Player Matchup

Artemis
Artemis
Blackson3
Artemis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,511 Elo+
Party 1
Kuzenbo
Kuzenbo
Blackson33
Kuzenbo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,546 Elo+
Party 1
Hercules
Hercules
Percules6441
Hercules
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,417 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,492 Elo+

VS

Team Averages
Level 49
1,311 SR
1,401 Elo+
Zhong Kui
Zhong Kui
GoatedForeal
Zhong Kui
Level 69
God Stats
18W - 17L
1,563 SR
Queue Stats
715W - 727L
1,396 Elo+
Solo
Jing Wei
Jing Wei
Skogrier
Jing Wei
Level 35
God Stats
6W - 13L
1,095 SR
Queue Stats
209W - 229L
1,402 Elo+
Solo
Bellona
Bellona
theszl
Bellona
Level 42
God Stats
0W - 1L
1,274 SR
Queue Stats
15W - 24L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blackson3
Artemis
16
8 / 2 / 5
10,227
930
17,820
9,755
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Kuzenbo
Blackson33
Kuzenbo
15
3 / 1 / 10
9,106
828
6,722
11,271
14,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Percules6441
Hercules
14
2 / 2 / 8
8,603
782
4,705
6,845
6,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GoatedForeal
Zhong Kui
14
2 / 2 / 2
8,734
794
8,020
11,106
7,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Skogrier
Jing Wei
13
2 / 9 / 2
8,001
727
8,195
11,533
3,025
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
theszl
Bellona
14
1 / 2 / 3
7,878
716
4,791
11,497
9,742
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
5
5
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
Blackson3
Artemis
8
2
5
5.25
W
Kuzenbo
Blackson33
Kuzenbo
3
1
10
8
L
Zhong Kui
GoatedForeal
Zhong Kui
2
2
2
1.5
W
Hercules
Percules6441
Hercules
2
2
8
3
L
Jing Wei
Skogrier
Jing Wei
2
9
2
0.33
L
Bellona
theszl
Bellona
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,247
Damage
21,006
27,871
Taken
34,136
24,088
Mitigated
20,746
2,989
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Blackson3
Artemis
17,820
4,106
209
587
9,755
3,847
1,212
2,218
7,537
75
46,387
W
Kuzenbo
Blackson33
Kuzenbo
6,722
1,840
0
945
11,271
14,085
98
2,820
8,451
21,220
644
L
Zhong Kui
GoatedForeal
Zhong Kui
8,020
624
0
3,802
11,106
7,979
0
1,926
8,780
24,738
878
W
Hercules
Percules6441
Hercules
4,705
371
0
1,248
6,845
6,156
179
2,953
3,892
686
11,202
L
Jing Wei
Skogrier
Jing Wei
8,195
6,125
0
530
11,533
3,025
0
2,248
8,768
0
24,395
L
Bellona
theszl
Bellona
4,791
547
375
2,535
11,497
9,742
0
1,980
9,079
6
21,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,936
Gold Earned
24,613
110
Minions Killed
109
0
Camps Cleared
0
582,825
Distance Traveled
533,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,227
930
61
6
0
179,569
0
W
Kuzenbo
9,106
828
30
3
0
196,342
0
L
Zhong Kui
8,734
794
42
4
0
174,602
0
W
Hercules
8,603
782
19
2
0
206,914
0
L
Jing Wei
8,001
727
36
3
0
153,266
0
L
Bellona
7,878
716
31
3
0
206,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role