Player Matchup

Anubis
Anubis
BLOODcoyote
Anubis
Level 62
God Stats
0W - 1L
1,265 SR
Queue Stats
11W - 29L
1,154 Elo+
Party 1
Izanami
Izanami
Bloodbear075
Izanami
Level 18
God Stats
1W - 6L
1,321 SR
Queue Stats
4W - 24L
1,096 Elo+
Party 1
Ymir
Ymir
Pdog036
Ymir
Level 10
God Stats
2W - 4L
1,350 SR
Queue Stats
2W - 11L
1,149 Elo+
Party 1
Olorun
Olorun
RhinoKK
Olorun
Level 52
God Stats
2W - 9L
1,365 SR
Queue Stats
9W - 27L
1,069 Elo+
Party 1
Shiva
Shiva
Saltlick
Shiva
Level 65
God Stats
0W - 2L
1,305 SR
Queue Stats
11W - 30L
1,154 Elo+
Party 1
Team Averages
Level 41
1,321 SR
1,124 Elo+

VS

Team Averages
Level 67
1,603 SR
1,686 Elo+
Hachiman
Hachiman
Killsquanch
Hachiman
Level 29
God Stats
14W - 8L
1,588 SR
Queue Stats
133W - 32L
1,744 Elo+
Party 2
Mulan
Mulan
KŸLE
Mulan
Level 28
God Stats
3W - 3L
1,512 SR
Queue Stats
43W - 33L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Player156
Cthulhu
Level 108
God Stats
42W - 20L
1,672 SR
Queue Stats
441W - 220L
1,651 Elo+
Party 2
Vulcan
Vulcan
Velvoite
Vulcan
Level 108
God Stats
11W - 5L
1,633 SR
Queue Stats
319W - 118L
1,763 Elo+
Party 2
Serqet
Serqet
kyinor
Serqet
Level 64
God Stats
3W - 1L
1,608 SR
Queue Stats
377W - 170L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 7 / 6
8,733
873
8,054
11,842
4,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
Bloodbear075
Izanami
13
0 / 7 / 6
7,747
775
3,951
10,519
3,096
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Pdog036
Ymir
13
2 / 6 / 3
8,538
854
4,750
14,928
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Olorun
RhinoKK
Olorun
13
1 / 8 / 5
8,077
808
3,797
13,834
4,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
Saltlick
Shiva
13
3 / 8 / 3
8,787
879
6,794
14,465
10,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Killsquanch
Hachiman
14
1 / 3 / 17
8,856
886
8,079
6,732
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
KŸLE
Mulan
15
2 / 3 / 21
9,380
938
13,407
12,867
9,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Player156
Cthulhu
17
9 / 1 / 12
10,368
1,037
10,562
10,890
9,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
Velvoite
Vulcan
17
15 / 0 / 11
11,088
1,109
19,988
6,227
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
kyinor
Serqet
16
9 / 1 / 13
10,201
1,020
10,493
6,764
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
110
8
Kills
36
36
Deaths
8
23
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
7
6
0.71
L
Izanami
Bloodbear075
Izanami
0
7
6
0.43
W
Hachiman
Killsquanch
Hachiman
1
3
17
3.17
W
Mulan
KŸLE
Mulan
2
3
21
4.17
L
Ymir
Pdog036
Ymir
2
6
3
0.58
W
Cthulhu
Player156
Cthulhu
9
1
12
15
L
Olorun
RhinoKK
Olorun
1
8
5
0.44
L
Shiva
Saltlick
Shiva
3
8
3
0.56
W
Vulcan
Velvoite
Vulcan
15
0
11
20.5
W
Serqet
kyinor
Serqet
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,346
Damage
62,529
65,588
Taken
43,480
33,901
Mitigated
25,404
5,220
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,054
304
32
1,685
11,842
4,402
0
6,189
5,370
24,481
0
L
Izanami
Bloodbear075
Izanami
3,951
2,566
0
109
10,519
3,096
0
3,354
6,987
0
9,706
W
Hachiman
Killsquanch
Hachiman
8,079
4,309
0
1,829
6,732
1,859
4,088
3,703
2,909
0
14,991
W
Mulan
KŸLE
Mulan
13,407
1,621
0
3,986
12,867
9,010
48
4,455
8,077
531
32,254
L
Ymir
Pdog036
Ymir
4,750
850
0
531
14,928
10,931
0
8,828
5,660
9,092
0
W
Cthulhu
Player156
Cthulhu
10,562
587
0
2,111
10,890
9,230
252
4,190
6,661
33,594
0
L
Olorun
RhinoKK
Olorun
3,797
1,412
350
1,110
13,834
4,619
0
4,391
8,934
18,986
0
L
Shiva
Saltlick
Shiva
6,794
857
485
918
14,465
10,853
0
7,171
7,084
0
8,857
W
Vulcan
Velvoite
Vulcan
19,988
1,261
0
655
6,227
2,190
694
1,232
4,874
40,044
1,086
W
Serqet
kyinor
Serqet
10,493
4,396
0
1,127
6,764
3,115
0
3,021
3,712
0
22,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,882
Gold Earned
49,893
103
Minions Killed
217
0
Camps Cleared
0
842,720
Distance Traveled
1,070,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,733
873
30
3
0
163,115
0
L
Izanami
7,747
775
12
1
0
164,043
0
W
Hachiman
8,856
886
17
2
0
171,725
0
W
Mulan
9,380
938
42
4
0
227,022
0
L
Ymir
8,538
854
14
1
0
166,151
0
W
Cthulhu
10,368
1,037
65
7
0
207,474
0
L
Olorun
8,077
808
35
4
0
161,637
0
L
Shiva
8,787
879
12
1
0
187,774
0
W
Vulcan
11,088
1,109
63
6
0
232,401
0
W
Serqet
10,201
1,020
30
3
0
232,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role