Player Matchup

Hercules
Hercules
ImFero
Hercules
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,452 Elo+
Party 2
Charybdis
Charybdis
Lindsayll
Charybdis
Level 146
God Stats
8W - 1L
1,788 SR
Queue Stats
62W - 32L
1,735 Elo+
Party 2
Cerberus
Cerberus
MarioWallestein
Cerberus
Level 228
God Stats
2W - 0L
1,941 SR
Queue Stats
63W - 27L
1,776 Elo+
Party 2
Team Averages
Level 178
1,743 SR
1,655 Elo+

VS

Team Averages
Level 105
1,540 SR
1,729 Elo+
Agni
Agni
Kaeyak
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 9L
1,747 Elo+
Party 1
Cernunnos
Cernunnos
Mr_Legendary92
Cernunnos
Level 146
God Stats
15W - 18L
1,620 SR
Queue Stats
237W - 232L
1,606 Elo+
Solo
Ymir
Ymir
Zeitrim
Ymir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 16L
1,833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ImFero
Hercules
15
5 / 1 / 6
8,752
875
6,390
9,041
7,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Lindsayll
Charybdis
16
7 / 0 / 3
9,873
987
10,839
6,590
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
14
1 / 0 / 8
8,339
834
7,124
10,119
7,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Kaeyak
Agni
13
1 / 4 / 0
7,210
721
5,024
7,159
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Mr_Legendary92
Cernunnos
12
0 / 6 / 0
6,656
666
6,719
9,327
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
Zeitrim
Ymir
13
0 / 3 / 1
6,931
693
6,133
11,235
9,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
13
Kills
1
1
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
ImFero
Hercules
5
1
6
8
L
Agni
Kaeyak
Agni
1
4
0
0.25
W
Charybdis
Lindsayll
Charybdis
7
0
3
8.5
W
Cerberus
1
0
8
5
L
Cernunnos
Mr_Legendary92
Cernunnos
0
6
0
0
L
Ymir
Zeitrim
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,353
Damage
17,876
25,750
Taken
27,721
18,463
Mitigated
13,643
7,412
Healing
2,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ImFero
Hercules
6,390
1,600
0
2,546
9,041
7,981
208
3,047
5,640
0
11,255
L
Agni
Kaeyak
Agni
5,024
425
0
750
7,159
1,975
0
2,202
4,582
18,828
620
W
Charybdis
Lindsayll
Charybdis
10,839
5,181
0
3,336
6,590
2,507
2,853
2,550
3,846
0
55,144
W
Cerberus
7,124
223
0
1,530
10,119
7,975
0
3,652
6,227
22,342
203
L
Cernunnos
Mr_Legendary92
Cernunnos
6,719
2,666
0
1,185
9,327
2,413
122
1,885
7,169
0
22,749
L
Ymir
Zeitrim
Ymir
6,133
510
0
718
11,235
9,255
0
2,437
8,215
13,350
2,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,964
Gold Earned
20,797
165
Minions Killed
94
0
Camps Cleared
0
582,681
Distance Traveled
499,799
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,752
875
7
1
0
209,384
0
L
Agni
7,210
721
36
4
0
186,948
2
W
Charybdis
9,873
987
112
11
0
171,617
0
W
Cerberus
8,339
834
46
5
0
201,680
0
L
Cernunnos
6,656
666
20
2
0
149,767
0
L
Ymir
6,931
693
38
4
0
163,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role