Player Matchup

Horus
Horus
Gold I
BushyPlains
Horus
Gold I
Level 99
God Stats
1W - 1L
1,321 SR
Queue Stats
60W - 59L
1,639 MMR
Party 1
Da Ji
Da Ji
Bronze III
SGTSERGIO77
Da Ji
Bronze III
Level 151
God Stats
1W - 0L
1,677 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Bronze III
getwrrrecked
Chronos
Bronze III
Level 151
God Stats
1W - 0L
1,278 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,425 SR
1,546 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,276 SR
1,378 MMR
Apollo
Apollo
Silver I
DATA2004
Apollo
Silver I
Level 85
God Stats
0W - 1L
1,202 SR
Queue Stats
28W - 43L
1,449 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
DrizzyNjr
Zhong Kui
Silver II
Level 89
God Stats
6W - 12L
1,337 SR
Queue Stats
34W - 58L
1,328 MMR
Party 2
Achilles
Achilles
Bronze III
Panda EH27
Achilles
Bronze III
Level 111
God Stats
0W - 8L
1,288 SR
Queue Stats
26W - 44L
1,356 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 14
9,673
879
7,506
11,234
11,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
5 / 1 / 11
10,480
953
9,369
8,760
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chronos
getwrrrecked
Chronos
18
11 / 1 / 7
11,419
1,038
15,252
9,629
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
Ne ZhaPersephoneCthulhuShivaThoth

VS

Bans
AgniBaron SamediMedusaScyllaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DATA2004
Apollo
13
1 / 7 / 2
8,275
752
4,870
11,521
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
DrizzyNjr
Zhong Kui
14
1 / 6 / 0
8,249
750
5,395
10,030
5,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Panda EH27
Achilles
14
0 / 5 / 3
8,363
760
7,633
14,800
12,654
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
18
Kills
2
3
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
L
Apollo
DATA2004
Apollo
1
7
2
0.29
L
Zhong Kui
DrizzyNjr
Zhong Kui
1
6
0
0.17
L
Achilles
Panda EH27
Achilles
0
5
3
0.3
W
5
1
11
10.5
W
Chronos
getwrrrecked
Chronos
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,127
Damage
17,898
29,623
Taken
36,351
20,108
Mitigated
22,475
7,437
Healing
3,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,506
2,326
830
3,751
11,234
11,517
288
1,660
9,574
0
22,623
L
Apollo
DATA2004
Apollo
4,870
3,027
0
679
11,521
4,273
0
4,506
6,710
0
17,796
L
Zhong Kui
DrizzyNjr
Zhong Kui
5,395
242
0
1,931
10,030
5,548
0
4,297
5,451
32,695
0
L
Achilles
Panda EH27
Achilles
7,633
1,323
0
915
14,800
12,654
0
5,930
8,497
0
24,570
W
9,369
1,387
0
778
8,760
4,586
856
1,514
7,246
0
35,232
W
Chronos
getwrrrecked
Chronos
15,252
4,660
0
2,078
9,629
4,005
3,180
2,753
6,876
50,870
1,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,572
Gold Earned
24,887
159
Minions Killed
122
0
Camps Cleared
0
692,477
Distance Traveled
553,371
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,673
879
25
2
0
217,250
0
L
Apollo
8,275
752
42
4
0
175,520
0
L
Zhong Kui
8,249
750
46
4
0
176,164
3
L
Achilles
8,363
760
34
3
0
201,687
0
W
Da Ji
10,480
953
52
5
0
238,483
0
W
Chronos
11,419
1,038
82
7
0
236,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role