Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GreenArow41
Ullr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,557 Elo+
Party 1
Maui
Maui
MotiunlessShrub
Maui
Level 106
God Stats
2W - 3L
1,378 SR
Queue Stats
71W - 72L
1,533 Elo+
Party 1
Thanatos
Thanatos
bloodrage126
Thanatos
Level 156
God Stats
2W - 2L
1,543 SR
Queue Stats
84W - 78L
1,551 Elo+
Party 1
Surtr
Surtr
greenarrow41
Surtr
Level 159
God Stats
16W - 11L
1,660 SR
Queue Stats
129W - 123L
1,547 Elo+
Party 1
Team Averages
Level 140
1,516 SR
1,538 Elo+

VS

Team Averages
Level 117
1,672 SR
1,534 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DemonStick
Heimdallr
Level 84
God Stats
40W - 49L
1,499 SR
Queue Stats
345W - 350L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
MrInsuffiecient
Ao Kuang
Level 121
God Stats
40W - 17L
1,968 SR
Queue Stats
127W - 85L
1,659 Elo+
Solo
Scylla
Scylla
Ornatewater
Scylla
Level 106
God Stats
4W - 9L
1,661 SR
Queue Stats
203W - 187L
1,470 Elo+
Solo
Mulan
Mulan
Revenant360
Mulan
Level 143
God Stats
25W - 10L
1,732 SR
Queue Stats
296W - 299L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 3 / 2
7,280
560
4,082
5,695
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 5
6,867
528
3,689
7,648
2,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 1 / 8
6,577
506
5,076
9,679
7,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
bloodrage126
Thanatos
13
10 / 3 / 4
8,136
626
10,672
12,087
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 1 / 2
8,453
650
14,017
17,005
9,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
0 / 4 / 3
6,198
477
3,691
10,800
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
DemonStick
Heimdallr
11
1 / 4 / 1
6,816
524
5,043
8,657
3,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
12
2 / 3 / 0
6,964
536
9,557
13,400
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
13
5 / 3 / 0
7,359
566
3,437
6,252
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 4 / 6
6,892
530
12,982
14,387
11,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
18
Kills
11
11
Deaths
18
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
3
2
0.67
L
Cliodhna
 
Cliodhna
0
4
3
0.38
L
Heimdallr
DemonStick
Heimdallr
1
4
1
0.38
W
0
3
5
0.83
W
4
1
8
8
L
Ao Kuang
2
3
0
0.67
L
Scylla
5
3
0
1.67
L
3
4
6
1.5
W
Thanatos
bloodrage126
Thanatos
10
3
4
4
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,536
Damage
34,710
52,114
Taken
53,496
26,134
Mitigated
25,323
24,374
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,082
259
0
776
5,695
1,717
0
963
4,656
52,009
0
L
Cliodhna
 
Cliodhna
3,691
335
0
3,275
10,800
3,533
0
1,680
9,120
0
49,799
L
Heimdallr
DemonStick
Heimdallr
5,043
2,053
0
2,599
8,657
3,294
0
2,559
6,098
0
44,201
W
3,689
1,783
0
995
7,648
2,679
0
304
7,344
0
44,714
W
5,076
1,761
0
2,679
9,679
7,734
0
834
8,743
18,914
0
L
Ao Kuang
9,557
2,375
0
4,675
13,400
4,733
0
707
12,693
46,876
1,582
L
Scylla
3,437
414
0
663
6,252
1,910
0
2,309
3,943
45,995
0
L
12,982
2,112
0
3,371
14,387
11,853
0
2,721
11,666
0
28,267
W
Thanatos
bloodrage126
Thanatos
10,672
3,773
0
8,522
12,087
4,985
0
1,377
10,632
0
46,184
W
14,017
7,785
0
11,402
17,005
9,019
472
9,094
7,907
3,400
70,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,313
Gold Earned
34,229
388
Minions Killed
395
0
Camps Cleared
0
1,408,186
Distance Traveled
1,294,271
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,280
560
100
8
0
239,837
3
L
Cliodhna
6,198
477
80
6
0
275,469
2
L
Heimdallr
6,816
524
93
7
0
240,869
0
W
Ullr
6,867
528
79
6
0
319,114
0
W
Maui
6,577
506
25
2
0
297,340
0
L
Ao Kuang
6,964
536
90
7
0
257,779
0
L
Scylla
7,359
566
97
7
0
258,084
2
L
Mulan
6,892
530
35
3
0
262,070
0
W
Thanatos
8,136
626
68
5
0
294,867
0
W
Surtr
8,453
650
116
9
0
257,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role