Player Matchup

Anubis
Anubis
Diamond II
BuscandoADory
Anubis
Diamond II
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 176L
2,122 MMR
Solo
Cthulhu
Cthulhu
Masters
FutabaˆRio
Cthulhu
Masters
Level 171
God Stats
6W - 7L
1,662 SR
Queue Stats
274W - 227L
2,569 MMR
Solo
Ix Chel
Ix Chel
Diamond IV
QīngQīng
Ix Chel
Diamond IV
Level 170
God Stats
4W - 3L
1,677 SR
Queue Stats
148W - 117L
2,242 MMR
Party 1
Atlas
Atlas
Masters
aJRG
Atlas
Masters
Level 159
God Stats
0W - 3L
1,358 SR
Queue Stats
298W - 251L
2,452 MMR
Solo
Xbalanque
Xbalanque
Diamond II
Ácee
Xbalanque
Diamond II
Level 197
God Stats
7W - 6L
1,694 SR
Queue Stats
176W - 163L
2,386 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 176
1,578 SR
2,354 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 212
1,590 SR
2,236 MMR
Bellona
Bellona
Diamond IV
 
Bellona
Diamond IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Masters
Boults
Skadi
Masters
Level 180
God Stats
21W - 13L
1,638 SR
Queue Stats
367W - 330L
2,584 MMR
Solo
Ratatoskr
Ratatoskr
Diamond I
Decοy
Ratatoskr
Diamond I
Level 167
God Stats
13W - 5L
1,720 SR
Queue Stats
266W - 179L
2,343 MMR
Solo
Scylla
Scylla
Diamond III
Joeldazeloth
Scylla
Diamond III
Level 272
God Stats
2W - 2L
1,381 SR
Queue Stats
417W - 356L
2,184 MMR
Solo
Horus
Horus
Masters
Ryōta
Horus
Masters
Level 277
God Stats
35W - 30L
1,711 SR
Queue Stats
342W - 257L
2,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
4,916
615
2,995
4,644
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
FutabaˆRio
Cthulhu
9
0 / 0 / 1
4,983
623
3,589
8,154
6,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
QīngQīng
Ix Chel
6
0 / 1 / 0
3,904
488
1,157
3,121
786
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Atlas
aJRG
Atlas
8
0 / 1 / 1
4,850
606
2,351
7,183
3,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Xbalanque
Ácee
Xbalanque
8
0 / 3 / 0
4,228
529
3,347
5,208
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
MedusaSusanoTiamatThoth

VS

Bans
OsirisPoseidonKuzenboThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 1 / 0
5,147
643
5,841
8,419
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Skadi
Boults
Skadi
9
2 / 0 / 0
4,703
588
3,701
3,891
983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ratatoskr
Decοy
Ratatoskr
10
2 / 1 / 1
4,816
602
2,380
4,227
1,111
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
10
1 / 0 / 3
4,996
625
5,057
3,806
754
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Ryōta
Horus
9
1 / 0 / 2
4,963
620
2,527
5,222
2,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
0
0
W
Skadi
Boults
Skadi
2
0
0
2
L
2
1
0
2
W
Ratatoskr
Decοy
Ratatoskr
2
1
1
2.5
L
Cthulhu
FutabaˆRio
Cthulhu
0
0
1
0.5
W
Scylla
1
0
3
2.5
L
Ix Chel
QīngQīng
Ix Chel
0
1
0
0
W
Horus
Ryōta
Horus
1
0
2
2
L
Atlas
aJRG
Atlas
0
1
1
0.5
L
Xbalanque
Ácee
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,439
Damage
19,506
28,310
Taken
25,565
13,033
Mitigated
10,963
9,877
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,841
1,970
0
4,253
8,419
5,608
0
4,877
3,542
0
35,144
W
Skadi
Boults
Skadi
3,701
1,144
0
1,387
3,891
983
0
822
3,069
0
35,320
L
2,995
163
0
2,000
4,644
1,677
0
1,092
3,460
28,397
0
W
Ratatoskr
Decοy
Ratatoskr
2,380
431
0
368
4,227
1,111
0
1,763
2,366
0
26,994
L
Cthulhu
FutabaˆRio
Cthulhu
3,589
797
0
3,210
8,154
6,127
0
647
7,459
30,089
0
W
Scylla
5,057
705
0
978
3,806
754
0
1,349
2,409
29,661
0
L
Ix Chel
QīngQīng
Ix Chel
1,157
166
67
1,168
3,121
786
0
1,391
1,506
12,098
546
W
Horus
Ryōta
Horus
2,527
718
320
3,552
5,222
2,507
0
1,077
4,145
0
15,372
L
Atlas
aJRG
Atlas
2,351
838
0
1,912
7,183
3,308
0
770
6,353
14,251
0
L
Xbalanque
Ácee
Xbalanque
3,347
1,833
0
1,520
5,208
1,135
0
685
4,475
0
33,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,881
Gold Earned
24,625
243
Minions Killed
284
0
Camps Cleared
0
764,119
Distance Traveled
860,954
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,147
643
72
9
0
156,578
0
W
Skadi
4,703
588
67
8
0
152,465
0
L
Anubis
4,916
615
55
7
0
181,587
0
W
Ratatoskr
4,816
602
52
7
0
206,768
0
L
Cthulhu
4,983
623
63
8
0
148,932
0
W
Scylla
4,996
625
74
9
0
178,763
0
L
Ix Chel
3,904
488
33
4
0
131,026
0
W
Horus
4,963
620
19
2
0
166,380
0
L
Atlas
4,850
606
15
2
0
154,919
1
L
Xbalanque
4,228
529
77
10
0
147,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role