Player Matchup

Surtr
Surtr
BeAUnicornBB
Surtr
Level 156
God Stats
0W - 3L
1,528 SR
Queue Stats
26W - 24L
1,540 Elo+
Party 2
Zhong Kui
Zhong Kui
OTG_Beewichu
Zhong Kui
Level 43
God Stats
0W - 1L
1,722 SR
Queue Stats
2W - 2L
1,626 Elo+
Party 2
Bastet
Bastet
OopsUrD3aD12
Bastet
Level 4
God Stats
0W - 2L
1,302 SR
Queue Stats
2W - 2L
1,308 Elo+
Party 2
Team Averages
Level 68
1,517 SR
1,491 Elo+

VS

Team Averages
Level 157
1,471 SR
1,462 Elo+
Arachne
Arachne
A1_Sauce_GoD-
Arachne
Level 157
God Stats
81W - 59L
1,661 SR
Queue Stats
300W - 303L
1,537 Elo+
Solo
Nut
Nut
BitsenPieces
Nut
Level 158
God Stats
17W - 9L
1,504 SR
Queue Stats
72W - 74L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
TAK132
Cthulhu
Level 155
God Stats
6W - 1L
1,247 SR
Queue Stats
66W - 89L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,070
707
5,740
14,513
10,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
OTG_Beewichu
Zhong Kui
13
0 / 5 / 2
7,487
749
5,023
8,210
5,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
12
2 / 5 / 0
7,601
760
5,887
10,802
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
11 / 1 / 3
10,712
1,071
10,247
10,103
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

17
4 / 0 / 8
10,747
1,075
6,843
4,017
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TAK132
Cthulhu
15
1 / 1 / 12
9,138
914
9,787
9,293
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
16
16
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
11
1
3
12.5
L
0
6
1
0.08
W
4
0
8
8
L
Zhong Kui
OTG_Beewichu
Zhong Kui
0
5
2
0.2
L
Bastet
2
5
0
0.4
W
Cthulhu
TAK132
Cthulhu
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,650
Damage
26,877
33,525
Taken
23,413
18,947
Mitigated
10,845
4,873
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
10,247
8,244
0
6,753
10,103
5,754
0
2,109
7,730
2,354
41,179
L
5,740
1,572
165
2,311
14,513
10,337
0
4,890
9,394
408
16,470
W
6,843
2,650
0
710
4,017
1,397
2,327
1,032
2,834
0
36,965
L
Zhong Kui
OTG_Beewichu
Zhong Kui
5,023
330
0
799
8,210
5,341
0
2,289
5,772
22,128
683
L
Bastet
5,887
893
0
1,598
10,802
3,269
0
2,874
7,840
0
27,421
W
Cthulhu
TAK132
Cthulhu
9,787
540
170
3,591
9,293
3,694
0
2,317
6,778
32,812
748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,158
Gold Earned
30,597
113
Minions Killed
193
0
Camps Cleared
0
563,657
Distance Traveled
632,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,712
1,071
61
6
0
230,156
0
L
Surtr
7,070
707
31
3
0
181,068
0
W
Nut
10,747
1,075
71
7
0
189,143
0
L
Zhong Kui
7,487
749
36
4
0
184,023
0
L
Bastet
7,601
760
46
5
0
198,566
0
W
Cthulhu
9,138
914
61
6
0
213,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role