Player Matchup

Izanami
Izanami
BronDreadSword
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,496 Elo+
Party 1
Awilix
Awilix
WiggidyMcWack
Awilix
Level 115
God Stats
8W - 8L
1,381 SR
Queue Stats
36W - 33L
1,506 Elo+
Party 1
Bacchus
Bacchus
ctbot77
Bacchus
Level 106
God Stats
3W - 2L
1,818 SR
Queue Stats
34W - 32L
1,498 Elo+
Party 1
Osiris
Osiris
tjbot77
Osiris
Level 127
God Stats
2W - 0L
1,573 SR
Queue Stats
16W - 11L
1,478 Elo+
Party 1
Ix Chel
Ix Chel
wazzzup23
Ix Chel
Level 175
God Stats
47W - 45L
1,517 SR
Queue Stats
604W - 562L
1,557 Elo+
Solo
Team Averages
Level 126
1,558 SR
1,507 Elo+

VS

Team Averages
Level 73
1,569 SR
1,512 Elo+
King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
JimmyNudeTron69
Hou Yi
Level 59
God Stats
9W - 6L
1,578 SR
Queue Stats
227W - 211L
1,509 Elo+
Party 2
Izanami
Izanami
TOMPKOA
Izanami
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
TylerIsHot
Zhong Kui
Level 106
God Stats
10W - 10L
1,610 SR
Queue Stats
59W - 56L
1,503 Elo+
Party 2
Poseidon
Poseidon
Yhwach4911
Poseidon
Level 67
God Stats
14W - 9L
1,656 SR
Queue Stats
65W - 48L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
5,512
551
5,283
7,001
2,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 1 / 2
6,263
626
4,536
7,342
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
ctbot77
Bacchus
10
2 / 1 / 3
5,444
544
5,360
10,323
7,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Osiris
tjbot77
Osiris
12
2 / 1 / 1
6,626
663
3,607
6,134
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ix Chel
wazzzup23
Ix Chel
12
2 / 0 / 3
6,646
665
2,626
4,658
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 2 / 5
5,649
565
6,364
10,144
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
4 / 4 / 0
5,704
570
4,794
7,279
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
TOMPKOA
Izanami
9
1 / 2 / 0
5,258
526
1,902
5,232
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TylerIsHot
Zhong Kui
10
1 / 3 / 0
5,039
504
4,044
7,481
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Yhwach4911
Poseidon
10
0 / 3 / 0
5,740
574
4,636
5,199
1,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
7
7
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
5
1.75
W
2
4
2
0.75
L
4
4
0
1
L
Izanami
TOMPKOA
Izanami
1
2
0
0.5
L
Zhong Kui
TylerIsHot
Zhong Kui
1
3
0
0.33
W
6
1
2
7
L
Poseidon
Yhwach4911
Poseidon
0
3
0
0
W
Bacchus
ctbot77
Bacchus
2
1
3
3.5
W
Osiris
tjbot77
Osiris
2
1
1
2.5
W
Ix Chel
wazzzup23
Ix Chel
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,412
Damage
21,740
35,458
Taken
35,335
17,905
Mitigated
14,632
10,931
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,364
497
64
2,265
10,144
5,043
0
2,934
6,834
0
28,545
W
5,283
3,612
0
1,877
7,001
2,058
0
596
6,405
0
40,066
L
4,794
1,543
0
773
7,279
2,137
0
1,199
5,853
0
31,511
L
Izanami
TOMPKOA
Izanami
1,902
1,074
0
1,010
5,232
1,372
0
0
4,887
0
25,809
L
Zhong Kui
TylerIsHot
Zhong Kui
4,044
745
0
1,226
7,481
4,942
0
1,421
5,938
32,419
125
W
4,536
1,572
0
3,070
7,342
1,955
0
3,408
3,934
0
34,455
L
Poseidon
Yhwach4911
Poseidon
4,636
763
0
2,071
5,199
1,138
0
1,727
3,441
46,717
910
W
Bacchus
ctbot77
Bacchus
5,360
626
0
2,526
10,323
7,378
0
619
9,704
18,780
0
W
Osiris
tjbot77
Osiris
3,607
832
0
1,128
6,134
5,142
0
680
5,454
0
44,379
W
Ix Chel
wazzzup23
Ix Chel
2,626
474
448
1,882
4,658
1,372
0
3,022
1,636
47,035
1,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,491
Gold Earned
27,390
328
Minions Killed
292
0
Camps Cleared
0
1,116,595
Distance Traveled
945,000
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,649
565
51
5
0
190,967
0
W
Izanami
5,512
551
66
7
0
197,038
0
L
Hou Yi
5,704
570
49
5
0
173,778
0
L
Izanami
5,258
526
52
5
0
160,033
0
L
Zhong Kui
5,039
504
57
6
0
224,971
0
W
Awilix
6,263
626
59
6
0
243,413
0
L
Poseidon
5,740
574
83
8
0
195,251
0
W
Bacchus
5,444
544
24
2
0
297,986
0
W
Osiris
6,626
663
76
8
0
175,358
1
W
Ix Chel
6,646
665
103
10
0
202,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role