Player Matchup

Chronos
Chronos
Bos3100
Chronos
Level 107
God Stats
8W - 1L
1,500 SR
Queue Stats
139W - 133L
1,503 Elo+
Party 1
Ymir
Ymir
Gjeta
Ymir
Level 122
God Stats
6W - 1L
1,899 SR
Queue Stats
109W - 101L
1,462 Elo+
Party 1
Shiva
Shiva
JaceTheFace3
Shiva
Level 147
God Stats
2W - 1L
1,471 SR
Queue Stats
30W - 24L
1,472 Elo+
Solo
Ares
Ares
mummahubba22a
Ares
Level 79
God Stats
5W - 4L
1,500 SR
Queue Stats
370W - 391L
1,421 Elo+
Solo
Martichoras
Martichoras
smokesignals6
Martichoras
Level 196
God Stats
2W - 1L
1,496 SR
Queue Stats
380W - 366L
1,475 Elo+
Solo
Team Averages
Level 130
1,573 SR
1,467 Elo+

VS

Team Averages
Level 102
1,451 SR
1,474 Elo+
Thanatos
Thanatos
Birsan27
Thanatos
Level 125
God Stats
38W - 30L
1,549 SR
Queue Stats
224W - 217L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
LordLugs
Cu Chulainn
Level 109
God Stats
9W - 9L
1,684 SR
Queue Stats
566W - 552L
1,429 Elo+
Solo
Neith
Neith
Sickest__Kills
Neith
Level 82
God Stats
0W - 4L
1,132 SR
Queue Stats
282W - 273L
1,364 Elo+
Solo
Ares
Ares
TheRealZimm
Ares
Level 88
God Stats
0W - 2L
1,421 SR
Queue Stats
100W - 79L
1,527 Elo+
Solo
Ra
Ra
thehannah
Ra
Level 104
God Stats
33W - 25L
1,469 SR
Queue Stats
242W - 219L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bos3100
Chronos
13
3 / 1 / 2
7,379
615
4,525
5,421
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Gjeta
Ymir
11
5 / 1 / 2
7,056
588
6,918
7,455
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 0
7,490
624
6,764
8,827
5,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 1
6,533
544
2,205
6,474
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
smokesignals6
Martichoras
11
0 / 0 / 2
6,723
560
4,363
6,271
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Birsan27
Thanatos
11
2 / 1 / 1
5,830
486
2,596
7,701
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
LordLugs
Cu Chulainn
12
2 / 2 / 0
7,213
601
3,577
11,381
7,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 1
6,043
504
6,261
7,220
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
5,467
456
3,202
11,516
6,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 3 / 1
6,229
519
4,628
6,254
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
5
5
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Birsan27
Thanatos
2
1
1
2.5
W
Chronos
Bos3100
Chronos
3
1
2
4
W
Ymir
Gjeta
Ymir
5
1
2
6
W
2
2
0
1
L
Cu Chulainn
LordLugs
Cu Chulainn
2
2
0
1
L
0
2
1
0.25
L
0
4
0
0
W
2
1
1
2.5
W
Martichoras
smokesignals6
Martichoras
0
0
2
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,775
Damage
20,264
34,448
Taken
44,072
16,054
Mitigated
20,345
9,487
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Birsan27
Thanatos
2,596
439
0
5,347
7,701
2,861
0
1,222
6,479
0
39,144
W
Chronos
Bos3100
Chronos
4,525
1,408
0
1,665
5,421
1,348
1,569
2,240
2,741
50,013
711
W
Ymir
Gjeta
Ymir
6,918
1,235
0
1,139
7,455
3,288
0
1,845
5,341
42,602
0
W
6,764
848
0
2,137
8,827
5,224
89
0
8,827
0
48,806
L
Cu Chulainn
LordLugs
Cu Chulainn
3,577
893
0
1,450
11,381
7,515
0
517
10,115
0
45,934
L
6,261
820
0
2,480
7,220
2,065
0
1,528
5,692
0
45,253
L
3,202
46
0
1,795
11,516
6,222
0
5,823
5,693
9,770
0
W
2,205
246
0
2,379
6,474
3,705
207
2,101
4,285
20,256
0
W
Martichoras
smokesignals6
Martichoras
4,363
1,304
0
2,167
6,271
2,489
280
844
5,427
0
48,298
L
4,628
177
583
1,695
6,254
1,682
0
4,529
1,725
38,802
934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,181
Gold Earned
30,782
361
Minions Killed
329
0
Camps Cleared
0
1,206,211
Distance Traveled
1,225,739
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,830
486
65
5
0
257,979
6
W
Chronos
7,379
615
88
7
0
236,658
6
W
Ymir
7,056
588
67
6
0
275,339
0
W
Shiva
7,490
624
86
7
0
246,833
1
L
Cu Chulainn
7,213
601
89
7
0
239,408
1
L
Neith
6,043
504
82
7
0
227,125
0
L
Ares
5,467
456
4
0
0
241,938
0
W
Ares
6,533
544
37
3
0
246,426
0
W
Martichoras
6,723
560
83
7
0
200,955
0
L
Ra
6,229
519
89
7
0
259,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role