Player Matchup

Merlin
Merlin
 
Merlin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AutumnNostalgia
Nemesis
Level 49
God Stats
18W - 8L
1,657 SR
Queue Stats
93W - 91L
1,530 Elo+
Party 1
Freya
Freya
Joeshp
Freya
Level 39
God Stats
3W - 2L
1,357 SR
Queue Stats
19W - 37L
1,410 Elo+
Party 1
Shiva
Shiva
RedactedFiend
Shiva
Level 60
God Stats
30W - 36L
1,553 SR
Queue Stats
67W - 87L
1,472 Elo+
Party 1
Geb
Geb
TheSpellken
Geb
Level 49
God Stats
3W - 0L
1,253 SR
Queue Stats
30W - 52L
1,418 Elo+
Party 1
Team Averages
Level 66
1,464 SR
1,466 Elo+

VS

Team Averages
Level 97
1,565 SR
1,529 Elo+
Kuzenbo
Kuzenbo
AirborneMercury
Kuzenbo
Level 64
God Stats
3W - 4L
1,492 SR
Queue Stats
4W - 7L
1,424 Elo+
Party 2
Nox
Nox
SmilesKn
Nox
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 25L
1,567 Elo+
Solo
Rama
Rama
YoBoiRosie
Rama
Level 118
God Stats
2W - 3L
1,594 SR
Queue Stats
80W - 78L
1,538 Elo+
Party 2
Charybdis
Charybdis
icemanthree
Charybdis
Level 85
God Stats
2W - 5L
1,429 SR
Queue Stats
39W - 29L
1,571 Elo+
Solo
Ullr
Ullr
tbow5757
Ullr
Level 123
God Stats
3W - 5L
1,809 SR
Queue Stats
81W - 77L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 0 / 0
4,286
714
385
1,820
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 0 / 0
3,872
645
413
3,390
1,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Joeshp
Freya
6
0 / 2 / 0
3,390
565
1,335
3,261
840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

8
0 / 0 / 0
4,567
761
2,265
3,580
1,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

7
0 / 0 / 0
3,928
655
1,559
3,750
1,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
4,182
697
1,454
3,209
2,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 0
3,682
614
194
1,570
423
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
2 / 0 / 0
4,085
681
1,690
2,443
671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
icemanthree
Charybdis
6
0 / 0 / 0
3,613
602
1,542
3,929
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ullr
7
0 / 0 / 0
3,711
619
797
2,731
628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
0
0
L
0
0
2
1
W
0
0
0
0
W
Freya
Joeshp
Freya
0
2
0
0
W
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
2
0
0
2
L
Charybdis
icemanthree
Charybdis
0
0
0
0
L
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,957
Damage
5,677
15,801
Taken
13,882
5,776
Mitigated
4,844
3,987
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
385
0
0
1,129
1,820
472
0
50
1,770
25,764
0
L
1,454
685
0
1,294
3,209
2,299
0
1,780
1,429
8,140
0
W
413
0
0
500
3,390
1,016
0
144
3,246
0
26,887
W
Freya
Joeshp
Freya
1,335
631
0
1,173
3,261
840
0
438
2,823
16,083
1,159
W
2,265
561
0
237
3,580
1,486
0
0
3,580
0
30,680
L
194
50
0
905
1,570
423
0
171
1,399
16,889
232
W
1,559
102
0
948
3,750
1,962
0
1,016
2,734
12,676
0
L
1,690
1,238
0
1,230
2,443
671
0
1,100
1,343
0
22,632
L
Charybdis
icemanthree
Charybdis
1,542
1,125
0
1,944
3,929
823
0
0
3,929
0
19,487
L
Ullr
797
158
0
677
2,731
628
0
214
2,517
0
18,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,043
Gold Earned
19,273
229
Minions Killed
187
0
Camps Cleared
0
668,436
Distance Traveled
551,042
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,286
714
57
10
0
119,975
0
L
Kuzenbo
4,182
697
8
1
0
131,752
0
W
Nemesis
3,872
645
57
10
0
151,058
0
W
Freya
3,390
565
42
7
0
141,892
0
W
Shiva
4,567
761
56
9
0
126,171
0
L
Nox
3,682
614
43
7
0
78,347
0
W
Geb
3,928
655
17
3
0
129,340
2
L
Rama
4,085
681
49
8
0
110,482
0
L
Charybdis
3,613
602
45
8
0
105,128
0
L
Ullr
3,711
619
42
7
0
125,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role