Player Matchup

King Arthur
King Arthur
Judit19
King Arthur
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,591 Elo+
Party 3
Cthulhu
Cthulhu
Marz__gy
Cthulhu
Level 101
God Stats
7W - 5L
1,559 SR
Queue Stats
102W - 88L
1,580 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheJoeGatto
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,609 Elo+
Solo
Susano
Susano
ferkiba
Susano
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,559 Elo+
Party 3
Hel
Hel
iamaroc98
Hel
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 99L
1,562 Elo+
Party 1
Team Averages
Level 86
1,512 SR
1,580 Elo+

VS

Team Averages
Level 134
1,597 SR
1,609 Elo+
Ratatoskr
Ratatoskr
CrustyRose
Ratatoskr
Level 125
God Stats
1W - 2L
1,561 SR
Queue Stats
89W - 65L
1,697 Elo+
Solo
Kukulkan
Kukulkan
DevinDare
Kukulkan
Level 127
God Stats
20W - 11L
1,647 SR
Queue Stats
366W - 329L
1,557 Elo+
Solo
Artio
Artio
Megaman718
Artio
Level 147
God Stats
6W - 8L
1,412 SR
Queue Stats
359W - 314L
1,545 Elo+
Party 2
Mulan
Mulan
Vivsking
Mulan
Level 124
God Stats
10W - 2L
1,818 SR
Queue Stats
98W - 70L
1,631 Elo+
Party 2
Zhong Kui
Zhong Kui
xmeidox
Zhong Kui
Level 145
God Stats
5W - 4L
1,549 SR
Queue Stats
181W - 160L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Judit19
King Arthur
13
2 / 1 / 0
7,050
705
8,273
9,557
6,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Marz__gy
Cthulhu
8
1 / 3 / 4
4,949
495
6,037
10,004
7,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
TheJoeGatto
Ah Muzen Cab
8
1 / 3 / 1
5,055
506
4,770
6,615
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
ferkiba
Susano
10
2 / 3 / 1
5,386
539
4,196
7,672
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 5 / 1
6,340
634
2,343
6,931
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CrustyRose
Ratatoskr
10
1 / 2 / 0
5,696
570
4,648
11,849
4,707
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kukulkan
DevinDare
Kukulkan
12
3 / 0 / 6
6,528
653
5,527
6,208
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artio
11
3 / 2 / 7
5,802
580
4,950
12,585
7,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Vivsking
Mulan
11
3 / 2 / 5
5,908
591
5,975
7,536
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
xmeidox
Zhong Kui
12
5 / 2 / 3
6,465
647
6,587
5,349
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
15
15
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
CrustyRose
Ratatoskr
1
2
0
0.5
W
Kukulkan
DevinDare
Kukulkan
3
0
6
6
L
King Arthur
Judit19
King Arthur
2
1
0
2
L
Cthulhu
Marz__gy
Cthulhu
1
3
4
1
W
Artio
3
2
7
3.25
L
Ah Muzen Cab
TheJoeGatto
Ah Muzen Cab
1
3
1
0.5
W
Mulan
Vivsking
Mulan
3
2
5
2.75
L
Susano
ferkiba
Susano
2
3
1
0.83
L
2
5
1
0.5
W
Zhong Kui
xmeidox
Zhong Kui
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,619
Damage
27,687
40,779
Taken
43,527
20,015
Mitigated
20,678
13,174
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
CrustyRose
Ratatoskr
4,648
907
0
4,564
11,849
4,707
0
0
11,849
0
36,578
W
Kukulkan
DevinDare
Kukulkan
5,527
245
0
532
6,208
2,078
0
2,113
4,095
43,989
0
L
King Arthur
Judit19
King Arthur
8,273
997
0
3,184
9,557
6,138
0
0
9,557
0
56,160
L
Cthulhu
Marz__gy
Cthulhu
6,037
1,234
51
3,512
10,004
7,409
0
6,165
3,839
19,948
0
W
Artio
4,950
787
600
4,886
12,585
7,396
36
3,656
8,929
23,055
0
L
Ah Muzen Cab
TheJoeGatto
Ah Muzen Cab
4,770
2,350
0
1,527
6,615
1,862
0
3,429
3,186
0
26,189
W
Mulan
Vivsking
Mulan
5,975
621
0
2,265
7,536
2,971
0
1,222
6,314
0
40,680
L
Susano
ferkiba
Susano
4,196
1,034
0
2,933
7,672
2,224
0
2,750
4,922
0
28,992
L
2,343
296
341
1,626
6,931
2,382
0
4,117
2,814
42,538
1,309
W
Zhong Kui
xmeidox
Zhong Kui
6,587
2,474
0
1,229
5,349
3,526
714
1,389
3,960
32,982
10,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,780
Gold Earned
30,399
307
Minions Killed
343
0
Camps Cleared
0
1,000,199
Distance Traveled
1,107,247
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
5,696
570
72
7
0
221,437
0
W
Kukulkan
6,528
653
92
9
0
216,796
0
L
King Arthur
7,050
705
92
9
0
195,555
2
L
Cthulhu
4,949
495
25
3
0
211,153
0
W
Artio
5,802
580
39
4
0
223,435
1
L
Ah Muzen Cab
5,055
506
42
4
0
159,549
1
W
Mulan
5,908
591
60
6
0
239,222
0
L
Susano
5,386
539
55
6
0
239,216
0
L
Hel
6,340
634
93
9
0
194,726
0
W
Zhong Kui
6,465
647
80
8
0
206,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role