Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CAPTD0D0
Ah Muzen Cab
Level 121
God Stats
4W - 7L
1,527 SR
Queue Stats
193W - 192L
1,549 Elo+
Solo
Tiamat
Tiamat
Cloncho
Tiamat
Level 182
God Stats
90W - 96L
1,489 SR
Queue Stats
376W - 347L
1,457 Elo+
Solo
Pele
Pele
IguanoPower123
Pele
Level 156
God Stats
8W - 2L
1,612 SR
Queue Stats
145W - 132L
1,515 Elo+
Solo
Team Averages
Level 163
1,525 SR
1,504 Elo+

VS

Team Averages
Level 137
1,595 SR
1,532 Elo+
Yu Huang
Yu Huang
Akumaa76
Yu Huang
Level 155
God Stats
2W - 1L
1,521 SR
Queue Stats
63W - 51L
1,550 Elo+
Party 1
Loki
Loki
BoiBussyEater
Loki
Level 94
God Stats
185W - 146L
1,425 SR
Queue Stats
399W - 350L
1,402 Elo+
Solo
Tyr
Tyr
Cristi4n19t
Tyr
Level 149
God Stats
10W - 5L
1,502 SR
Queue Stats
182W - 152L
1,557 Elo+
Party 1
Hachiman
Hachiman
HadasaaT
Hachiman
Level 158
God Stats
1W - 0L
1,596 SR
Queue Stats
26W - 17L
1,596 Elo+
Party 1
Kuzenbo
Kuzenbo
Jetzu23
Kuzenbo
Level 127
God Stats
4W - 0L
1,929 SR
Queue Stats
237W - 197L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 2 / 0
6,830
759
3,264
7,458
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
 
Aphrodite
1
0 / 0 / 0
1,716
191
0
0
0
Ah Muzen Cab
CAPTD0D0
Ah Muzen Cab
10
0 / 1 / 0
5,011
557
2,817
6,024
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tiamat
Cloncho
Tiamat
10
1 / 1 / 0
5,253
584
3,247
4,480
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 2
4,882
542
3,235
6,815
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Akumaa76
Yu Huang
10
0 / 0 / 1
5,035
559
2,774
4,825
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 2 / 1
5,125
569
3,852
4,494
914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 2 / 0
5,330
592
3,556
6,601
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
HadasaaT
Hachiman
10
2 / 0 / 0
5,280
587
2,126
4,878
1,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kuzenbo
Jetzu23
Kuzenbo
9
0 / 0 / 2
5,310
590
2,409
3,729
2,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
6
6
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
2
0
1.5
L
Aphrodite
 
Aphrodite
0
0
0
0
W
Yu Huang
Akumaa76
Yu Huang
0
0
1
0.5
W
1
2
1
0.75
L
Ah Muzen Cab
CAPTD0D0
Ah Muzen Cab
0
1
0
0
L
Tiamat
Cloncho
Tiamat
1
1
0
1
W
3
2
0
1.5
W
Hachiman
HadasaaT
Hachiman
2
0
0
2
L
0
2
2
0.5
W
Kuzenbo
Jetzu23
Kuzenbo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,563
Damage
14,717
24,777
Taken
24,527
8,943
Mitigated
8,833
8,458
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,264
2,410
0
3,877
7,458
2,072
0
0
7,458
0
48,682
L
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
Akumaa76
Yu Huang
2,774
128
0
1,650
4,825
1,505
0
2,247
2,578
35,583
726
W
3,852
1,240
0
1,166
4,494
914
0
0
4,494
0
26,647
L
Ah Muzen Cab
CAPTD0D0
Ah Muzen Cab
2,817
511
0
1,338
6,024
2,090
0
2,113
3,911
0
42,310
L
Tiamat
Cloncho
Tiamat
3,247
265
0
1,916
4,480
2,423
0
2,319
2,161
30,551
1,468
W
3,556
766
0
3,612
6,601
2,126
0
695
5,906
0
32,086
W
Hachiman
HadasaaT
Hachiman
2,126
1,026
0
1,863
4,878
1,319
892
0
4,878
0
41,990
L
3,235
532
0
1,327
6,815
2,358
0
751
6,064
0
30,086
W
Kuzenbo
Jetzu23
Kuzenbo
2,409
1,024
0
1,876
3,729
2,969
0
121
3,608
14,581
1,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,692
Gold Earned
26,080
269
Minions Killed
284
0
Camps Cleared
0
758,094
Distance Traveled
954,715
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,830
759
91
10
0
144,490
0
L
Aphrodite
1,716
191
0
0
0
0
0
W
Yu Huang
5,035
559
87
10
0
183,280
4
W
Loki
5,125
569
38
4
0
196,024
2
L
Ah Muzen Cab
5,011
557
69
8
0
188,401
0
L
Tiamat
5,253
584
55
6
0
203,189
0
W
Tyr
5,330
592
56
6
0
197,939
0
W
Hachiman
5,280
587
75
8
0
176,269
0
L
Pele
4,882
542
54
6
0
222,014
0
W
Kuzenbo
5,310
590
28
3
0
201,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role