Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CyclonePilot
Danzaburou
Level 60
God Stats
7W - 5L
1,502 SR
Queue Stats
15W - 17L
1,358 Elo+
Party 1
Ne Zha
Ne Zha
SycknTyred
Ne Zha
Level 28
God Stats
6W - 3L
1,440 SR
Queue Stats
18W - 15L
1,383 Elo+
Party 1
Team Averages
Level 79
1,481 SR
1,414 Elo+

VS

Team Averages
Level 127
1,695 SR
1,490 Elo+
Ganesha
Ganesha
ElSharko23
Ganesha
Level 69
God Stats
1W - 1L
1,706 SR
Queue Stats
24W - 36L
1,422 Elo+
Party 2
Guan Yu
Guan Yu
PipilasHardy
Guan Yu
Level 183
God Stats
0W - 1L
1,877 SR
Queue Stats
37W - 32L
1,505 Elo+
Party 2
Rama
Rama
thefaceslasher1
Rama
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 31L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
4 / 1 / 2
10,744
826
14,556
4,147
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
CyclonePilot
Danzaburou
17
1 / 0 / 5
10,717
824
10,242
6,633
2,205
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
SycknTyred
Ne Zha
16
1 / 3 / 2
9,772
752
8,422
10,051
3,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ElSharko23
Ganesha
16
0 / 2 / 3
8,789
676
5,187
13,224
13,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Guan Yu
PipilasHardy
Guan Yu
15
2 / 3 / 1
9,434
726
6,533
15,116
13,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
2 / 1 / 2
9,661
743
4,434
8,564
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
6
Kills
4
4
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
2
5
W
Danzaburou
CyclonePilot
Danzaburou
1
0
5
3.5
L
Ganesha
ElSharko23
Ganesha
0
2
3
0.75
L
Guan Yu
PipilasHardy
Guan Yu
2
3
1
0.83
W
Ne Zha
SycknTyred
Ne Zha
1
3
2
0.67
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,220
Damage
16,154
20,831
Taken
36,904
6,925
Mitigated
29,963
5,844
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,556
3,551
0
0
4,147
1,197
420
633
3,172
41,695
567
W
Danzaburou
CyclonePilot
Danzaburou
10,242
3,903
0
2,852
6,633
2,205
700
1,496
4,808
0
28,446
L
Ganesha
ElSharko23
Ganesha
5,187
300
0
1,440
13,224
13,646
0
3,603
8,912
22,918
869
L
Guan Yu
PipilasHardy
Guan Yu
6,533
557
2,249
4,265
15,116
13,428
0
5,979
8,590
0
23,692
W
Ne Zha
SycknTyred
Ne Zha
8,422
1,235
0
2,992
10,051
3,523
0
2,373
7,067
0
43,313
L
4,434
3,385
0
1,882
8,564
2,889
0
3,428
4,829
0
31,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,233
Gold Earned
27,884
177
Minions Killed
129
0
Camps Cleared
0
723,891
Distance Traveled
749,824
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,744
826
72
6
0
254,224
1
W
Danzaburou
10,717
824
58
4
0
230,065
0
L
Ganesha
8,789
676
5
0
0
256,903
0
L
Guan Yu
9,434
726
35
3
0
269,919
0
W
Ne Zha
9,772
752
47
4
0
239,602
0
L
Rama
9,661
743
89
7
0
223,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role