Player Matchup

Kuzenbo
Kuzenbo
GreatValueDirk
Kuzenbo
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 139L
1,435 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LimitedUses
Cu Chulainn
Level 127
God Stats
80W - 59L
1,632 SR
Queue Stats
352W - 404L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
OnePunchLuffy-
Danzaburou
Level 156
God Stats
15W - 9L
1,519 SR
Queue Stats
426W - 477L
1,531 Elo+
Party 2
Ares
Ares
YWG-_-Jmoney
Ares
Level 154
God Stats
1W - 2L
1,400 SR
Queue Stats
154W - 228L
1,452 Elo+
Party 2
Thanatos
Thanatos
jayyynsd
Thanatos
Level 126
God Stats
19W - 25L
1,402 SR
Queue Stats
243W - 284L
1,455 Elo+
Party 2
Team Averages
Level 144
1,491 SR
1,463 Elo+

VS

Team Averages
Level 140
1,724 SR
1,558 Elo+
Fafnir
Fafnir
Blunt Bishop
Fafnir
Level 107
God Stats
1W - 0L
1,868 SR
Queue Stats
4W - 5L
1,375 Elo+
Party 1
Horus
Horus
FossilFueling
Horus
Level 146
God Stats
1W - 0L
1,710 SR
Queue Stats
13W - 10L
1,573 Elo+
Party 1
Ix Chel
Ix Chel
FriedelCrafts
Ix Chel
Level 149
God Stats
1W - 0L
1,834 SR
Queue Stats
5W - 1L
1,682 Elo+
Party 1
Rama
Rama
Kuzengod
Rama
Level 156
God Stats
2W - 0L
1,643 SR
Queue Stats
12W - 7L
1,625 Elo+
Party 1
Thor
Thor
SkelingtonSr
Thor
Level 141
God Stats
16W - 14L
1,565 SR
Queue Stats
351W - 330L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
7,920
528
9,333
12,214
7,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
LimitedUses
Cu Chulainn
14
3 / 2 / 1
8,655
577
8,597
13,843
10,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
OnePunchLuffy-
Danzaburou
14
2 / 7 / 3
7,948
530
9,640
13,834
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 4
7,154
477
4,023
16,413
13,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
jayyynsd
Thanatos
14
3 / 3 / 1
8,203
547
4,333
11,308
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
1 / 3 / 4
8,003
534
5,191
13,969
11,616
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
2 / 0 / 11
8,419
561
9,064
12,833
10,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ix Chel
16
9 / 3 / 6
9,656
644
15,974
11,755
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rama
15
5 / 1 / 3
8,877
592
8,219
8,306
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 7
7,810
521
9,166
13,843
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
10
Kills
19
19
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
3
4
1
W
2
0
11
7.5
W
Ix Chel
9
3
6
4
L
2
4
2
0.75
W
Rama
5
1
3
6.5
L
Cu Chulainn
LimitedUses
Cu Chulainn
3
2
1
1.75
L
Danzaburou
OnePunchLuffy-
Danzaburou
2
7
3
0.5
W
2
3
7
1.83
L
0
3
4
0.67
L
Thanatos
jayyynsd
Thanatos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,926
Damage
47,614
67,612
Taken
60,706
42,234
Mitigated
33,771
21,121
Healing
26,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,191
1,624
0
5,481
13,969
11,616
1
482
13,485
40,137
2,571
W
9,064
3,236
1,048
6,143
12,833
10,082
15
3,143
9,179
0
20,632
W
Ix Chel
15,974
2,785
1,823
4,079
11,755
4,511
272
6,266
4,973
68,865
742
L
9,333
1,365
0
1,740
12,214
7,566
0
6,781
5,433
49,568
1,261
W
Rama
8,219
6,191
0
2,899
8,306
2,601
198
1,256
6,760
0
70,349
L
Cu Chulainn
LimitedUses
Cu Chulainn
8,597
1,310
0
2,557
13,843
10,034
0
5,636
8,207
0
60,131
L
Danzaburou
OnePunchLuffy-
Danzaburou
9,640
3,279
0
3,951
13,834
7,083
497
1,648
12,186
0
62,260
W
9,166
1,546
0
5,365
13,843
4,961
0
1,375
12,206
0
65,780
L
4,023
521
0
3,265
16,413
13,833
0
4,098
12,315
19,900
0
L
Thanatos
jayyynsd
Thanatos
4,333
585
0
9,608
11,308
3,718
0
2,664
8,644
0
48,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,880
Gold Earned
42,765
401
Minions Killed
448
0
Camps Cleared
0
1,488,498
Distance Traveled
1,484,577
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,003
534
78
5
0
223,942
2
W
Horus
8,419
561
11
1
0
346,925
0
W
Ix Chel
9,656
644
131
9
0
294,522
2
L
Kuzenbo
7,920
528
92
6
0
290,418
0
W
Rama
8,877
592
127
8
0
292,347
0
L
Cu Chulainn
8,655
577
113
8
0
267,904
3
L
Danzaburou
7,948
530
92
6
0
268,109
0
W
Thor
7,810
521
101
7
0
326,841
0
L
Ares
7,154
477
25
2
0
306,566
2
L
Thanatos
8,203
547
79
5
0
355,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role