Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Nwert
Izanami
Level 80
God Stats
7W - 7L
1,532 SR
Queue Stats
37W - 32L
1,561 Elo+
Solo
Ravana
Ravana
PweaseGetAngwy
Ravana
Level 122
God Stats
5W - 5L
1,682 SR
Queue Stats
506W - 481L
1,566 Elo+
Party 2
Nu Wa
Nu Wa
Toke_Brah
Nu Wa
Level 119
God Stats
4W - 9L
1,389 SR
Queue Stats
142W - 141L
1,544 Elo+
Party 2
Fafnir
Fafnir
krunchySMK
Fafnir
Level 113
God Stats
0W - 3L
1,270 SR
Queue Stats
19W - 23L
1,517 Elo+
Solo
Team Averages
Level 118
1,475 SR
1,538 Elo+

VS

Team Averages
Level 141
1,564 SR
1,560 Elo+
Bacchus
Bacchus
Aymanone
Bacchus
Level 80
God Stats
34W - 29L
1,629 SR
Queue Stats
298W - 276L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
FMx Progend
Cu Chulainn
Level 159
God Stats
12W - 9L
1,412 SR
Queue Stats
420W - 366L
1,578 Elo+
Party 1
Poseidon
Poseidon
FMxGAIA
Poseidon
Level 141
God Stats
25W - 35L
1,344 SR
Queue Stats
472W - 429L
1,557 Elo+
Party 1
Freya
Freya
Gambls
Freya
Level 158
God Stats
10W - 2L
1,928 SR
Queue Stats
296W - 247L
1,579 Elo+
Solo
Shiva
Shiva
junglemonstar
Shiva
Level 168
God Stats
3W - 2L
1,505 SR
Queue Stats
74W - 68L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 0 / 4
4,795
685
2,577
4,333
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Nwert
Izanami
7
0 / 3 / 5
3,868
553
1,269
4,792
1,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
4 / 1 / 1
4,498
643
3,022
3,788
1,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Toke_Brah
Nu Wa
9
0 / 2 / 0
4,547
650
1,948
3,417
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
krunchySMK
Fafnir
7
0 / 0 / 0
3,613
516
205
3,058
1,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aymanone
Bacchus
8
1 / 2 / 2
4,532
647
3,031
5,719
3,528
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
FMx Progend
Cu Chulainn
10
0 / 0 / 0
5,662
809
555
3,537
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
FMxGAIA
Poseidon
10
3 / 0 / 0
5,891
842
1,767
2,262
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Gambls
Freya
8
1 / 3 / 1
4,520
646
2,949
3,075
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 1 / 2
4,668
667
2,775
5,605
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
6
6
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
0
4
4
W
Bacchus
Aymanone
Bacchus
1
2
2
1
W
Cu Chulainn
FMx Progend
Cu Chulainn
0
0
0
0
W
Poseidon
FMxGAIA
Poseidon
3
0
0
3
W
Freya
Gambls
Freya
1
3
1
0.5
L
Izanami
Nwert
Izanami
0
3
5
0.83
L
4
1
1
4.5
L
Nu Wa
Toke_Brah
Nu Wa
0
2
0
0
W
1
1
2
2
L
Fafnir
krunchySMK
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,021
Damage
11,077
19,388
Taken
20,198
7,617
Mitigated
8,046
7,822
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,577
1,007
534
2,550
4,333
2,559
0
2,440
1,641
12,648
1,105
W
Bacchus
Aymanone
Bacchus
3,031
696
0
1,439
5,719
3,528
0
1,376
4,343
14,018
750
W
Cu Chulainn
FMx Progend
Cu Chulainn
555
173
0
786
3,537
1,184
0
275
3,202
0
39,700
W
Poseidon
FMxGAIA
Poseidon
1,767
244
0
750
2,262
500
812
1,057
1,205
42,229
0
W
Freya
Gambls
Freya
2,949
943
0
537
3,075
711
0
1,020
2,055
18,120
0
L
Izanami
Nwert
Izanami
1,269
896
0
686
4,792
1,237
0
2,325
2,233
0
20,369
L
3,022
1,137
0
1,579
3,788
1,119
0
995
2,717
0
16,258
L
Nu Wa
Toke_Brah
Nu Wa
1,948
431
0
973
3,417
881
0
1,425
1,992
29,912
1,225
W
2,775
1,025
220
626
5,605
2,123
0
733
4,872
0
31,755
L
Fafnir
krunchySMK
Fafnir
205
37
0
1,500
3,058
1,821
0
0
3,058
11,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,321
Gold Earned
25,273
178
Minions Killed
290
0
Camps Cleared
0
688,247
Distance Traveled
815,611
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,795
685
24
3
0
150,835
0
W
Bacchus
4,532
647
26
4
0
155,473
2
W
Cu Chulainn
5,662
809
74
11
0
168,344
0
W
Poseidon
5,891
842
91
13
0
166,323
0
W
Freya
4,520
646
45
6
0
153,028
0
L
Izanami
3,868
553
34
5
0
150,687
0
L
Ravana
4,498
643
33
5
0
147,474
0
L
Nu Wa
4,547
650
66
9
0
137,138
2
W
Shiva
4,668
667
54
8
0
172,443
0
L
Fafnir
3,613
516
21
3
0
102,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role