Player Matchup

Bellona
Bellona
Crumplysalmon29
Bellona
Level 42
God Stats
35W - 28L
1,507 SR
Queue Stats
108W - 112L
1,416 Elo+
Party 3
Mulan
Mulan
Gigglesheter
Mulan
Level 5
God Stats
3W - 4L
1,219 SR
Queue Stats
16W - 17L
1,327 Elo+
Party 3
Anhur
Anhur
Krextive I
Anhur
Level 149
God Stats
3W - 0L
1,550 SR
Queue Stats
30W - 27L
1,493 Elo+
Party 2
Janus
Janus
KrextiveII
Janus
Level 115
God Stats
1W - 0L
1,706 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
ReportSolo
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 66
1,496 SR
1,447 Elo+

VS

Team Averages
Level 68
1,452 SR
1,465 Elo+
Chang'e
Chang'e
BigHoldie
Chang'e
Level 80
God Stats
4W - 7L
1,475 SR
Queue Stats
286W - 284L
1,472 Elo+
Party 1
Xing Tian
Xing Tian
DarkFangUwU
Xing Tian
Level 36
God Stats
3W - 15L
1,091 SR
Queue Stats
14W - 28L
1,373 Elo+
Solo
Anhur
Anhur
Leonestro
Anhur
Level 65
God Stats
6W - 10L
1,501 SR
Queue Stats
78W - 64L
1,538 Elo+
Party 1
Thor
Thor
Tribalcabbage
Thor
Level 29
God Stats
1W - 2L
1,491 SR
Queue Stats
40W - 47L
1,473 Elo+
Party 1
Set
Set
bpthetrooper51
Set
Level 128
God Stats
3W - 3L
1,702 SR
Queue Stats
330W - 316L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
7,876
525
7,576
13,115
10,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

16
13 / 1 / 3
9,962
664
15,570
12,247
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
15
8 / 2 / 7
8,922
595
10,949
11,032
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Janus
15
5 / 5 / 8
9,598
640
9,722
7,784
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
ReportSolo
Ah Puch
13
2 / 1 / 6
7,593
506
4,962
7,220
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigHoldie
Chang'e
13
3 / 7 / 2
7,494
500
8,268
13,772
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
DarkFangUwU
Xing Tian
11
0 / 5 / 0
6,260
417
3,090
12,994
5,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Leonestro
Anhur
11
2 / 5 / 0
6,811
454
4,297
8,999
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 9 / 2
7,138
476
5,042
14,545
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
5 / 5 / 1
9,195
613
10,947
16,946
10,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
31
Kills
13
14
Deaths
31
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BigHoldie
Chang'e
3
7
2
0.57
W
3
5
2
0.8
L
Xing Tian
DarkFangUwU
Xing Tian
0
5
0
0
W
13
1
3
14.5
W
Anhur
8
2
7
5.75
W
Janus
5
5
8
1.8
L
Anhur
Leonestro
Anhur
2
5
0
0.4
W
Ah Puch
ReportSolo
Ah Puch
2
1
6
5
L
3
9
2
0.44
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,779
Damage
31,644
51,398
Taken
67,256
25,786
Mitigated
25,330
16,681
Healing
17,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BigHoldie
Chang'e
8,268
610
71
3,308
13,772
3,394
0
4,673
8,737
41,845
885
W
7,576
4,087
0
3,920
13,115
10,877
0
594
12,517
0
34,998
L
Xing Tian
DarkFangUwU
Xing Tian
3,090
438
60
3,702
12,994
5,195
0
2,067
10,903
27,042
1,107
W
15,570
4,865
0
7,314
12,247
5,728
1,055
2,991
8,996
0
62,817
W
Anhur
10,949
6,185
0
3,826
11,032
2,872
1,666
3,175
7,671
0
57,649
W
Janus
9,722
372
0
562
7,784
2,031
1,420
2,801
4,653
63,963
153
L
Anhur
Leonestro
Anhur
4,297
1,493
0
2,028
8,999
1,978
120
2,517
6,476
0
29,495
W
Ah Puch
ReportSolo
Ah Puch
4,962
65
0
1,059
7,220
4,278
380
1,177
5,892
35,581
0
L
5,042
1,792
0
3,058
14,545
3,850
0
3,538
10,762
0
32,349
L
10,947
5,757
0
5,511
16,946
10,913
0
1,127
15,751
0
60,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,951
Gold Earned
36,898
365
Minions Killed
342
0
Camps Cleared
0
1,464,871
Distance Traveled
1,337,945
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,494
500
84
6
0
264,358
0
W
Bellona
7,876
525
41
3
0
296,827
5
L
Xing Tian
6,260
417
51
3
0
244,839
0
W
Mulan
9,962
664
80
5
0
335,887
3
W
Anhur
8,922
595
75
5
0
259,436
2
W
Janus
9,598
640
107
7
0
278,617
0
L
Anhur
6,811
454
48
3
0
275,940
0
W
Ah Puch
7,593
506
62
4
0
294,104
2
L
Thor
7,138
476
56
4
0
287,059
0
L
Set
9,195
613
103
7
0
265,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role