Player Matchup

Khepri
Khepri
IIceSStorm
Khepri
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 116L
1,300 Elo+
Solo
Set
Set
Jgoia23
Set
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 107L
1,498 Elo+
Party 2
Artemis
Artemis
LokoDSelvage
Artemis
Level 128
God Stats
1W - 2L
1,706 SR
Queue Stats
32W - 41L
1,484 Elo+
Party 1
Anubis
Anubis
ZeAspirina
Anubis
Level 144
God Stats
1W - 3L
1,436 SR
Queue Stats
32W - 41L
1,484 Elo+
Party 1
Hades
Hades
joao_vitttor
Hades
Level 126
God Stats
0W - 3L
1,213 SR
Queue Stats
66W - 77L
1,445 Elo+
Party 2
Team Averages
Level 129
1,471 SR
1,442 Elo+

VS

Team Averages
Level 155
1,526 SR
1,494 Elo+
Chiron
Chiron
 
Chiron
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KOALA-PANDA0615
Hercules
Level 102
God Stats
78W - 80L
1,471 SR
Queue Stats
672W - 673L
1,468 Elo+
Solo
Agni
Agni
Pablo Pires BR
Agni
Level 177
God Stats
54W - 34L
1,665 SR
Queue Stats
206W - 215L
1,577 Elo+
Solo
Achilles
Achilles
Rickfantoni
Achilles
Level 185
God Stats
23W - 26L
1,495 SR
Queue Stats
355W - 339L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IIceSStorm
Khepri
8
0 / 2 / 2
5,077
508
1,517
4,476
2,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Set
6
2 / 0 / 0
4,589
459
1,805
3,744
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
LokoDSelvage
Artemis
9
1 / 1 / 0
4,992
499
2,472
3,509
676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
ZeAspirina
Anubis
11
3 / 1 / 0
6,485
649
3,910
4,309
1,735
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 5 / 1
4,689
469
2,115
7,027
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 0 / 0
5,938
594
2,131
3,907
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Serqet
 
Serqet
10
1 / 0 / 2
5,373
537
1,866
4,898
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
10
2 / 1 / 1
6,038
604
2,252
8,306
3,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
4 / 2 / 2
5,925
593
7,035
5,740
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Rickfantoni
Achilles
8
0 / 3 / 1
4,576
458
1,872
8,035
4,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
6
Kills
9
9
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
0
2
W
Serqet
 
Serqet
1
0
2
2
L
Khepri
IIceSStorm
Khepri
0
2
2
0.5
L
Set
2
0
0
2
W
Hercules
2
1
1
2.5
L
Artemis
LokoDSelvage
Artemis
1
1
0
1
W
4
2
2
2.5
W
Achilles
Rickfantoni
Achilles
0
3
1
0.17
L
Anubis
ZeAspirina
Anubis
3
1
0
3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,819
Damage
15,156
23,065
Taken
30,886
7,812
Mitigated
11,476
7,373
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,131
520
319
1,240
3,907
1,145
576
315
3,592
0
41,663
W
Serqet
 
Serqet
1,866
512
0
2,992
4,898
1,408
0
725
4,173
0
24,147
L
Khepri
IIceSStorm
Khepri
1,517
586
0
808
4,476
2,155
0
1,475
3,001
13,839
1,036
L
Set
1,805
1,029
0
872
3,744
1,349
0
448
3,296
0
13,780
W
Hercules
2,252
910
1,111
2,789
8,306
3,194
745
874
7,432
0
23,520
L
Artemis
LokoDSelvage
Artemis
2,472
564
0
1,375
3,509
676
0
861
2,648
0
22,605
W
7,035
856
0
1,220
5,740
1,582
182
2,410
3,330
36,142
1,680
W
Achilles
Rickfantoni
Achilles
1,872
100
0
1,983
8,035
4,147
0
3,188
4,847
0
22,343
L
Anubis
ZeAspirina
Anubis
3,910
482
0
2,325
4,309
1,735
0
0
4,186
40,598
1,268
L
2,115
400
80
1,913
7,027
1,897
0
3,807
3,094
18,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
27,850
197
Minions Killed
244
0
Camps Cleared
0
753,760
Distance Traveled
976,437
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,938
594
74
7
0
177,660
0
W
Serqet
5,373
537
45
5
0
230,629
0
L
Khepri
5,077
508
18
2
0
183,729
4
L
Set
4,589
459
26
3
0
110,193
0
W
Hercules
6,038
604
47
5
0
195,367
1
L
Artemis
4,992
499
35
4
0
164,302
0
W
Agni
5,925
593
54
5
0
181,996
2
W
Achilles
4,576
458
24
2
0
190,785
0
L
Anubis
6,485
649
85
9
0
151,328
4
L
Hades
4,689
469
33
3
0
144,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role