Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Arurutie
Medusa
Level 158
God Stats
4W - 7L
1,440 SR
Queue Stats
232W - 235L
1,427 Elo+
Solo
King Arthur
King Arthur
Dalkom
King Arthur
Level 195
God Stats
1W - 6L
1,350 SR
Queue Stats
328W - 194L
1,660 Elo+
Solo
Ix Chel
Ix Chel
LionStuffKOS
Ix Chel
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 59L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
Time 4 Tyler
Baron Samedi
Level 158
God Stats
9W - 9L
1,095 SR
Queue Stats
329W - 326L
1,493 Elo+
Solo
Team Averages
Level 146
1,377 SR
1,517 Elo+

VS

Team Averages
Level 106
1,565 SR
1,579 Elo+
Thanatos
Thanatos
DemonStick
Thanatos
Level 84
God Stats
36W - 42L
1,463 SR
Queue Stats
358W - 365L
1,467 Elo+
Solo
Olorun
Olorun
DubNubbs2
Olorun
Level 68
God Stats
43W - 28L
1,696 SR
Queue Stats
160W - 160L
1,571 Elo+
Solo
Artio
Artio
Físch
Artio
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 62L
1,605 Elo+
Party 1
Ymir
Ymir
HumanKebab
Ymir
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 45L
1,677 Elo+
Solo
Baron Samedi
Baron Samedi
MikeyFresh2001
Baron Samedi
Level 141
God Stats
12W - 8L
1,667 SR
Queue Stats
136W - 128L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
1 / 0 / 0
4,162
595
1,440
4,193
1,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Arurutie
Medusa
8
0 / 2 / 1
3,996
571
2,193
4,910
1,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
Dalkom
King Arthur
9
3 / 1 / 0
5,035
719
5,300
6,272
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ix Chel
LionStuffKOS
Ix Chel
6
0 / 4 / 0
3,641
520
666
4,533
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Baron Samedi
Time 4 Tyler
Baron Samedi
1
0 / 0 / 0
1,297
185
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DemonStick
Thanatos
7
3 / 1 / 0
4,334
619
1,974
4,671
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
DubNubbs2
Olorun
8
1 / 1 / 1
4,445
635
2,720
3,043
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artio
Físch
Artio
7
0 / 2 / 1
4,040
577
1,577
7,560
3,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
1 / 0 / 1
4,375
625
1,565
3,395
1,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
MikeyFresh2001
Baron Samedi
9
2 / 0 / 2
4,704
672
3,493
2,778
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
7
7
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
0
0
1
L
Medusa
Arurutie
Medusa
0
2
1
0.25
L
King Arthur
Dalkom
King Arthur
3
1
0
3
W
Thanatos
DemonStick
Thanatos
3
1
0
3
W
Olorun
DubNubbs2
Olorun
1
1
1
1.5
W
Artio
Físch
Artio
0
2
1
0.25
W
1
0
1
1.5
L
Ix Chel
LionStuffKOS
Ix Chel
0
4
0
0
W
Baron Samedi
MikeyFresh2001
Baron Samedi
2
0
2
3
L
Baron Samedi
Time 4 Tyler
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,599
Damage
11,329
19,908
Taken
21,447
6,843
Mitigated
8,402
6,005
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,440
314
0
2,597
4,193
1,067
0
970
3,149
0
19,692
L
Medusa
Arurutie
Medusa
2,193
864
0
1,410
4,910
1,456
0
2,791
1,931
0
23,991
L
King Arthur
Dalkom
King Arthur
5,300
775
0
1,422
6,272
3,097
0
2,073
4,124
0
33,604
W
Thanatos
DemonStick
Thanatos
1,974
268
0
4,589
4,671
1,175
0
100
4,571
0
18,358
W
Olorun
DubNubbs2
Olorun
2,720
1,043
60
1,126
3,043
808
0
0
3,043
28,717
1,191
W
Artio
Físch
Artio
1,577
179
0
2,749
7,560
3,458
0
0
7,560
21,279
0
W
1,565
873
0
1,790
3,395
1,849
0
54
3,341
8,331
0
L
Ix Chel
LionStuffKOS
Ix Chel
666
46
0
576
4,533
1,223
0
2,833
1,399
16,144
0
W
Baron Samedi
MikeyFresh2001
Baron Samedi
3,493
220
136
1,257
2,778
1,112
0
512
2,266
25,900
0
L
Baron Samedi
Time 4 Tyler
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,131
Gold Earned
21,898
166
Minions Killed
201
0
Camps Cleared
0
580,431
Distance Traveled
727,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,162
595
47
7
0
163,407
0
L
Medusa
3,996
571
41
6
0
148,087
0
L
King Arthur
5,035
719
56
8
0
139,617
0
W
Thanatos
4,334
619
34
5
0
163,190
0
W
Olorun
4,445
635
60
9
0
147,947
0
W
Artio
4,040
577
41
6
0
140,629
0
W
Ymir
4,375
625
14
2
0
137,066
0
L
Ix Chel
3,641
520
22
3
0
129,320
0
W
Baron Samedi
4,704
672
52
7
0
138,294
0
L
Baron Samedi
1,297
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role