Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
CoClown09_
Cliodhna
Level 56
God Stats
11W - 5L
1,699 SR
Queue Stats
76W - 68L
1,629 Elo+
Party 1
Medusa
Medusa
CrookedReaper
Medusa
Level 128
God Stats
10W - 7L
1,708 SR
Queue Stats
117W - 98L
1,576 Elo+
Party 2
Kali
Kali
poundzy
Kali
Level 171
God Stats
2W - 1L
1,643 SR
Queue Stats
172W - 174L
1,522 Elo+
Party 1
Team Averages
Level 108
1,610 SR
1,545 Elo+

VS

Team Averages
Level 136
1,474 SR
1,517 Elo+
Sylvanus
Sylvanus
Jabariwonderman
Sylvanus
Level 144
God Stats
12W - 9L
1,526 SR
Queue Stats
29W - 29L
1,485 Elo+
Party 3
Pele
Pele
LagannMickz
Pele
Level 112
God Stats
2W - 1L
1,748 SR
Queue Stats
46W - 34L
1,587 Elo+
Party 4
Charybdis
Charybdis
skullsking
Charybdis
Level 144
God Stats
3W - 1L
1,423 SR
Queue Stats
32W - 34L
1,475 Elo+
Party 3
Nox
Nox
the gaming appe
Nox
Level 122
God Stats
3W - 7L
1,211 SR
Queue Stats
140W - 178L
1,450 Elo+
Solo
Poseidon
Poseidon
xRDGx NICK
Poseidon
Level 156
God Stats
1W - 1L
1,464 SR
Queue Stats
33W - 23L
1,588 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 5 / 0
5,130
513
2,224
5,945
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
 
Ix Chel
8
0 / 3 / 1
5,045
505
4,306
7,209
3,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
CoClown09_
Cliodhna
11
0 / 5 / 0
5,345
535
1,633
7,994
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 5 / 0
5,177
518
4,919
7,710
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
poundzy
Kali
11
1 / 1 / 0
5,951
595
1,908
6,432
4,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 0 / 6
6,295
630
4,566
8,459
6,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
8 / 1 / 0
6,863
686
4,035
7,672
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
skullsking
Charybdis
11
5 / 1 / 2
6,581
658
7,191
6,763
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 0 / 2
7,033
703
2,846
5,493
1,778
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Poseidon
xRDGx NICK
Poseidon
14
4 / 0 / 2
7,895
790
5,172
4,532
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
19
19
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
0
0
L
Ix Chel
 
Ix Chel
0
3
1
0.17
L
Cliodhna
CoClown09_
Cliodhna
0
5
0
0
L
1
5
0
0.2
W
Sylvanus
2
0
6
5
W
8
1
0
8
L
Kali
poundzy
Kali
1
1
0
1
W
Charybdis
skullsking
Charybdis
5
1
2
6
W
0
0
2
1
W
Poseidon
xRDGx NICK
Poseidon
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,990
Damage
23,810
35,290
Taken
32,919
12,572
Mitigated
13,984
8,603
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,224
119
0
808
5,945
1,263
0
2,382
3,563
28,328
0
L
Ix Chel
 
Ix Chel
4,306
466
910
1,793
7,209
3,027
0
1,743
5,466
14,353
0
L
Cliodhna
CoClown09_
Cliodhna
1,633
342
0
2,929
7,994
2,168
0
2,770
5,224
0
36,224
L
4,919
1,219
0
521
7,710
2,095
0
2,395
5,315
0
27,092
W
Sylvanus
4,566
1,526
864
2,764
8,459
6,148
275
1,933
6,526
20,927
9,493
W
4,035
832
0
1,245
7,672
2,734
0
165
7,433
0
42,916
L
Kali
poundzy
Kali
1,908
215
0
1,642
6,432
4,019
0
2,767
3,665
0
26,796
W
Charybdis
skullsking
Charybdis
7,191
3,453
0
2,256
6,763
2,243
403
2,271
4,492
0
35,614
W
2,846
505
0
2,312
5,493
1,778
0
0
5,083
45,495
1,986
W
Poseidon
xRDGx NICK
Poseidon
5,172
1,170
0
661
4,532
1,081
137
1,863
2,405
67,850
512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,648
Gold Earned
34,667
274
Minions Killed
409
0
Camps Cleared
0
1,036,060
Distance Traveled
1,065,619
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,130
513
64
6
0
190,229
0
L
Ix Chel
5,045
505
18
2
0
210,232
1
L
Cliodhna
5,345
535
84
8
0
236,435
0
L
Medusa
5,177
518
57
6
0
217,234
0
W
Sylvanus
6,295
630
51
5
0
206,579
2
W
Pele
6,863
686
72
7
0
256,394
0
L
Kali
5,951
595
51
5
0
181,930
0
W
Charybdis
6,581
658
60
6
0
190,014
0
W
Nox
7,033
703
99
10
0
187,886
0
W
Poseidon
7,895
790
127
13
0
224,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role