Player Matchup

Baron Samedi
Baron Samedi
DaemonicKiller1
Baron Samedi
Level 128
God Stats
6W - 2L
1,836 SR
Queue Stats
109W - 106L
1,558 Elo+
Solo
Loki
Loki
SgtNappa_
Loki
Level 172
God Stats
79W - 50L
1,640 SR
Queue Stats
370W - 198L
1,616 Elo+
Party 1
Odin
Odin
Svn99
Odin
Level 63
God Stats
18W - 12L
1,596 SR
Queue Stats
118W - 74L
1,540 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iAphrodisiac
Morgan Le Fay
Level 189
God Stats
8W - 0L
2,011 SR
Queue Stats
372W - 195L
1,615 Elo+
Party 1
Rama
Rama
sumitb
Rama
Level 200
God Stats
60W - 58L
1,580 SR
Queue Stats
228W - 227L
1,545 Elo+
Solo
Team Averages
Level 150
1,733 SR
1,575 Elo+

VS

Team Averages
Level 111
1,570 SR
1,629 Elo+
Nox
Nox
MacabreMiyu
Nox
Level 98
God Stats
33W - 24L
1,634 SR
Queue Stats
337W - 358L
1,620 Elo+
Solo
Ra
Ra
Mrnova1234
Ra
Level 129
God Stats
34W - 23L
1,578 SR
Queue Stats
230W - 186L
1,667 Elo+
Solo
Danzaburou
Danzaburou
UriTheImpaler
Danzaburou
Level 60
God Stats
13W - 11L
1,639 SR
Queue Stats
52W - 39L
1,659 Elo+
Party 2
Lancelot
Lancelot
qwlap
Lancelot
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 137L
1,583 Elo+
Party 2
Atlas
Atlas
Ŵalkingdog
Atlas
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 101L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaemonicKiller1
Baron Samedi
15
0 / 0 / 10
8,311
1,039
6,873
6,261
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Loki
14
7 / 2 / 4
9,733
1,217
12,565
6,574
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Odin
Svn99
Odin
15
2 / 0 / 10
9,013
1,127
4,400
6,059
5,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
iAphrodisiac
Morgan Le Fay
14
2 / 1 / 10
9,513
1,189
8,419
6,016
3,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
sumitb
Rama
15
5 / 0 / 8
9,845
1,231
11,527
6,020
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Team 1 Tickets

313

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,829
979
3,715
7,076
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 4 / 1
9,071
1,134
7,514
6,733
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
UriTheImpaler
Danzaburou
13
1 / 2 / 2
8,250
1,031
6,075
8,996
4,317
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Lancelot
qwlap
Lancelot
13
0 / 1 / 1
7,950
994
6,298
12,912
12,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
0 / 6 / 1
8,386
1,048
4,019
12,816
12,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
16
Kills
3
3
Deaths
16
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaemonicKiller1
Baron Samedi
0
0
10
5
L
0
3
2
0.33
L
2
4
1
0.63
W
Loki
7
2
4
4.5
W
Odin
Svn99
Odin
2
0
10
7
L
Danzaburou
UriTheImpaler
Danzaburou
1
2
2
1
W
Morgan Le Fay
iAphrodisiac
Morgan Le Fay
2
1
10
7
L
Lancelot
qwlap
Lancelot
0
1
1
0.5
W
Rama
sumitb
Rama
5
0
8
9
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,784
Damage
27,621
30,930
Taken
48,533
16,518
Mitigated
34,580
7,022
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaemonicKiller1
Baron Samedi
6,873
195
1,691
942
6,261
2,493
0
4,064
2,003
15,606
0
L
3,715
297
0
0
7,076
2,756
0
2,485
4,461
20,690
0
L
7,514
454
634
480
6,733
2,356
0
1,423
5,310
32,566
297
W
Loki
12,565
2,990
0
529
6,574
2,510
0
2,800
3,724
0
24,272
W
Odin
Svn99
Odin
4,400
536
0
422
6,059
5,891
0
2,679
3,240
0
19,050
L
Danzaburou
UriTheImpaler
Danzaburou
6,075
2,580
0
771
8,996
4,317
0
1,784
7,062
0
17,763
W
Morgan Le Fay
iAphrodisiac
Morgan Le Fay
8,419
1,012
0
986
6,016
3,455
0
2,697
3,208
19,444
0
L
Lancelot
qwlap
Lancelot
6,298
836
0
2,657
12,912
12,985
0
3,526
9,256
0
14,608
W
Rama
sumitb
Rama
11,527
10,118
0
2,452
6,020
2,169
0
2,450
3,522
0
32,726
L
4,019
1,156
0
375
12,816
12,166
0
6,074
6,600
8,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,415
Gold Earned
41,486
167
Minions Killed
164
8
Camps Cleared
4
856,909
Distance Traveled
767,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,311
1,039
28
4
0
158,009
0
L
Nox
7,829
979
40
5
0
109,625
0
L
Ra
9,071
1,134
77
10
2
168,229
0
W
Loki
9,733
1,217
19
2
1
179,839
0
W
Odin
9,013
1,127
38
5
0
185,492
0
L
Danzaburou
8,250
1,031
26
3
1
145,695
0
W
Morgan Le Fay
9,513
1,189
18
2
0
164,390
0
L
Lancelot
7,950
994
10
1
0
209,844
0
W
Rama
9,845
1,231
64
8
7
169,179
0
L
Atlas
8,386
1,048
11
1
1
134,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role