Player Matchup

Fenrir
Fenrir
Fattenedd
Fenrir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,607 Elo+
Party 1
Bacchus
Bacchus
ROGUEUSER
Bacchus
Level 61
God Stats
4W - 2L
1,363 SR
Queue Stats
136W - 141L
1,481 Elo+
Party 1
Chronos
Chronos
Steviewonda
Chronos
Level 183
God Stats
3W - 2L
1,877 SR
Queue Stats
38W - 40L
1,580 Elo+
Party 1
Discordia
Discordia
thegerthquake
Discordia
Level 67
God Stats
1W - 1L
1,729 SR
Queue Stats
78W - 86L
1,511 Elo+
Party 1
Agni
Agni
永动鸡eee
Agni
Level 156
God Stats
6W - 5L
1,589 SR
Queue Stats
304W - 327L
1,587 Elo+
Solo
Team Averages
Level 121
1,612 SR
1,553 Elo+

VS

Team Averages
Level 136
1,438 SR
1,585 Elo+
Xing Tian
Xing Tian
Cone Smasher666
Xing Tian
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,835 Elo+
Solo
Charybdis
Charybdis
Edowado14
Charybdis
Level 149
God Stats
1W - 1L
1,304 SR
Queue Stats
67W - 58L
1,520 Elo+
Solo
Chaac
Chaac
Gitters
Chaac
Level 132
God Stats
5W - 3L
1,508 SR
Queue Stats
144W - 165L
1,552 Elo+
Party 2
Nox
Nox
ImSn00zed
Nox
Level 145
God Stats
2W - 2L
1,378 SR
Queue Stats
402W - 373L
1,501 Elo+
Solo
Yu Huang
Yu Huang
mulgtheancient
Yu Huang
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 188L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fattenedd
Fenrir
17
4 / 7 / 5
10,486
617
7,794
15,823
9,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
ROGUEUSER
Bacchus
18
1 / 4 / 11
10,959
645
7,609
18,160
30,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Steviewonda
Chronos
19
5 / 4 / 7
11,517
677
14,644
12,239
5,725
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
thegerthquake
Discordia
16
4 / 7 / 7
10,136
596
16,593
11,951
4,440
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 6 / 10
10,402
612
14,406
12,784
5,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cone Smasher666
Xing Tian
17
3 / 4 / 12
11,559
680
4,875
21,039
24,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
Edowado14
Charybdis
20
4 / 3 / 10
12,213
718
10,155
10,589
4,161
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Gitters
Chaac
19
7 / 4 / 14
12,171
716
17,595
21,327
34,360
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 2 / 13
13,914
818
23,009
13,178
5,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
18
3 / 4 / 14
11,622
684
8,299
13,190
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
91
15
Kills
28
28
Deaths
17
40
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Cone Smasher666
Xing Tian
3
4
12
2.25
W
Charybdis
Edowado14
Charybdis
4
3
10
3
L
Fenrir
Fattenedd
Fenrir
4
7
5
0.93
W
Chaac
Gitters
Chaac
7
4
14
3.5
W
11
2
13
8.75
L
Bacchus
ROGUEUSER
Bacchus
1
4
11
1.63
L
Chronos
Steviewonda
Chronos
5
4
7
2.13
W
Yu Huang
3
4
14
2.5
L
Discordia
thegerthquake
Discordia
4
7
7
1.07
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,046
Damage
63,933
70,957
Taken
79,323
55,602
Mitigated
74,262
16,813
Healing
21,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Cone Smasher666
Xing Tian
4,875
80
838
2,253
21,039
24,764
29
16,252
4,787
9,392
0
W
Charybdis
Edowado14
Charybdis
10,155
4,402
1,801
1,857
10,589
4,161
3,109
6,342
4,247
0
32,384
L
Fenrir
Fattenedd
Fenrir
7,794
2,091
1,616
2,940
15,823
9,909
0
5,752
10,071
0
17,647
W
Chaac
Gitters
Chaac
17,595
731
1,522
4,927
21,327
34,360
754
11,617
9,710
0
31,473
W
23,009
1,084
1,697
2,534
13,178
5,713
1,186
9,034
4,144
51,431
1,161
L
Bacchus
ROGUEUSER
Bacchus
7,609
760
771
2,941
18,160
30,348
0
9,391
8,769
10,759
1,117
L
Chronos
Steviewonda
Chronos
14,644
3,940
852
2,179
12,239
5,725
466
5,249
6,670
37,075
0
W
Yu Huang
8,299
657
1,215
2,724
13,190
5,264
2,208
8,292
4,898
25,598
0
L
Discordia
thegerthquake
Discordia
16,593
297
0
179
11,951
4,440
0
6,953
4,998
35,770
103
L
14,406
708
1,838
3,497
12,784
5,180
188
8,138
4,646
32,910
1,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,500
Gold Earned
61,479
163
Minions Killed
194
0
Camps Cleared
0
1,531,347
Distance Traveled
1,459,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,559
680
5
0
0
262,126
0
W
Charybdis
12,213
718
49
3
0
264,333
0
L
Fenrir
10,486
617
17
1
0
296,313
0
W
Chaac
12,171
716
30
2
0
303,472
0
W
Nox
13,914
818
67
4
0
330,492
0
L
Bacchus
10,959
645
7
0
0
336,510
0
L
Chronos
11,517
677
67
4
0
310,261
0
W
Yu Huang
11,622
684
43
3
0
299,356
0
L
Discordia
10,136
596
35
2
0
288,530
0
L
Agni
10,402
612
37
2
0
299,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role