Player Matchup

Sun Wukong
Sun Wukong
Silver IV
Backwoods_boi7
Sun Wukong
Silver IV
Level 39
God Stats
0W - 1L
1,146 SR
Queue Stats
7W - 12L
1,488 MMR
Party 1
Odin
Odin
Bronze III
Mr-Myaki
Odin
Bronze III
Level 87
God Stats
1W - 3L
1,346 SR
Queue Stats
38W - 75L
242 MMR
Party 1
Sol
Sol
Silver I
silent_snipe_23
Sol
Silver I
Level 60
God Stats
2W - 3L
1,547 SR
Queue Stats
7W - 9L
1,485 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 62
1,346 SR
1,072 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,552 SR
1,184 MMR
Gilgamesh
Gilgamesh
Silver V
LunaHound-
Gilgamesh
Silver V
Level 89
God Stats
11W - 11L
1,373 SR
Queue Stats
47W - 59L
1,287 MMR
Party 2
Aphrodite
Aphrodite
Silver IV
hogster211
Aphrodite
Silver IV
Level 100
God Stats
3W - 5L
1,424 SR
Queue Stats
76W - 90L
1,080 MMR
Party 2
Da Ji
Da Ji
Silver I
kgroth6
Da Ji
Silver I
Level 134
God Stats
2W - 5L
1,858 SR
Queue Stats
432W - 486L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Backwoods_boi7
Sun Wukong
13
1 / 5 / 3
7,888
789
8,445
12,879
10,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
11
1 / 2 / 1
7,229
723
2,058
8,406
5,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 7 / 1
8,020
802
12,696
11,180
3,567
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
BacchusCthulhuNe ZhaBaron SamediAchilles

VS

Bans
MedusaChang'eNeithNu WaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LunaHound-
Gilgamesh
16
6 / 1 / 4
9,510
951
12,566
14,539
16,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
hogster211
Aphrodite
16
2 / 0 / 9
9,035
904
7,388
9,928
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Da Ji
kgroth6
Da Ji
13
6 / 4 / 5
9,319
932
6,751
8,480
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
14
14
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Backwoods_boi7
Sun Wukong
1
5
3
0.5
W
Gilgamesh
LunaHound-
Gilgamesh
6
1
4
8
L
Odin
1
2
1
0.75
W
Aphrodite
hogster211
Aphrodite
2
0
9
6.5
W
Da Ji
kgroth6
Da Ji
6
4
5
2.13
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,199
Damage
26,705
32,465
Taken
32,947
19,715
Mitigated
26,076
5,975
Healing
15,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Backwoods_boi7
Sun Wukong
8,445
1,645
0
2,322
12,879
10,440
0
3,776
8,999
0
25,576
W
Gilgamesh
LunaHound-
Gilgamesh
12,566
4,218
333
3,070
14,539
16,033
918
5,656
8,133
0
36,368
L
Odin
2,058
203
0
225
8,406
5,708
0
2,174
6,191
0
6,430
W
Aphrodite
hogster211
Aphrodite
7,388
1,664
4,631
7,195
9,928
6,309
327
3,257
6,373
20,053
0
W
Da Ji
kgroth6
Da Ji
6,751
1,454
0
109
8,480
3,734
50
3,046
5,254
0
34,604
L
12,696
5,900
0
3,428
11,180
3,567
192
1,474
9,664
23,153
1,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,137
Gold Earned
27,864
76
Minions Killed
125
0
Camps Cleared
0
558,720
Distance Traveled
563,811
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,888
789
36
4
0
199,818
1
W
Gilgamesh
9,510
951
44
4
0
202,184
0
L
Odin
7,229
723
13
1
0
213,512
0
W
Aphrodite
9,035
904
43
4
0
184,140
0
W
Da Ji
9,319
932
38
4
0
177,487
4
L
Sol
8,020
802
27
3
0
145,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role