Player Matchup

Chronos
Chronos
Laerick
Chronos
Level 174
God Stats
2W - 2L
1,419 SR
Queue Stats
44W - 41L
1,505 Elo+
Party 1
Vulcan
Vulcan
ThEdArKmAsTeR91
Vulcan
Level 158
God Stats
7W - 0L
2,005 SR
Queue Stats
136W - 129L
1,481 Elo+
Party 1
Achilles
Achilles
Vreigns925
Achilles
Level 90
God Stats
1W - 2L
1,166 SR
Queue Stats
275W - 286L
1,486 Elo+
Party 3
Fafnir
Fafnir
VxZupex
Fafnir
Level 122
God Stats
1W - 3L
1,080 SR
Queue Stats
86W - 87L
1,479 Elo+
Party 1
Bastet
Bastet
notbobthebuilder
Bastet
Level 126
God Stats
10W - 7L
1,647 SR
Queue Stats
278W - 270L
1,448 Elo+
Party 3
Team Averages
Level 134
1,464 SR
1,480 Elo+

VS

Team Averages
Level 159
1,462 SR
1,492 Elo+
Amaterasu
Amaterasu
Mr King8898
Amaterasu
Level 128
God Stats
1W - 2L
1,220 SR
Queue Stats
71W - 77L
1,445 Elo+
Solo
Ullr
Ullr
Ritdly
Ullr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,541 Elo+
Party 2
Fafnir
Fafnir
THeDafFYDuCk253
Fafnir
Level 171
God Stats
3W - 3L
1,546 SR
Queue Stats
523W - 544L
1,449 Elo+
Solo
Hera
Hera
Takuino
Hera
Level 158
God Stats
0W - 1L
1,418 SR
Queue Stats
30W - 34L
1,488 Elo+
Party 2
Tyr
Tyr
piter074
Tyr
Level 184
God Stats
2W - 4L
1,628 SR
Queue Stats
44W - 44L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Laerick
Chronos
16
7 / 1 / 8
9,638
964
15,716
9,172
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 9
9,486
949
12,526
2,594
1,291
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Vreigns925
Achilles
15
6 / 1 / 9
9,177
918
9,267
9,964
10,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fafnir
VxZupex
Fafnir
13
2 / 1 / 13
8,647
865
7,367
8,964
10,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
3 / 3 / 14
8,829
883
12,807
9,358
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mr King8898
Amaterasu
14
1 / 3 / 5
7,131
713
4,461
12,803
9,995
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
Ritdly
Ullr
12
2 / 5 / 4
7,714
771
6,231
9,902
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 3
7,055
706
4,380
13,944
7,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Hera
Takuino
Hera
14
2 / 4 / 3
7,459
746
6,778
7,367
1,773
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 2
7,441
744
6,968
17,635
13,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
21
Kills
7
7
Deaths
21
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chronos
Laerick
Chronos
7
1
8
11
L
Amaterasu
Mr King8898
Amaterasu
1
3
5
1.17
L
Ullr
Ritdly
Ullr
2
5
4
0.8
L
0
4
3
0.38
L
Hera
Takuino
Hera
2
4
3
0.88
W
3
1
9
7.5
W
Achilles
Vreigns925
Achilles
6
1
9
10.5
W
Fafnir
VxZupex
Fafnir
2
1
13
8.5
W
3
3
14
3.33
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,683
Damage
28,818
40,052
Taken
61,651
29,499
Mitigated
35,141
10,873
Healing
19,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Laerick
Chronos
15,716
5,458
686
1,506
9,172
4,387
1,837
2,651
6,521
31,819
2,083
L
Amaterasu
Mr King8898
Amaterasu
4,461
1,891
372
4,750
12,803
9,995
0
5,890
6,750
0
7,909
L
Ullr
Ritdly
Ullr
6,231
2,734
426
841
9,902
3,138
0
6,691
3,211
0
15,416
L
4,380
1,502
1,942
4,024
13,944
7,151
0
10,139
3,580
6,548
0
L
Hera
Takuino
Hera
6,778
1,173
521
510
7,367
1,773
0
3,235
4,047
25,105
0
W
12,526
51
691
10
2,594
1,291
492
206
2,388
33,759
0
W
Achilles
Vreigns925
Achilles
9,267
569
1,163
1,431
9,964
10,003
435
3,245
6,719
0
12,489
W
Fafnir
VxZupex
Fafnir
7,367
1,505
541
2,574
8,964
10,288
373
1,931
7,033
9,950
985
W
12,807
3,127
416
1,855
9,358
3,530
318
3,125
6,233
0
17,164
L
6,968
211
1,191
4,663
17,635
13,084
0
7,445
9,860
0
15,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,777
Gold Earned
36,800
125
Minions Killed
106
0
Camps Cleared
0
1,022,319
Distance Traveled
854,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,638
964
52
5
0
194,398
0
L
Amaterasu
7,131
713
12
1
0
188,836
0
L
Ullr
7,714
771
18
2
0
167,858
0
L
Fafnir
7,055
706
7
1
0
144,152
0
L
Hera
7,459
746
42
4
0
166,411
0
W
Vulcan
9,486
949
50
5
0
211,807
0
W
Achilles
9,177
918
8
1
0
203,643
0
W
Fafnir
8,647
865
8
1
0
187,272
0
W
Bastet
8,829
883
7
1
0
225,199
0
L
Tyr
7,441
744
27
3
0
187,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role