Player Matchup

Bacchus
Bacchus
AIIDayJay
Bacchus
Level 102
God Stats
133W - 152L
1,461 SR
Queue Stats
134W - 162L
1,395 Elo+
Party 1
Artemis
Artemis
Blazelwood209
Artemis
Level 139
God Stats
20W - 20L
1,520 SR
Queue Stats
291W - 288L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
WalIeye
Cu Chulainn
Level 119
God Stats
44W - 37L
1,606 SR
Queue Stats
296W - 339L
1,422 Elo+
Party 1
Janus
Janus
peteyru
Janus
Level 108
God Stats
23W - 33L
1,466 SR
Queue Stats
332W - 312L
1,572 Elo+
Solo
Thor
Thor
spacegk
Thor
Level 114
God Stats
3W - 4L
1,298 SR
Queue Stats
58W - 60L
1,560 Elo+
Solo
Team Averages
Level 116
1,470 SR
1,490 Elo+

VS

Team Averages
Level 147
1,591 SR
1,530 Elo+
Medusa
Medusa
 
Medusa
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
ClassyLoki
Serqet
Level 105
God Stats
0W - 2L
1,876 SR
Queue Stats
87W - 77L
1,610 Elo+
Solo
Yu Huang
Yu Huang
DaBaddestInMiami
Yu Huang
Level 159
God Stats
3W - 3L
1,682 SR
Queue Stats
51W - 61L
1,539 Elo+
Party 2
Sol
Sol
ItsJiaboo
Sol
Level 180
God Stats
10W - 4L
1,731 SR
Queue Stats
61W - 66L
1,495 Elo+
Party 2
King Arthur
King Arthur
thetruthherts
King Arthur
Level 114
God Stats
5W - 5L
1,163 SR
Queue Stats
8W - 9L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AIIDayJay
Bacchus
10
4 / 2 / 8
6,855
686
3,817
10,556
8,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
10
4 / 4 / 7
6,399
640
6,736
8,746
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
WalIeye
Cu Chulainn
12
2 / 1 / 0
7,077
708
6,087
7,832
3,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
peteyru
Janus
12
4 / 1 / 4
6,607
661
4,017
4,357
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
spacegk
Thor
10
5 / 2 / 4
6,159
616
5,304
7,568
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
3 / 6 / 4
5,441
544
7,761
7,755
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
ClassyLoki
Serqet
11
2 / 3 / 1
5,696
570
4,354
9,742
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 2
6,314
631
4,002
4,380
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 6 / 2
4,804
480
5,253
7,512
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
thetruthherts
King Arthur
11
1 / 3 / 0
6,194
619
3,057
11,092
6,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
19
Kills
10
10
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
6
4
0.83
W
Bacchus
AIIDayJay
Bacchus
4
2
8
4
W
Artemis
4
4
7
1.88
L
Serqet
ClassyLoki
Serqet
2
3
1
0.83
L
3
1
2
4
L
1
6
2
0.33
W
Cu Chulainn
WalIeye
Cu Chulainn
2
1
0
2
W
Janus
peteyru
Janus
4
1
4
6
W
Thor
spacegk
Thor
5
2
4
3.5
L
King Arthur
thetruthherts
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,961
Damage
24,427
39,059
Taken
40,481
18,951
Mitigated
14,646
12,402
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,761
2,490
0
452
7,755
1,968
0
2,138
5,531
0
26,522
W
Bacchus
AIIDayJay
Bacchus
3,817
301
165
2,758
10,556
8,955
0
2,047
8,509
19,792
0
W
Artemis
6,736
2,673
0
3,199
8,746
2,606
0
3,097
5,474
0
32,793
L
Serqet
ClassyLoki
Serqet
4,354
1,057
0
1,990
9,742
3,459
0
1,800
7,787
0
37,147
L
4,002
267
0
680
4,380
1,235
0
1,604
2,706
33,689
455
L
5,253
1,836
0
1,467
7,512
1,827
0
1,630
5,862
18,133
3,430
W
Cu Chulainn
WalIeye
Cu Chulainn
6,087
647
0
1,840
7,832
3,937
30
0
7,632
2,012
52,014
W
Janus
peteyru
Janus
4,017
464
0
884
4,357
1,338
0
2,478
1,879
40,505
0
W
Thor
spacegk
Thor
5,304
554
0
3,556
7,568
2,115
0
1,792
5,489
0
35,453
L
King Arthur
thetruthherts
King Arthur
3,057
854
0
2,857
11,092
6,157
0
780
10,312
0
42,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
28,449
296
Minions Killed
286
0
Camps Cleared
0
1,063,701
Distance Traveled
1,069,385
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,441
544
20
2
0
219,266
4
W
Bacchus
6,855
686
23
2
0
222,497
0
W
Artemis
6,399
640
49
5
0
190,580
2
L
Serqet
5,696
570
66
7
0
253,529
0
L
Yu Huang
6,314
631
73
7
0
217,533
1
L
Sol
4,804
480
40
4
0
178,419
4
W
Cu Chulainn
7,077
708
86
9
0
210,911
0
W
Janus
6,607
661
86
9
0
212,198
0
W
Thor
6,159
616
52
5
0
227,515
0
L
King Arthur
6,194
619
87
9
0
200,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role