Player Matchup

Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
ElMikol
Cthulhu
Gold IV
Level 115
God Stats
2W - 2L
1,894 SR
Queue Stats
34W - 45L
1,524 MMR
Party 2
Hades
Hades
Bronze III
SwangestSoup69
Hades
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,449 MMR
Party 1
Mercury
Mercury
Silver I
TodayAcrobat464
Mercury
Silver I
Level 147
God Stats
2W - 4L
1,705 SR
Queue Stats
51W - 78L
1,544 MMR
Solo
Chaac
Chaac
Gold V
beltran254
Chaac
Gold V
Level 124
God Stats
0W - 1L
1,323 SR
Queue Stats
9W - 7L
1,571 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,584 SR
1,518 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,613 SR
1,518 MMR
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold IV
G59Marchi
Freya
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 148L
1,397 MMR
Party 3
Chang'e
Chang'e
Bronze III
ImNotFabyEICrack
Chang'e
Bronze III
Level 69
God Stats
4W - 1L
1,757 SR
Queue Stats
12W - 12L
1,547 MMR
Solo
Set
Set
Gold III
SolrakX
Set
Gold III
Level 144
God Stats
2W - 2L
1,594 SR
Queue Stats
489W - 488L
1,507 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
rloforti
Erlang Shen
Platinum V
Level 109
God Stats
7W - 1L
1,716 SR
Queue Stats
81W - 71L
1,637 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 6 / 1
6,899
460
4,035
10,982
2,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ElMikol
Cthulhu
12
2 / 5 / 1
7,646
510
8,162
15,056
8,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 0
6,435
429
2,741
12,542
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 6 / 1
6,485
432
2,624
14,152
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
11
0 / 9 / 1
6,394
426
3,343
13,592
6,615
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BacchusAwilixAgniMulan

VS

Bans
Hun BatzVulcanLancelotHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 0 / 10
7,839
523
3,246
11,335
9,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Freya
G59Marchi
Freya
14
1 / 2 / 5
7,978
532
5,557
8,310
2,580
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

17
13 / 0 / 3
11,156
744
13,562
9,093
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
17
9 / 0 / 0
10,993
733
10,011
10,790
8,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
rloforti
Erlang Shen
15
10 / 2 / 9
9,149
610
16,248
15,127
7,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
3
Kills
34
34
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
1
0.25
W
Horus
 
Horus
1
0
10
6
L
Cthulhu
ElMikol
Cthulhu
2
5
1
0.5
W
Freya
G59Marchi
Freya
1
2
5
1.75
W
13
0
3
14.5
W
Set
9
0
0
9
L
0
8
0
0
L
0
6
1
0.08
L
Chaac
0
9
1
0.06
W
Erlang Shen
rloforti
Erlang Shen
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,905
Damage
48,624
66,324
Taken
54,655
25,714
Mitigated
31,767
11,285
Healing
25,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,035
1,976
0
1,512
10,982
2,443
0
3,297
7,641
0
42,937
W
Horus
 
Horus
3,246
1,533
1,557
4,047
11,335
9,833
113
2,992
8,343
0
22,516
L
Cthulhu
ElMikol
Cthulhu
8,162
976
1,680
3,224
15,056
8,180
0
5,100
9,798
34,578
0
W
Freya
G59Marchi
Freya
5,557
1,994
0
3,774
8,310
2,580
164
1,883
6,427
45,565
5,973
W
13,562
1,202
2,034
4,914
9,093
3,544
72
2,227
6,866
89,412
2,272
W
Set
10,011
3,945
0
3,382
10,790
8,696
1,568
1,012
9,778
0
90,641
L
2,741
422
56
2,420
12,542
3,378
0
5,471
6,611
33,688
0
L
2,624
1,259
0
400
14,152
5,098
0
3,992
9,922
0
43,029
L
Chaac
3,343
1,136
0
1,993
13,592
6,615
0
291
13,297
0
36,245
W
Erlang Shen
rloforti
Erlang Shen
16,248
10,422
0
6,193
15,127
7,114
476
2,789
12,338
0
80,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,859
Gold Earned
47,115
338
Minions Killed
547
0
Camps Cleared
0
1,459,749
Distance Traveled
1,492,646
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,899
460
78
5
0
271,974
0
W
Horus
7,839
523
30
2
0
300,281
0
L
Cthulhu
7,646
510
54
4
0
305,799
4
W
Freya
7,978
532
86
6
0
276,585
0
W
Chang'e
11,156
744
183
12
0
315,353
0
W
Set
10,993
733
151
10
0
260,106
3
L
Hades
6,435
429
62
4
0
278,565
2
L
Mercury
6,485
432
85
6
0
322,439
2
L
Chaac
6,394
426
59
4
0
280,972
6
W
Erlang Shen
9,149
610
97
6
0
340,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role