Player Matchup

Bellona
Bellona
AlexAlvarado_23
Bellona
Level 29
God Stats
19W - 33L
1,315 SR
Queue Stats
79W - 110L
1,264 Elo+
Party 1
Zeus
Zeus
IMPACTO1932
Zeus
Level 44
God Stats
15W - 6L
1,665 SR
Queue Stats
229W - 263L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Juguito_07
Danzaburou
Level 114
God Stats
95W - 88L
1,486 SR
Queue Stats
459W - 445L
1,382 Elo+
Party 1
Khepri
Khepri
leo8rafa
Khepri
Level 149
God Stats
2W - 3L
1,337 SR
Queue Stats
222W - 235L
1,364 Elo+
Party 1
Ne Zha
Ne Zha
mariovargas1895
Ne Zha
Level 78
God Stats
18W - 9L
1,669 SR
Queue Stats
102W - 97L
1,406 Elo+
Party 1
Team Averages
Level 83
1,495 SR
1,360 Elo+

VS

Team Averages
Level 59
1,397 SR
1,351 Elo+
Ix Chel
Ix Chel
B008McGoob
Ix Chel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,258 Elo+
Party 3
Cliodhna
Cliodhna
Slxmes
Cliodhna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sol
Sol
Xtudo3022
Sol
Level 47
God Stats
2W - 3L
1,191 SR
Queue Stats
101W - 114L
1,396 Elo+
Solo
Guan Yu
Guan Yu
kaiiiskii
Guan Yu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hachiman
Hachiman
lllFaygolll
Hachiman
Level 14
God Stats
7W - 7L
1,294 SR
Queue Stats
10W - 19L
1,100 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 2
8,189
585
8,227
12,445
10,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 0
7,182
513
4,070
5,373
1,569
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Juguito_07
Danzaburou
14
4 / 0 / 2
8,134
581
8,507
5,784
2,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
leo8rafa
Khepri
12
2 / 0 / 7
7,370
526
4,151
5,615
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 3
7,682
549
4,076
8,567
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
B008McGoob
Ix Chel
9
1 / 2 / 0
6,261
447
5,585
8,992
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
Slxmes
Cliodhna
9
1 / 4 / 1
6,003
429
1,863
7,844
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

11
0 / 6 / 1
6,701
479
4,832
12,577
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Guan Yu
kaiiiskii
Guan Yu
9
1 / 7 / 1
5,879
420
4,519
10,264
6,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hachiman
lllFaygolll
Hachiman
10
0 / 2 / 0
5,885
420
2,768
6,258
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
20
Kills
3
4
Deaths
21
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
Ix Chel
B008McGoob
Ix Chel
1
2
0
0.5
W
2
1
0
2
W
Danzaburou
Juguito_07
Danzaburou
4
0
2
5
L
Cliodhna
Slxmes
Cliodhna
1
4
1
0.38
L
0
6
1
0.08
L
Guan Yu
kaiiiskii
Guan Yu
1
7
1
0.21
W
Khepri
leo8rafa
Khepri
2
0
7
5.5
L
Hachiman
lllFaygolll
Hachiman
0
2
0
0
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,031
Damage
19,567
37,784
Taken
45,935
23,467
Mitigated
19,112
15,758
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,227
4,164
0
4,222
12,445
10,798
770
0
12,445
0
46,914
L
Ix Chel
B008McGoob
Ix Chel
5,585
803
295
2,122
8,992
6,142
140
1,944
7,048
23,829
0
W
4,070
717
0
2,007
5,373
1,569
304
3,211
2,162
44,273
558
W
Danzaburou
Juguito_07
Danzaburou
8,507
2,709
0
3,375
5,784
2,476
1,273
2,342
3,442
0
58,541
L
Cliodhna
Slxmes
Cliodhna
1,863
519
0
538
7,844
1,959
0
974
6,870
0
21,828
L
4,832
978
0
4,140
12,577
3,419
852
4,323
8,254
55,905
295
L
Guan Yu
kaiiiskii
Guan Yu
4,519
852
0
1,053
10,264
6,037
0
122
10,142
0
22,011
W
Khepri
leo8rafa
Khepri
4,151
246
0
1,227
5,615
5,295
0
2,929
2,686
24,133
0
L
Hachiman
lllFaygolll
Hachiman
2,768
2,346
0
2,073
6,258
1,555
0
829
5,429
0
26,734
W
4,076
810
0
4,927
8,567
3,329
859
1,774
6,793
0
48,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,557
Gold Earned
30,729
356
Minions Killed
241
0
Camps Cleared
0
1,325,642
Distance Traveled
1,209,527
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,189
585
71
5
0
248,748
0
L
Ix Chel
6,261
447
33
2
0
256,872
2
W
Zeus
7,182
513
72
5
0
217,395
4
W
Danzaburou
8,134
581
96
7
0
265,321
0
L
Cliodhna
6,003
429
39
3
0
257,249
0
L
Sol
6,701
479
83
6
0
229,865
0
L
Guan Yu
5,879
420
24
2
0
231,823
0
W
Khepri
7,370
526
29
2
0
289,725
0
L
Hachiman
5,885
420
62
4
0
233,718
0
W
Ne Zha
7,682
549
88
6
0
304,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role