Player Matchup

Danzaburou
Danzaburou
ProDefiance
Danzaburou
Level 108
God Stats
43W - 46L
1,430 SR
Queue Stats
314W - 321L
1,509 Elo+
Party 1
Thanatos
Thanatos
Rocky Racoon 7
Thanatos
Level 129
God Stats
1W - 0L
1,491 SR
Queue Stats
15W - 8L
1,688 Elo+
Party 1
Sun Wukong
Sun Wukong
VetusCorde
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,580 Elo+
Party 2
Yu Huang
Yu Huang
VulcanCDI
Yu Huang
Level 146
God Stats
3W - 2L
1,494 SR
Queue Stats
526W - 523L
1,537 Elo+
Party 1
Geb
Geb
spaidy0159p
Geb
Level 89
God Stats
2W - 2L
1,269 SR
Queue Stats
13W - 17L
1,033 Elo+
Party 2
Team Averages
Level 119
1,437 SR
1,469 Elo+

VS

Team Averages
Level 76
1,428 SR
1,522 Elo+
Discordia
Discordia
Derepa187
Discordia
Level 86
God Stats
2W - 2L
1,361 SR
Queue Stats
6W - 8L
1,677 Elo+
Party 3
Ix Chel
Ix Chel
Fpeanutbutter
Ix Chel
Level 126
God Stats
34W - 31L
1,511 SR
Queue Stats
686W - 687L
1,458 Elo+
Solo
Loki
Loki
GhostshooterPR
Loki
Level 34
God Stats
2W - 5L
1,406 SR
Queue Stats
9W - 12L
1,487 Elo+
Solo
Cthulhu
Cthulhu
IsFIDHAKI
Cthulhu
Level 69
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
NovaPoiint
Heimdallr
Level 64
God Stats
17W - 25L
1,460 SR
Queue Stats
340W - 332L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ProDefiance
Danzaburou
10
1 / 0 / 1
5,351
535
4,326
3,802
1,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
12
4 / 3 / 0
6,598
660
3,342
9,167
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
VetusCorde
Sun Wukong
10
2 / 0 / 1
6,374
637
2,905
6,113
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
VulcanCDI
Yu Huang
11
3 / 0 / 2
6,510
651
5,879
4,708
1,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 1 / 2
5,547
555
1,753
5,459
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Derepa187
Discordia
9
0 / 5 / 1
4,654
465
467
5,882
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
9
0 / 0 / 1
5,356
536
2,557
4,996
2,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 0 / 0
5,521
552
1,964
3,316
815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
IsFIDHAKI
Cthulhu
8
0 / 3 / 0
4,310
431
2,311
6,702
4,098
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
NovaPoiint
Heimdallr
7
1 / 3 / 0
4,431
443
4,203
5,415
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
11
Kills
4
4
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
Derepa187
Discordia
0
5
1
0.1
L
Ix Chel
0
0
1
0.5
L
3
0
0
3
L
Cthulhu
IsFIDHAKI
Cthulhu
0
3
0
0
L
Heimdallr
NovaPoiint
Heimdallr
1
3
0
0.33
W
Danzaburou
ProDefiance
Danzaburou
1
0
1
1.5
W
Thanatos
4
3
0
1.33
W
Sun Wukong
VetusCorde
Sun Wukong
2
0
1
2.5
W
Yu Huang
VulcanCDI
Yu Huang
3
0
2
4
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,205
Damage
11,502
29,249
Taken
26,311
11,923
Mitigated
10,507
13,157
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Derepa187
Discordia
467
59
0
1,638
5,882
1,203
0
2,892
2,990
21,380
0
L
Ix Chel
2,557
460
216
3,367
4,996
2,847
224
1,343
3,653
18,856
0
L
1,964
115
0
1,571
3,316
815
0
626
2,690
0
31,739
L
Cthulhu
IsFIDHAKI
Cthulhu
2,311
270
0
457
6,702
4,098
0
1,181
5,521
20,067
123
L
Heimdallr
NovaPoiint
Heimdallr
4,203
2,223
0
1,254
5,415
1,544
529
1,483
3,932
0
24,451
W
Danzaburou
ProDefiance
Danzaburou
4,326
1,612
0
2,207
3,802
1,034
472
659
3,143
0
39,579
W
Thanatos
3,342
764
0
6,771
9,167
3,264
213
490
8,677
0
47,259
W
Sun Wukong
VetusCorde
Sun Wukong
2,905
720
0
1,038
6,113
3,541
0
2,058
4,055
0
37,003
W
Yu Huang
VulcanCDI
Yu Huang
5,879
234
0
1,593
4,708
1,509
33
497
4,211
48,616
2,190
W
1,753
182
0
1,548
5,459
2,575
157
1,508
3,951
14,574
1,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
24,272
331
Minions Killed
188
0
Camps Cleared
0
1,082,956
Distance Traveled
917,802
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,654
465
45
5
0
181,946
0
L
Ix Chel
5,356
536
31
3
0
180,472
2
L
Loki
5,521
552
54
5
0
240,902
0
L
Cthulhu
4,310
431
17
2
0
166,866
0
L
Heimdallr
4,431
443
41
4
0
147,616
0
W
Danzaburou
5,351
535
63
6
0
221,919
0
W
Thanatos
6,598
660
89
9
0
248,166
5
W
Sun Wukong
6,374
637
64
6
0
189,931
0
W
Yu Huang
6,510
651
84
8
0
211,308
1
W
Geb
5,547
555
31
3
0
211,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role