Player Matchup

Bakasura
Bakasura
AUSTINUMBERS
Bakasura
Level 162
God Stats
10W - 5L
1,671 SR
Queue Stats
150W - 127L
1,599 Elo+
Party 2
Serqet
Serqet
Maightt
Serqet
Level 232
God Stats
3W - 3L
1,477 SR
Queue Stats
97W - 87L
1,613 Elo+
Party 2
Cupid
Cupid
NSyde
Cupid
Level 164
God Stats
17W - 15L
1,789 SR
Queue Stats
97W - 85L
1,607 Elo+
Party 2
Zhong Kui
Zhong Kui
Snekburrito
Zhong Kui
Level 230
God Stats
1W - 0L
1,500 SR
Queue Stats
352W - 319L
1,611 Elo+
Party 2
Thor
Thor
YeetJungleBuff4
Thor
Level 88
God Stats
3W - 0L
1,892 SR
Queue Stats
13W - 2L
1,750 Elo+
Party 2
Team Averages
Level 175
1,666 SR
1,636 Elo+

VS

Team Averages
Level 146
1,692 SR
1,589 Elo+
Bacchus
Bacchus
Alucard_0399
Bacchus
Level 156
God Stats
3W - 2L
1,713 SR
Queue Stats
354W - 333L
1,576 Elo+
Solo
Susano
Susano
Gxliath
Susano
Level 201
God Stats
17W - 13L
1,736 SR
Queue Stats
505W - 403L
1,634 Elo+
Party 1
Xbalanque
Xbalanque
TyrMainsSuck
Xbalanque
Level 107
God Stats
19W - 9L
1,846 SR
Queue Stats
798W - 701L
1,572 Elo+
Party 1
Eset
Eset
nosparks
Eset
Level 158
God Stats
6W - 4L
1,780 SR
Queue Stats
402W - 347L
1,565 Elo+
Party 1
Hercules
Hercules
peteyru
Hercules
Level 108
God Stats
3W - 7L
1,383 SR
Queue Stats
334W - 315L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AUSTINUMBERS
Bakasura
14
0 / 3 / 5
8,817
519
11,177
22,015
23,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Serqet
Maightt
Serqet
12
2 / 1 / 9
8,590
505
7,204
14,133
13,840
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
NSyde
Cupid
16
2 / 0 / 4
9,534
561
8,417
8,200
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Snekburrito
Zhong Kui
15
4 / 4 / 6
9,083
534
8,050
12,896
9,695
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

18
9 / 5 / 4
10,201
600
11,505
15,116
7,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alucard_0399
Bacchus
13
1 / 3 / 7
7,778
458
7,522
12,954
13,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Gxliath
Susano
15
8 / 4 / 2
8,757
515
10,664
15,557
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
TyrMainsSuck
Xbalanque
16
0 / 1 / 0
8,490
499
4,922
8,958
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
15
2 / 6 / 6
8,558
503
9,806
9,203
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
peteyru
Hercules
15
2 / 3 / 4
9,124
537
14,285
17,046
12,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
17
Kills
13
13
Deaths
17
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AUSTINUMBERS
Bakasura
0
3
5
0.83
L
Bacchus
Alucard_0399
Bacchus
1
3
7
1.5
L
Susano
Gxliath
Susano
8
4
2
2.25
W
Serqet
Maightt
Serqet
2
1
9
6.5
W
Cupid
NSyde
Cupid
2
0
4
4
W
Zhong Kui
Snekburrito
Zhong Kui
4
4
6
1.75
L
Xbalanque
TyrMainsSuck
Xbalanque
0
1
0
0
W
9
5
4
2.2
L
Eset
2
6
6
0.83
L
Hercules
peteyru
Hercules
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,353
Damage
47,199
72,360
Taken
63,718
57,785
Mitigated
37,808
28,580
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AUSTINUMBERS
Bakasura
11,177
6,772
0
12,218
22,015
23,921
6
1,364
20,603
0
41,664
L
Bacchus
Alucard_0399
Bacchus
7,522
824
0
2,007
12,954
13,494
0
1,583
10,985
24,108
1,023
L
Susano
Gxliath
Susano
10,664
3,208
0
5,822
15,557
5,325
0
1,787
12,956
0
71,861
W
Serqet
Maightt
Serqet
7,204
1,086
0
1,998
14,133
13,840
18
2,758
11,213
567
29,360
W
Cupid
NSyde
Cupid
8,417
4,677
755
5,822
8,200
2,539
489
2,117
5,991
0
81,515
W
Zhong Kui
Snekburrito
Zhong Kui
8,050
518
0
3,274
12,896
9,695
0
5,880
6,614
58,575
0
L
Xbalanque
TyrMainsSuck
Xbalanque
4,922
2,833
0
2,844
8,958
2,868
0
78
8,652
0
70,892
W
11,505
3,564
0
4,513
15,116
7,790
0
4,096
10,908
0
87,549
L
Eset
9,806
940
439
714
9,203
3,248
0
3,264
5,822
69,543
360
L
Hercules
peteyru
Hercules
14,285
6,096
0
2,788
17,046
12,873
0
1,920
12,005
0
77,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,225
Gold Earned
42,707
524
Minions Killed
561
0
Camps Cleared
0
1,733,132
Distance Traveled
1,721,436
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,817
519
118
7
0
327,984
0
L
Bacchus
7,778
458
40
2
0
367,906
0
L
Susano
8,757
515
103
6
0
364,385
4
W
Serqet
8,590
505
24
1
0
382,274
6
W
Cupid
9,534
561
145
9
0
336,669
0
W
Zhong Kui
9,083
534
113
7
0
329,996
10
L
Xbalanque
8,490
499
129
8
0
330,415
2
W
Thor
10,201
600
124
7
0
356,209
1
L
Eset
8,558
503
141
8
0
334,424
3
L
Hercules
9,124
537
148
9
0
324,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role