Player Matchup

Ne Zha
Ne Zha
Avianwrldx
Ne Zha
Level 17
God Stats
0W - 1L
1,774 SR
Queue Stats
0W - 4L
1,224 Elo+
Party 2
Cu Chulainn
Cu Chulainn
El_ChoChua21
Cu Chulainn
Level 144
God Stats
0W - 1L
1,288 SR
Queue Stats
143W - 156L
1,442 Elo+
Party 4
Ix Chel
Ix Chel
Radiant_Raider47
Ix Chel
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 94L
1,255 Elo+
Party 2
Charon
Charon
jojomanito
Charon
Level 42
God Stats
8W - 10L
1,504 SR
Queue Stats
80W - 95L
1,368 Elo+
Party 4
Medusa
Medusa
queen-syd23
Medusa
Level 29
God Stats
2W - 4L
1,300 SR
Queue Stats
15W - 24L
1,221 Elo+
Party 2
Team Averages
Level 53
1,473 SR
1,302 Elo+

VS

Team Averages
Level 55
1,596 SR
1,363 Elo+
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
CrookedReaper
Medusa
Level 128
God Stats
10W - 7L
1,616 SR
Queue Stats
116W - 98L
1,582 Elo+
Party 3
Chaac
Chaac
Edsaster736
Chaac
Level 6
God Stats
1W - 0L
1,874 SR
Queue Stats
1W - 1L
1,116 Elo+
Party 1
Kukulkan
Kukulkan
Orue933
Kukulkan
Level 6
God Stats
1W - 0L
1,489 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Loki
Loki
luckyboyvang
Loki
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Avianwrldx
Ne Zha
12
0 / 5 / 0
7,028
390
2,688
12,710
4,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cu Chulainn
El_ChoChua21
Cu Chulainn
16
3 / 3 / 0
9,671
537
9,595
14,487
8,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 0
7,590
422
1,340
9,998
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon
jojomanito
Charon
12
0 / 5 / 0
7,525
418
4,298
15,933
12,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
1 / 7 / 0
7,458
414
4,679
12,243
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
8 / 1 / 10
10,355
575
12,830
11,769
16,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

18
9 / 0 / 6
10,572
587
13,895
8,029
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
1 / 3 / 2
8,218
457
5,341
12,113
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
Orue933
Kukulkan
15
3 / 0 / 4
9,918
551
6,014
5,248
2,102
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 4
8,735
485
4,577
8,922
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
4
Kills
23
24
Deaths
4
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
1
10
13
L
Ne Zha
Avianwrldx
Ne Zha
0
5
0
0
W
9
0
6
12
W
1
3
2
0.67
L
Cu Chulainn
El_ChoChua21
Cu Chulainn
3
3
0
1
W
Kukulkan
Orue933
Kukulkan
3
0
4
5
L
0
4
0
0
L
Charon
jojomanito
Charon
0
5
0
0
W
2
0
4
4
L
Medusa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,600
Damage
42,657
65,371
Taken
46,081
32,526
Mitigated
29,458
14,765
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,830
1,318
0
2,517
11,769
16,015
0
2,071
9,698
36,161
1,578
L
Ne Zha
Avianwrldx
Ne Zha
2,688
593
0
4,128
12,710
4,560
0
2,821
9,882
0
32,122
W
13,895
5,391
0
3,680
8,029
3,086
1,025
1,562
6,467
0
91,276
W
5,341
1,247
0
1,882
12,113
5,440
347
57
12,056
0
41,182
L
Cu Chulainn
El_ChoChua21
Cu Chulainn
9,595
1,718
0
3,330
14,487
8,229
311
1,937
12,546
0
72,623
W
Kukulkan
Orue933
Kukulkan
6,014
731
0
691
5,248
2,102
668
1,048
4,200
57,044
2,287
L
1,340
253
220
2,556
9,998
3,384
0
4,109
5,875
50,485
27
L
Charon
jojomanito
Charon
4,298
355
66
3,552
15,933
12,463
0
5,147
10,777
26,818
257
W
4,577
1,376
0
5,011
8,922
2,815
508
616
8,306
0
69,613
L
Medusa
4,679
1,998
194
719
12,243
3,890
0
4,735
7,508
0
49,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,272
Gold Earned
47,798
373
Minions Killed
479
0
Camps Cleared
0
1,735,740
Distance Traveled
1,915,250
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,355
575
33
2
0
379,264
6
L
Ne Zha
7,028
390
55
3
0
415,495
0
W
Medusa
10,572
587
144
8
0
357,671
0
W
Chaac
8,218
457
59
3
0
395,945
0
L
Cu Chulainn
9,671
537
117
7
0
311,763
4
W
Kukulkan
9,918
551
126
7
0
363,585
0
L
Ix Chel
7,590
422
88
5
0
311,273
0
L
Charon
7,525
418
45
3
0
346,126
0
W
Loki
8,735
485
117
7
0
418,785
0
L
Medusa
7,458
414
68
4
0
351,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role