Player Matchup

Vamana
Vamana
Bronze III
Peiyz
Vamana
Bronze III
Level 109
God Stats
0W - 1L
1,449 SR
Queue Stats
7W - 10L
1,340 MMR
Party 2
Ratatoskr
Ratatoskr
Bronze V
Peiyz 2
Ratatoskr
Bronze V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,384 MMR
Party 2
Chang'e
Chang'e
Bronze III
Peiyz 3
Chang'e
Bronze III
Level 89
God Stats
0W - 1L
1,408 SR
Queue Stats
30W - 37L
1,300 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 102
1,453 SR
1,341 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,469 SR
1,268 MMR
Raijin
Raijin
Gold IV
ColoniousMonk
Raijin
Gold IV
Level 167
God Stats
71W - 74L
1,605 SR
Queue Stats
179W - 206L
1,335 MMR
Party 1
Artemis
Artemis
Gold V
DEER_VA_1210
Artemis
Gold V
Level 129
God Stats
8W - 21L
1,302 SR
Queue Stats
140W - 163L
1,256 MMR
Party 1
Hercules
Hercules
Silver I
UGOTOWNED46319
Hercules
Silver I
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
84W - 108L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Peiyz
Vamana
18
4 / 5 / 4
12,362
773
11,280
17,368
15,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Peiyz 2
Ratatoskr
20
6 / 7 / 3
14,318
895
10,432
16,169
5,834
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
Peiyz 3
Chang'e
20
5 / 4 / 9
13,781
861
16,828
15,398
5,576
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
MulanKuzenboIx ChelGebMedusa

VS

Bans
Morgan Le FayKing ArthurPersephoneAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 5
14,437
902
13,215
16,019
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
DEER_VA_1210
Artemis
19
2 / 8 / 12
13,117
820
8,546
11,630
3,843
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
18
6 / 3 / 4
12,574
786
5,355
20,157
23,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
15
Kills
14
16
Deaths
16
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
5
5
1.7
W
Artemis
DEER_VA_1210
Artemis
2
8
12
1
L
Vamana
Peiyz
Vamana
4
5
4
1.2
L
Ratatoskr
Peiyz 2
Ratatoskr
6
7
3
1.07
L
Chang'e
Peiyz 3
Chang'e
5
4
9
2.38
W
Hercules
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,540
Damage
27,116
48,935
Taken
47,806
27,024
Mitigated
32,833
13,376
Healing
8,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,215
931
0
2,145
16,019
4,996
1,465
6,768
8,718
59,788
0
W
Artemis
DEER_VA_1210
Artemis
8,546
3,150
0
270
11,630
3,843
1,845
4,771
6,492
0
31,641
L
Vamana
Peiyz
Vamana
11,280
5,190
0
2,866
17,368
15,614
2,305
4,562
12,597
0
39,450
L
Ratatoskr
Peiyz 2
Ratatoskr
10,432
4,388
0
3,321
16,169
5,834
0
4,175
11,712
0
65,591
L
Chang'e
Peiyz 3
Chang'e
16,828
866
1,358
5,831
15,398
5,576
917
5,160
10,038
45,489
0
W
Hercules
5,355
866
0
5,927
20,157
23,994
264
3,949
15,636
0
21,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,461
Gold Earned
40,128
183
Minions Killed
150
0
Camps Cleared
0
829,360
Distance Traveled
679,997
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,437
902
80
5
0
216,900
0
W
Artemis
13,117
820
44
3
0
227,414
0
L
Vamana
12,362
773
36
2
0
268,192
0
L
Ratatoskr
14,318
895
83
5
0
296,628
0
L
Chang'e
13,781
861
64
4
0
264,540
0
W
Hercules
12,574
786
26
2
0
235,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role