Player Matchup

Medusa
Medusa
Mothra_Is_Real
Medusa
Level 69
God Stats
3W - 1L
1,338 SR
Queue Stats
305W - 311L
1,482 Elo+
Solo
Ah Puch
Ah Puch
bennyd03
Ah Puch
Level 143
God Stats
1W - 3L
1,077 SR
Queue Stats
107W - 110L
1,507 Elo+
Party 2
Athena
Athena
hahaaClassic
Athena
Level 149
God Stats
6W - 0L
1,645 SR
Queue Stats
109W - 106L
1,529 Elo+
Party 2
Bellona
Bellona
motherofashs
Bellona
Level 154
God Stats
3W - 3L
1,510 SR
Queue Stats
674W - 695L
1,512 Elo+
Solo
Thanatos
Thanatos
nickizsik
Thanatos
Level 145
God Stats
3W - 2L
1,411 SR
Queue Stats
81W - 75L
1,558 Elo+
Party 2
Team Averages
Level 132
1,396 SR
1,517 Elo+

VS

Team Averages
Level 126
1,501 SR
1,505 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BazoOk
Danzaburou
Level 153
God Stats
2W - 2L
1,420 SR
Queue Stats
178W - 190L
1,460 Elo+
Party 1
Geb
Geb
BentDust
Geb
Level 121
God Stats
11W - 5L
1,639 SR
Queue Stats
280W - 294L
1,523 Elo+
Solo
King Arthur
King Arthur
UJeenus
King Arthur
Level 66
God Stats
1W - 4L
1,445 SR
Queue Stats
280W - 289L
1,564 Elo+
Solo
Discordia
Discordia
Wolly Fletcha
Discordia
Level 146
God Stats
3W - 3L
1,501 SR
Queue Stats
316W - 323L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 9
6,400
1,280
3,279
5,914
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
bennyd03
Ah Puch
11
3 / 0 / 10
6,189
1,238
6,411
3,388
1,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
9
1 / 1 / 11
5,553
1,111
1,430
3,793
3,019
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Breastplate

Breastplate

+20
Physical Protection

Bellona
motherofashs
Bellona
11
2 / 1 / 10
6,013
1,203
2,367
5,667
4,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
nickizsik
Thanatos
11
4 / 0 / 9
6,499
1,300
5,525
2,045
751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
0 / 3 / 0
4,332
866
1,241
3,889
3,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
BazoOk
Danzaburou
10
0 / 3 / 0
4,503
901
1,771
4,487
1,501
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystical Earring

Mystical Earring

+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 2
5,451
1,090
5,880
5,239
4,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

King Arthur
UJeenus
King Arthur
5
0 / 2 / 0
4,375
875
166
2,152
1,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
Wolly Fletcha
Discordia
9
1 / 4 / 0
4,990
998
5,233
4,428
1,088
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
14
Kills
2
4
Deaths
14
49
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
0
0
L
Danzaburou
BazoOk
Danzaburou
0
3
0
0
L
1
2
2
1
W
4
2
9
4.25
L
King Arthur
UJeenus
King Arthur
0
2
0
0
L
Discordia
Wolly Fletcha
Discordia
1
4
0
0.25
W
Ah Puch
bennyd03
Ah Puch
3
0
10
8
W
Athena
1
1
11
6.5
W
Bellona
motherofashs
Bellona
2
1
10
7
W
Thanatos
nickizsik
Thanatos
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,012
Damage
14,291
20,807
Taken
20,195
11,287
Mitigated
11,454
8,492
Healing
3,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,241
321
163
479
3,889
3,563
0
736
3,058
0
1,485
L
Danzaburou
BazoOk
Danzaburou
1,771
191
59
703
4,487
1,501
0
2,007
2,401
0
4,469
L
5,880
0
85
920
5,239
4,246
0
2,315
2,831
10,491
132
W
3,279
1,582
322
1,456
5,914
2,122
515
3,322
2,592
0
12,908
L
King Arthur
UJeenus
King Arthur
166
56
0
16
2,152
1,056
0
685
1,403
0
1,440
L
Discordia
Wolly Fletcha
Discordia
5,233
283
248
510
4,428
1,088
0
2,098
2,294
10,070
0
W
Ah Puch
bennyd03
Ah Puch
6,411
0
522
878
3,388
1,193
314
1,799
1,589
13,776
0
W
Athena
1,430
574
0
250
3,793
3,019
246
1,987
1,806
2,934
0
W
Bellona
motherofashs
Bellona
2,367
26
893
2,003
5,667
4,202
163
2,531
3,136
0
4,393
W
Thanatos
nickizsik
Thanatos
5,525
532
209
1,959
2,045
751
0
1,406
639
0
9,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,654
Gold Earned
23,651
60
Minions Killed
28
0
Camps Cleared
0
524,959
Distance Traveled
404,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,332
866
0
0
0
67,555
0
L
Danzaburou
4,503
901
8
2
0
109,702
0
L
Geb
5,451
1,090
3
1
0
99,117
0
W
Medusa
6,400
1,280
15
3
0
105,152
0
L
King Arthur
4,375
875
4
1
0
39,088
0
L
Discordia
4,990
998
13
3
0
88,625
0
W
Ah Puch
6,189
1,238
24
5
0
120,839
0
W
Athena
5,553
1,111
2
0
0
74,365
0
W
Bellona
6,013
1,203
14
3
0
100,518
0
W
Thanatos
6,499
1,300
5
1
0
124,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role