Player Matchup

Janus
Janus
Cevian
Janus
Level 142
God Stats
13W - 14L
1,472 SR
Queue Stats
414W - 407L
1,439 Elo+
Solo
Atlas
Atlas
GreenDaddy99
Atlas
Level 121
God Stats
4W - 5L
1,500 SR
Queue Stats
245W - 232L
1,512 Elo+
Party 1
Pele
Pele
Kushwildin
Pele
Level 86
God Stats
3W - 2L
1,704 SR
Queue Stats
99W - 92L
1,421 Elo+
Solo
Chiron
Chiron
Lorgmonster
Chiron
Level 157
God Stats
40W - 42L
1,475 SR
Queue Stats
421W - 396L
1,502 Elo+
Party 1
Skadi
Skadi
Snuggler Bear
Skadi
Level 158
God Stats
146W - 115L
1,566 SR
Queue Stats
493W - 480L
1,505 Elo+
Party 1
Team Averages
Level 133
1,543 SR
1,476 Elo+

VS

Team Averages
Level 112
1,490 SR
1,478 Elo+
Izanami
Izanami
Deso Dopp
Izanami
Level 121
God Stats
12W - 6L
1,599 SR
Queue Stats
145W - 188L
1,500 Elo+
Party 2
Ra
Ra
InfraredDOT_TTV
Ra
Level 121
God Stats
9W - 4L
1,540 SR
Queue Stats
151W - 123L
1,495 Elo+
Solo
Ares
Ares
JoyfulMarker262
Ares
Level 67
God Stats
8W - 11L
1,391 SR
Queue Stats
628W - 628L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
TILLHOX
Baron Samedi
Level 127
God Stats
8W - 10L
1,441 SR
Queue Stats
126W - 131L
1,435 Elo+
Solo
Thor
Thor
TSGH Ez
Thor
Level 124
God Stats
20W - 20L
1,481 SR
Queue Stats
210W - 277L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cevian
Janus
10
0 / 4 / 0
5,751
479
1,785
7,816
2,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 1 / 2
7,717
643
4,500
7,964
5,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 0
6,239
520
5,041
9,972
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chiron
11
1 / 2 / 4
6,577
548
8,723
8,554
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
2 / 1 / 0
7,842
654
4,479
5,534
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deso Dopp
Izanami
12
0 / 3 / 1
6,441
537
2,546
7,841
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 2
7,728
644
3,002
6,861
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
5,288
441
3,879
8,179
7,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
TILLHOX
Baron Samedi
13
5 / 0 / 2
7,814
651
7,550
5,954
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
TSGH Ez
Thor
14
5 / 1 / 3
7,693
641
5,670
11,371
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
8
Kills
11
11
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
Cevian
Janus
0
4
0
0
W
Izanami
Deso Dopp
Izanami
0
3
1
0.17
L
3
1
2
4
W
1
1
2
2
W
0
3
2
0.33
L
2
3
0
0.67
L
Chiron
1
2
4
1.5
L
2
1
0
2
W
Baron Samedi
TILLHOX
Baron Samedi
5
0
2
6
W
Thor
TSGH Ez
Thor
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,528
Damage
22,647
39,840
Taken
40,206
15,888
Mitigated
20,316
10,700
Healing
14,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Cevian
Janus
1,785
177
0
2,001
7,816
2,305
0
3,960
3,856
32,409
0
W
Izanami
Deso Dopp
Izanami
2,546
1,489
0
2,928
7,841
2,532
511
1,256
6,585
0
58,422
L
4,500
1,816
107
1,462
7,964
5,940
146
2,147
5,817
33,650
2,466
W
3,002
162
108
3,756
6,861
2,145
516
0
6,861
61,339
575
W
3,879
468
0
203
8,179
7,227
22
2,678
5,501
11,800
0
L
5,041
817
78
2,730
9,972
3,367
0
3,353
6,619
0
41,999
L
Chiron
8,723
2,334
613
2,252
8,554
2,575
287
2,747
5,807
0
48,814
L
4,479
1,171
0
1,457
5,534
1,701
1,201
1,979
3,501
0
64,792
W
Baron Samedi
TILLHOX
Baron Samedi
7,550
476
254
2,554
5,954
2,779
72
1,228
4,726
42,600
1,545
W
Thor
TSGH Ez
Thor
5,670
1,538
0
4,676
11,371
5,633
0
1,089
10,282
0
59,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,126
Gold Earned
34,964
353
Minions Killed
421
0
Camps Cleared
0
1,213,440
Distance Traveled
1,250,849
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,751
479
46
4
0
241,068
15
W
Izanami
6,441
537
106
9
0
238,696
4
L
Atlas
7,717
643
47
4
0
222,539
0
W
Ra
7,728
644
117
10
0
242,520
0
W
Ares
5,288
441
17
1
0
248,610
0
L
Pele
6,239
520
63
5
0
271,231
0
L
Chiron
6,577
548
85
7
0
248,174
0
L
Skadi
7,842
654
112
9
0
230,428
5
W
Baron Samedi
7,814
651
90
8
0
238,760
2
W
Thor
7,693
641
91
8
0
282,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role