Player Matchup

Hachiman
Hachiman
CarnivorousDaddy
Hachiman
Level 3
God Stats
0W - 13L
1,500 SR
Queue Stats
0W - 16L
1,246 Elo+
Party 1
Gilgamesh
Gilgamesh
Faddouli
Gilgamesh
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 13L
1,246 Elo+
Party 1
Izanami
Izanami
brysonater1
Izanami
Level 6
God Stats
0W - 9L
980 SR
Queue Stats
1W - 17L
1,171 Elo+
Party 1
Kukulkan
Kukulkan
kermitskurse
Kukulkan
Level 4
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 13L
1,246 Elo+
Party 1
Chang'e
Chang'e
wyatt28850
Chang'e
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 20L
1,171 Elo+
Party 1
Team Averages
Level 11
1,354 SR
1,216 Elo+

VS

Team Averages
Level 88
1,451 SR
1,471 Elo+
Raijin
Raijin
AraTheWizard
Raijin
Level 23
God Stats
4W - 2L
1,327 SR
Queue Stats
43W - 38L
1,441 Elo+
Party 3
Mercury
Mercury
Dextery2410
Mercury
Level 67
God Stats
10W - 10L
1,543 SR
Queue Stats
229W - 236L
1,468 Elo+
Solo
Cabrakan
Cabrakan
Dsavage_30
Cabrakan
Level 102
God Stats
3W - 4L
1,579 SR
Queue Stats
98W - 104L
1,487 Elo+
Party 2
Hachiman
Hachiman
MrTomato8904
Hachiman
Level 126
God Stats
2W - 1L
1,326 SR
Queue Stats
46W - 44L
1,430 Elo+
Party 3
Achilles
Achilles
guasmklor
Achilles
Level 120
God Stats
6W - 3L
1,481 SR
Queue Stats
143W - 133L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,344
434
3,095
5,361
1,148
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Faddouli
Gilgamesh
7
0 / 4 / 0
4,242
424
2,565
7,650
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
brysonater1
Izanami
9
2 / 8 / 1
5,651
565
2,112
7,724
1,936
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
kermitskurse
Kukulkan
7
0 / 6 / 0
4,431
443
1,245
4,835
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
wyatt28850
Chang'e
6
0 / 8 / 1
4,046
405
1,184
6,767
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
8 / 2 / 8
7,716
772
7,956
5,683
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Dextery2410
Mercury
12
8 / 1 / 5
7,304
730
3,511
8,496
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Dsavage_30
Cabrakan
9
3 / 0 / 6
5,980
598
3,600
5,494
3,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hachiman
MrTomato8904
Hachiman
10
5 / 0 / 4
6,352
635
4,754
3,299
1,010
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
guasmklor
Achilles
12
6 / 0 / 4
7,204
720
3,883
5,864
3,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
2
Kills
30
31
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raijin
8
2
8
6
L
0
5
0
0
W
Mercury
Dextery2410
Mercury
8
1
5
10.5
W
Cabrakan
Dsavage_30
Cabrakan
3
0
6
6
L
Gilgamesh
Faddouli
Gilgamesh
0
4
0
0
W
Hachiman
MrTomato8904
Hachiman
5
0
4
7
L
Izanami
brysonater1
Izanami
2
8
1
0.31
W
Achilles
guasmklor
Achilles
6
0
4
8
L
Kukulkan
kermitskurse
Kukulkan
0
6
0
0
L
Chang'e
wyatt28850
Chang'e
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,201
Damage
23,704
32,337
Taken
28,836
10,125
Mitigated
12,733
941
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
7,956
1,254
0
624
5,683
1,516
65
450
5,200
46,101
532
L
3,095
2,252
0
68
5,361
1,148
0
1,954
3,407
0
15,506
W
Mercury
Dextery2410
Mercury
3,511
1,275
0
880
8,496
3,146
0
398
8,098
0
55,922
W
Cabrakan
Dsavage_30
Cabrakan
3,600
992
0
1,402
5,494
3,723
0
0
5,235
12,229
0
L
Gilgamesh
Faddouli
Gilgamesh
2,565
330
0
226
7,650
4,530
0
2,988
4,662
0
10,420
W
Hachiman
MrTomato8904
Hachiman
4,754
3,135
0
2,275
3,299
1,010
0
0
3,137
0
33,651
L
Izanami
brysonater1
Izanami
2,112
1,362
0
0
7,724
1,936
214
3,093
4,520
0
17,933
W
Achilles
guasmklor
Achilles
3,883
511
0
1,332
5,864
3,338
34
1,581
4,283
0
32,885
L
Kukulkan
kermitskurse
Kukulkan
1,245
338
0
0
4,835
976
0
923
3,718
10,384
0
L
Chang'e
wyatt28850
Chang'e
1,184
441
240
407
6,767
1,535
60
2,588
4,139
9,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,714
Gold Earned
34,556
98
Minions Killed
311
0
Camps Cleared
0
954,263
Distance Traveled
1,102,531
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,716
772
90
9
0
209,439
0
L
Hachiman
4,344
434
23
2
0
146,023
0
W
Mercury
7,304
730
89
9
0
266,134
1
W
Cabrakan
5,980
598
13
1
0
221,678
0
L
Gilgamesh
4,242
424
11
1
0
219,548
0
W
Hachiman
6,352
635
56
6
0
200,549
0
L
Izanami
5,651
565
36
4
0
199,674
0
W
Achilles
7,204
720
63
6
0
204,731
0
L
Kukulkan
4,431
443
16
2
0
200,933
0
L
Chang'e
4,046
405
12
1
0
188,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role