Player Matchup

Cliodhna
Cliodhna
CaliFor2A
Cliodhna
Level 103
God Stats
4W - 5L
1,520 SR
Queue Stats
132W - 152L
1,530 Elo+
Party 1
Hades
Hades
MyNamek
Hades
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,638 Elo+
Party 3
Eset
Eset
TheWintrySet
Eset
Level 122
God Stats
2W - 1L
1,758 SR
Queue Stats
109W - 132L
1,512 Elo+
Party 1
Surtr
Surtr
WeebExecutioner
Surtr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,475 Elo+
Party 3
Ne Zha
Ne Zha
galactictortuga
Ne Zha
Level 159
God Stats
5W - 6L
1,509 SR
Queue Stats
37W - 32L
1,573 Elo+
Party 3
Team Averages
Level 137
1,557 SR
1,546 Elo+

VS

Team Averages
Level 122
1,580 SR
1,530 Elo+
Charybdis
Charybdis
ComanderWoof
Charybdis
Level 172
God Stats
27W - 53L
1,484 SR
Queue Stats
329W - 321L
1,581 Elo+
Solo
Ra
Ra
Josh501st
Ra
Level 107
God Stats
25W - 41L
1,483 SR
Queue Stats
283W - 322L
1,512 Elo+
Party 2
Terra
Terra
LoboRBG
Terra
Level 144
God Stats
241W - 213L
1,609 SR
Queue Stats
506W - 486L
1,540 Elo+
Solo
Osiris
Osiris
ShmeatEnjoyer
Osiris
Level 76
God Stats
5W - 2L
1,627 SR
Queue Stats
189W - 221L
1,481 Elo+
Party 2
Anubis
Anubis
WingWongKyle
Anubis
Level 109
God Stats
10W - 6L
1,694 SR
Queue Stats
219W - 220L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CaliFor2A
Cliodhna
11
1 / 2 / 0
5,564
506
5,360
9,244
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hades
MyNamek
Hades
8
1 / 3 / 0
5,603
509
2,541
12,893
4,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 0
6,185
562
3,738
5,451
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 7 / 2
5,367
488
5,750
12,182
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 1
5,414
492
6,566
7,509
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ComanderWoof
Charybdis
12
3 / 1 / 1
6,542
595
7,541
7,941
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 1
7,065
642
3,546
3,915
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
LoboRBG
Terra
10
1 / 1 / 5
6,364
579
6,558
9,247
4,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 2 / 3
7,769
706
6,917
12,578
7,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
4 / 0 / 5
7,010
637
7,183
6,429
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
16
16
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
CaliFor2A
Cliodhna
1
2
0
0.5
W
Charybdis
ComanderWoof
Charybdis
3
1
1
3.5
W
4
0
1
4.5
W
Terra
LoboRBG
Terra
1
1
5
3.5
L
Hades
MyNamek
Hades
1
3
0
0.33
W
4
2
3
2.75
L
1
3
0
0.33
L
1
7
2
0.29
W
Anubis
4
0
5
6.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,955
Damage
31,745
47,279
Taken
40,110
19,635
Mitigated
18,753
15,823
Healing
20,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
CaliFor2A
Cliodhna
5,360
1,224
0
4,570
9,244
2,398
0
3,010
6,182
0
45,890
W
Charybdis
ComanderWoof
Charybdis
7,541
3,433
0
3,263
7,941
2,028
57
1,221
6,720
0
55,285
W
3,546
139
312
2,311
3,915
1,251
104
2,387
1,528
40,215
1,088
W
Terra
LoboRBG
Terra
6,558
925
2,880
3,444
9,247
4,777
0
2,176
7,004
18,135
1,403
L
Hades
MyNamek
Hades
2,541
873
1,610
3,886
12,893
4,887
0
5,629
7,264
16,480
0
W
6,917
2,994
0
3,365
12,578
7,764
162
270
11,759
0
49,802
L
3,738
109
0
1,126
5,451
1,668
0
3,386
1,765
41,198
0
L
5,750
2,102
0
3,199
12,182
8,125
0
3,001
9,171
676
20,448
W
Anubis
7,183
435
0
5,342
6,429
2,933
0
533
5,827
67,236
0
L
6,566
901
0
1,432
7,509
2,557
0
1,662
5,847
0
38,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,133
Gold Earned
34,750
295
Minions Killed
426
0
Camps Cleared
0
1,148,383
Distance Traveled
1,095,495
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,564
506
90
8
0
260,777
4
W
Charybdis
6,542
595
101
9
0
198,797
2
W
Ra
7,065
642
89
8
0
245,528
2
W
Terra
6,364
579
31
3
0
205,681
0
L
Hades
5,603
509
22
2
0
215,324
0
W
Osiris
7,769
706
88
8
0
211,323
0
L
Eset
6,185
562
92
8
0
224,792
2
L
Surtr
5,367
488
29
3
0
198,013
4
W
Anubis
7,010
637
117
11
0
234,166
0
L
Ne Zha
5,414
492
62
6
0
249,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role