Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BillyGinkers
Chernobog
Level 124
God Stats
29W - 33L
1,509 SR
Queue Stats
107W - 114L
1,475 Elo+
Party 1
King Arthur
King Arthur
ElderMain22
King Arthur
Level 147
God Stats
2W - 1L
1,750 SR
Queue Stats
38W - 43L
1,480 Elo+
Party 1
Hun Batz
Hun Batz
SquareShark9915
Hun Batz
Level 65
God Stats
19W - 12L
1,666 SR
Queue Stats
166W - 185L
1,436 Elo+
Party 1
Eset
Eset
xicefangx
Eset
Level 158
God Stats
7W - 2L
1,734 SR
Queue Stats
192W - 188L
1,499 Elo+
Party 1
Team Averages
Level 136
1,632 SR
1,478 Elo+

VS

Team Averages
Level 111
1,490 SR
1,576 Elo+
Medusa
Medusa
BlackKnight999
Medusa
Level 148
God Stats
0W - 1L
1,516 SR
Queue Stats
135W - 136L
1,591 Elo+
Party 3
The Morrigan
The Morrigan
DeadKnight56
The Morrigan
Level 113
God Stats
0W - 3L
1,194 SR
Queue Stats
197W - 214L
1,528 Elo+
Party 3
Baba Yaga
Baba Yaga
SpatialLlama513
Baba Yaga
Level 147
God Stats
0W - 2L
1,229 SR
Queue Stats
530W - 493L
1,469 Elo+
Solo
Cthulhu
Cthulhu
The Herman Crab
Cthulhu
Level 19
God Stats
8W - 7L
2,009 SR
Queue Stats
10W - 13L
1,645 Elo+
Party 2
Awilix
Awilix
lil humpty
Awilix
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 2 / 0
5,264
526
2,839
7,207
5,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chernobog
BillyGinkers
Chernobog
9
0 / 1 / 1
4,901
490
2,750
4,874
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ElderMain22
King Arthur
11
0 / 1 / 3
6,232
623
2,435
10,298
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
12
9 / 0 / 2
6,744
674
4,310
5,373
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
12
2 / 0 / 2
6,326
633
4,385
3,296
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,401
540
3,812
5,426
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
DeadKnight56
The Morrigan
10
0 / 2 / 0
5,495
550
1,440
4,616
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
SpatialLlama513
Baba Yaga
11
1 / 3 / 0
5,994
599
5,285
5,728
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 1 / 1
5,775
578
3,167
7,371
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Awilix
lil humpty
Awilix
9
1 / 5 / 0
5,043
504
4,006
8,207
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
4
4
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
0
0.5
W
Chernobog
BillyGinkers
Chernobog
0
1
1
0.5
L
1
1
1
1.5
L
The Morrigan
DeadKnight56
The Morrigan
0
2
0
0
W
King Arthur
ElderMain22
King Arthur
0
1
3
1.5
L
Baba Yaga
SpatialLlama513
Baba Yaga
1
3
0
0.33
W
Hun Batz
9
0
2
10
L
1
1
1
1.5
L
Awilix
lil humpty
Awilix
1
5
0
0.2
W
Eset
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,719
Damage
17,710
31,048
Taken
31,348
14,969
Mitigated
10,883
11,413
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,839
1,083
0
2,484
7,207
5,759
0
1,458
5,749
13,743
0
W
Chernobog
BillyGinkers
Chernobog
2,750
1,552
0
2,475
4,874
1,410
0
698
4,176
0
39,955
L
3,812
1,282
0
1,291
5,426
1,412
0
1,414
4,012
0
38,497
L
The Morrigan
DeadKnight56
The Morrigan
1,440
186
0
1,260
4,616
1,260
0
1,353
3,061
36,398
728
W
King Arthur
ElderMain22
King Arthur
2,435
359
0
2,830
10,298
5,268
0
4,634
5,664
0
43,444
L
Baba Yaga
SpatialLlama513
Baba Yaga
5,285
325
0
1,135
5,728
2,046
0
0
5,728
42,037
378
W
Hun Batz
4,310
849
0
2,318
5,373
1,612
0
1,236
4,097
0
32,590
L
3,167
587
0
2,404
7,371
3,687
0
1,851
5,422
22,576
1,715
L
Awilix
lil humpty
Awilix
4,006
1,657
0
570
8,207
2,478
0
2,154
5,901
0
28,543
W
Eset
4,385
191
0
1,306
3,296
920
0
1,299
1,815
47,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,467
Gold Earned
27,708
310
Minions Killed
315
0
Camps Cleared
0
1,145,109
Distance Traveled
1,042,501
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,264
526
20
2
0
218,967
0
W
Chernobog
4,901
490
62
6
0
220,165
1
L
Medusa
5,401
540
70
7
0
213,738
2
L
The Morrigan
5,495
550
80
8
0
193,703
4
W
King Arthur
6,232
623
69
7
0
212,142
0
L
Baba Yaga
5,994
599
82
8
0
166,342
0
W
Hun Batz
6,744
674
64
6
0
251,326
0
L
Cthulhu
5,775
578
34
3
0
219,603
0
L
Awilix
5,043
504
49
5
0
249,115
3
W
Eset
6,326
633
95
10
0
242,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role