Player Matchup

Medusa
Medusa
BRUTBOOYAA
Medusa
Level 147
God Stats
2W - 2L
1,605 SR
Queue Stats
287W - 293L
1,460 Elo+
Solo
Skadi
Skadi
MistakenPlanet04
Skadi
Level 110
God Stats
4W - 5L
1,676 SR
Queue Stats
126W - 136L
1,530 Elo+
Party 2
Charon
Charon
Mxlanie
Charon
Level 153
God Stats
1W - 2L
1,470 SR
Queue Stats
337W - 315L
1,574 Elo+
Solo
Cthulhu
Cthulhu
PREDITOR-24
Cthulhu
Level 127
God Stats
11W - 10L
1,563 SR
Queue Stats
98W - 104L
1,505 Elo+
Party 2
Bastet
Bastet
gigiHellokitty
Bastet
Level 114
God Stats
1W - 3L
1,301 SR
Queue Stats
52W - 50L
1,444 Elo+
Solo
Team Averages
Level 130
1,523 SR
1,503 Elo+

VS

Team Averages
Level 165
1,610 SR
1,494 Elo+
Neith
Neith
BichyBoo
Neith
Level 180
God Stats
3W - 1L
1,453 SR
Queue Stats
129W - 139L
1,453 Elo+
Party 1
Awilix
Awilix
Gyeoulbyul
Awilix
Level 161
God Stats
2W - 2L
1,674 SR
Queue Stats
97W - 95L
1,492 Elo+
Party 1
Shiva
Shiva
Imasmoke
Shiva
Level 163
God Stats
27W - 21L
1,575 SR
Queue Stats
299W - 286L
1,491 Elo+
Solo
Poseidon
Poseidon
OneEy3dLotus
Poseidon
Level 161
God Stats
3W - 0L
1,818 SR
Queue Stats
350W - 339L
1,525 Elo+
Solo
Aphrodite
Aphrodite
ethereal lilith
Aphrodite
Level 159
God Stats
10W - 6L
1,530 SR
Queue Stats
107W - 112L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BRUTBOOYAA
Medusa
15
1 / 1 / 1
8,302
553
5,641
6,556
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
0 / 3 / 1
7,464
498
5,814
9,883
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
Mxlanie
Charon
10
2 / 4 / 0
6,776
452
7,694
13,853
9,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
PREDITOR-24
Cthulhu
14
2 / 4 / 0
8,634
576
11,605
13,151
10,413
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 5 / 1
7,115
474
6,385
14,430
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BichyBoo
Neith
16
3 / 1 / 4
9,215
614
7,983
10,227
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
Gyeoulbyul
Awilix
16
10 / 2 / 3
9,018
601
10,665
11,227
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shiva
Imasmoke
Shiva
12
0 / 0 / 8
7,359
491
9,729
14,437
12,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
OneEy3dLotus
Poseidon
14
2 / 1 / 4
8,417
561
5,480
5,141
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
ethereal lilith
Aphrodite
15
2 / 2 / 5
8,863
591
5,517
13,945
9,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
17
17
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
BRUTBOOYAA
Medusa
1
1
1
1.5
W
Neith
BichyBoo
Neith
3
1
4
5
W
Awilix
Gyeoulbyul
Awilix
10
2
3
5.75
W
Shiva
Imasmoke
Shiva
0
0
8
4
L
0
3
1
0.17
L
Charon
Mxlanie
Charon
2
4
0
0.5
W
Poseidon
OneEy3dLotus
Poseidon
2
1
4
4
L
Cthulhu
PREDITOR-24
Cthulhu
2
4
0
0.5
W
Aphrodite
ethereal lilith
Aphrodite
2
2
5
2.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,139
Damage
39,374
57,873
Taken
54,977
30,772
Mitigated
30,930
14,247
Healing
24,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BRUTBOOYAA
Medusa
5,641
1,641
0
606
6,556
2,541
116
604
5,824
0
70,542
W
Neith
BichyBoo
Neith
7,983
2,516
0
6,323
10,227
3,329
171
1,654
8,573
0
82,517
W
Awilix
Gyeoulbyul
Awilix
10,665
4,258
0
833
11,227
4,247
0
3,523
7,704
0
57,037
W
Shiva
Imasmoke
Shiva
9,729
1,914
266
3,978
14,437
12,627
13
3,900
10,537
1,955
31,023
L
5,814
1,670
0
908
9,883
3,306
0
0
9,883
0
64,349
L
Charon
Mxlanie
Charon
7,694
2,459
96
4,614
13,853
9,645
0
3,379
10,206
23,856
1,056
W
Poseidon
OneEy3dLotus
Poseidon
5,480
774
0
1,115
5,141
1,493
0
1,478
3,663
55,707
0
L
Cthulhu
PREDITOR-24
Cthulhu
11,605
806
0
2,334
13,151
10,413
0
4,423
8,688
63,094
5,248
W
Aphrodite
ethereal lilith
Aphrodite
5,517
430
1,479
10,923
13,945
9,234
0
8,483
5,462
57,782
976
L
6,385
1,767
0
5,689
14,430
4,867
0
1,660
12,582
0
63,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,291
Gold Earned
42,872
476
Minions Killed
536
0
Camps Cleared
0
1,529,596
Distance Traveled
1,565,399
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,302
553
132
9
0
352,836
0
W
Neith
9,215
614
147
10
0
298,948
0
W
Awilix
9,018
601
72
5
0
370,208
0
W
Shiva
7,359
491
53
4
0
350,621
0
L
Skadi
7,464
498
106
7
0
277,619
4
L
Charon
6,776
452
20
1
0
309,120
2
W
Poseidon
8,417
561
140
9
0
296,729
3
L
Cthulhu
8,634
576
110
7
0
267,773
0
W
Aphrodite
8,863
591
124
8
0
248,893
2
L
Bastet
7,115
474
108
7
0
322,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role