Player Matchup

Hades
Hades
Discordia_Main69
Hades
Level 118
God Stats
3W - 7L
1,599 SR
Queue Stats
148W - 154L
1,473 Elo+
Party 2
Athena
Athena
ErickLow
Athena
Level 148
God Stats
2W - 1L
1,708 SR
Queue Stats
94W - 96L
1,489 Elo+
Party 2
Hou Yi
Hou Yi
MagicMartinez
Hou Yi
Level 102
God Stats
0W - 1L
1,766 SR
Queue Stats
5W - 10L
1,120 Elo+
Party 2
Aphrodite
Aphrodite
Scebo
Aphrodite
Level 145
God Stats
3W - 5L
1,398 SR
Queue Stats
260W - 278L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
drrac
Erlang Shen
Level 105
God Stats
1W - 2L
1,495 SR
Queue Stats
222W - 213L
1,519 Elo+
Solo
Team Averages
Level 124
1,593 SR
1,415 Elo+

VS

Team Averages
Level 95
1,396 SR
1,483 Elo+
Chiron
Chiron
EbonRyno
Chiron
Level 103
God Stats
2W - 2L
1,325 SR
Queue Stats
118W - 93L
1,499 Elo+
Party 1
Cerberus
Cerberus
IAMAVER1CK
Cerberus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,465 Elo+
Party 1
King Arthur
King Arthur
Lumpleton
King Arthur
Level 146
God Stats
1W - 3L
1,339 SR
Queue Stats
179W - 154L
1,536 Elo+
Party 1
Yemoja
Yemoja
NinthCashew6
Yemoja
Level 87
God Stats
2W - 1L
1,542 SR
Queue Stats
332W - 345L
1,448 Elo+
Solo
Charybdis
Charybdis
Xorul
Charybdis
Level 40
God Stats
1W - 1L
1,274 SR
Queue Stats
74W - 75L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
8,213
587
13,556
16,078
9,443
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
ErickLow
Athena
16
1 / 5 / 4
8,331
595
8,855
20,879
22,756
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 5 / 3
8,378
598
16,482
12,632
4,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Aphrodite
Scebo
Aphrodite
16
2 / 5 / 0
9,127
652
12,068
12,677
7,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
drrac
Erlang Shen
16
1 / 4 / 4
8,363
597
14,479
17,044
19,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EbonRyno
Chiron
17
5 / 1 / 19
10,927
781
14,687
15,192
8,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
IAMAVER1CK
Cerberus
17
4 / 2 / 22
11,613
830
15,927
29,380
32,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Lumpleton
King Arthur
18
5 / 1 / 19
10,830
774
15,341
22,918
25,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
17
1 / 0 / 21
10,249
732
5,075
11,879
6,734
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
Xorul
Charybdis
18
12 / 2 / 11
11,977
856
24,035
15,560
8,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
119
4
Kills
27
27
Deaths
6
14
Assists
92
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Chiron
EbonRyno
Chiron
5
1
19
14.5
L
Athena
ErickLow
Athena
1
5
4
0.6
W
Cerberus
IAMAVER1CK
Cerberus
4
2
22
7.5
W
King Arthur
Lumpleton
King Arthur
5
1
19
14.5
L
0
5
3
0.3
W
Yemoja
1
0
21
11.5
L
Aphrodite
Scebo
Aphrodite
2
5
0
0.4
W
Charybdis
Xorul
Charybdis
12
2
11
8.75
L
Erlang Shen
drrac
Erlang Shen
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,440
Damage
75,065
79,310
Taken
94,929
63,131
Mitigated
81,395
28,077
Healing
63,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,556
973
1,050
2,804
16,078
9,443
0
4,128
11,950
26,390
0
W
Chiron
EbonRyno
Chiron
14,687
2,702
4,158
1,992
15,192
8,114
2,546
4,510
10,528
0
35,418
L
Athena
ErickLow
Athena
8,855
1,074
564
2,943
20,879
22,756
0
6,341
14,538
15,433
440
W
Cerberus
IAMAVER1CK
Cerberus
15,927
1,575
2,002
10,259
29,380
32,375
77
9,645
19,231
27,808
1,764
W
King Arthur
Lumpleton
King Arthur
15,341
1,344
2,850
1,581
22,918
25,628
659
9,402
13,145
4,305
25,489
L
16,482
6,343
202
2,045
12,632
4,428
0
5,235
7,397
0
28,695
W
Yemoja
5,075
1,457
32,694
4,749
11,879
6,734
1,092
5,290
6,422
15,676
825
L
Aphrodite
Scebo
Aphrodite
12,068
1,169
9,076
5,759
12,677
7,347
0
2,780
9,897
25,668
0
W
Charybdis
Xorul
Charybdis
24,035
9,303
732
2,397
15,560
8,544
2,590
5,192
10,076
0
45,827
L
Erlang Shen
drrac
Erlang Shen
14,479
2,705
567
3,067
17,044
19,157
0
4,493
12,551
0
20,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,412
Gold Earned
55,596
115
Minions Killed
172
0
Camps Cleared
0
1,261,189
Distance Traveled
1,286,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,213
587
33
2
0
215,649
0
W
Chiron
10,927
781
44
3
0
286,046
0
L
Athena
8,331
595
14
1
0
283,058
0
W
Cerberus
11,613
830
32
2
0
254,311
0
W
King Arthur
10,830
774
23
2
0
294,757
0
L
Hou Yi
8,378
598
30
2
0
237,264
0
W
Yemoja
10,249
732
22
2
0
217,666
0
L
Aphrodite
9,127
652
31
2
0
255,824
0
W
Charybdis
11,977
856
51
4
0
234,145
0
L
Erlang Shen
8,363
597
7
1
0
269,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role