Player Matchup

Achilles
Achilles
Gold III
DarkVoidJP
Achilles
Gold III
Level 127
God Stats
2W - 2L
1,503 SR
Queue Stats
55W - 55L
1,553 MMR
Party 1
Rama
Rama
Silver I
Guhts
Rama
Silver I
Level 141
God Stats
5W - 7L
1,370 SR
Queue Stats
122W - 117L
1,546 MMR
Solo
Agni
Agni
Gold II
Simp4Healz
Agni
Gold II
Level 112
God Stats
1W - 2L
1,489 SR
Queue Stats
79W - 77L
1,556 MMR
Solo
Freya
Freya
Bronze III
Super-C-Boyz
Freya
Bronze III
Level 110
God Stats
0W - 1L
1,767 SR
Queue Stats
65W - 83L
1,554 MMR
Solo
Sobek
Sobek
Gold III
TheOnlyRealCO
Sobek
Gold III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,553 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,526 SR
1,552 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,488 SR
1,543 MMR
Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
NelsonLpz
Loki
Silver I
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 68L
1,547 MMR
Solo
Horus
Horus
Gold III
TotalEnigma_
Horus
Gold III
Level 145
God Stats
4W - 4L
1,474 SR
Queue Stats
304W - 306L
1,563 MMR
Solo
Chronos
Chronos
Gold V
Zathid
Chronos
Gold V
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,546 MMR
Solo
Persephone
Persephone
Gold III
dante01cruck
Persephone
Gold III
Level 145
God Stats
1W - 1L
1,468 SR
Queue Stats
58W - 59L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarkVoidJP
Achilles
10
1 / 5 / 1
5,842
449
3,844
14,870
7,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Rama
Guhts
Rama
13
1 / 0 / 2
7,044
542
5,256
7,925
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 3
7,354
566
7,577
5,936
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 6 / 3
6,020
463
4,425
13,038
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 4 / 2
6,682
514
5,006
13,325
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Erlang ShenHeraKing ArthurChang'eSol

VS

Bans
MedusaOdinBacchusThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
7 / 1 / 1
9,599
738
8,396
11,824
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
13
5 / 2 / 4
7,504
577
10,014
9,758
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 8
7,379
568
4,699
12,236
9,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Zathid
Chronos
14
1 / 1 / 5
7,971
613
6,978
7,568
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Persephone
dante01cruck
Persephone
15
3 / 2 / 2
8,875
683
7,485
6,898
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
17
17
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
1
1
7.5
L
Achilles
DarkVoidJP
Achilles
1
5
1
0.3
L
Rama
Guhts
Rama
1
0
2
2
W
Loki
5
2
4
3.5
L
2
2
3
1.75
L
1
6
3
0.42
L
3
4
2
1
W
1
2
8
2.5
W
Chronos
Zathid
Chronos
1
1
5
3.5
W
Persephone
dante01cruck
Persephone
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,108
Damage
37,572
55,094
Taken
48,284
24,732
Mitigated
24,759
15,145
Healing
18,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,396
3,206
0
4,051
11,824
6,758
262
2,547
9,237
0
67,732
L
Achilles
DarkVoidJP
Achilles
3,844
545
0
1,605
14,870
7,397
0
2,179
12,651
0
24,801
L
Rama
Guhts
Rama
5,256
4,042
0
4,681
7,925
2,402
0
3,399
4,240
0
52,301
W
Loki
10,014
3,011
0
4,450
9,758
3,076
0
3,885
5,629
0
47,209
L
7,577
548
0
1,125
5,936
1,522
0
3,754
2,182
50,725
723
L
4,425
1,320
0
4,744
13,038
3,416
0
1,524
11,514
33,841
0
L
5,006
1,255
0
2,990
13,325
9,995
0
2,922
10,207
12,707
0
W
4,699
2,415
1,478
4,311
12,236
9,677
102
4,379
7,599
0
16,200
W
Chronos
Zathid
Chronos
6,978
3,036
0
3,136
7,568
2,867
820
1,561
6,007
60,978
0
W
Persephone
dante01cruck
Persephone
7,485
284
0
1,449
6,898
2,381
16
4,346
2,277
72,936
775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,942
Gold Earned
41,328
325
Minions Killed
480
0
Camps Cleared
0
1,283,914
Distance Traveled
1,370,058
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,599
738
113
9
0
258,510
0
L
Achilles
5,842
449
45
3
0
256,144
5
L
Rama
7,044
542
89
7
0
230,897
4
W
Loki
7,504
577
77
6
0
310,042
3
L
Agni
7,354
566
110
8
0
265,760
1
L
Freya
6,020
463
59
5
0
252,180
0
L
Sobek
6,682
514
22
2
0
278,933
5
W
Horus
7,379
568
17
1
0
269,365
2
W
Chronos
7,971
613
132
10
0
269,498
5
W
Persephone
8,875
683
141
11
0
262,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role