Player Matchup

Atlas
Atlas
Diamond II
 
Atlas
Diamond II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Diamond II
FriedDirty
Sun Wukong
Diamond II
Level 159
God Stats
67W - 44L
1,671 SR
Queue Stats
239W - 203L
2,253 MMR
Party 2
Anhur
Anhur
Diamond IV
InvaZioN
Anhur
Diamond IV
Level 177
God Stats
39W - 26L
1,703 SR
Queue Stats
222W - 205L
2,098 MMR
Party 3
Susano
Susano
Diamond IV
oscar1364
Susano
Diamond IV
Level 157
God Stats
8W - 6L
1,637 SR
Queue Stats
204W - 187L
2,148 MMR
Solo
Ix Chel
Ix Chel
Diamond I
sunofaboom
Ix Chel
Diamond I
Level 161
God Stats
5W - 1L
1,900 SR
Queue Stats
238W - 216L
2,271 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,682 SR
2,054 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 182
1,436 SR
2,209 MMR
Tsukuyomi
Tsukuyomi
Diamond V
Avensz
Tsukuyomi
Diamond V
Level 223
God Stats
2W - 3L
1,251 SR
Queue Stats
171W - 167L
2,137 MMR
Party 1
Ne Zha
Ne Zha
Diamond III
BugléWizard
Ne Zha
Diamond III
Level 250
God Stats
6W - 10L
1,393 SR
Queue Stats
387W - 363L
2,118 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
CptBilliau
Kumbhakarna
Diamond II
Level 163
God Stats
1W - 2L
1,319 SR
Queue Stats
140W - 105L
2,231 MMR
Party 4
Danzaburou
Danzaburou
Diamond IV
Iifewater
Danzaburou
Diamond IV
Level 108
God Stats
5W - 5L
1,644 SR
Queue Stats
222W - 210L
2,203 MMR
Party 1
Janus
Janus
Masters
Tourmby
Janus
Masters
Level 167
God Stats
5W - 6L
1,573 SR
Queue Stats
136W - 98L
2,358 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 1 / 9
7,549
581
7,556
11,586
9,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
FriedDirty
Sun Wukong
16
3 / 0 / 1
9,131
702
5,167
9,218
5,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anhur
InvaZioN
Anhur
15
4 / 2 / 3
8,892
684
6,116
8,370
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
oscar1364
Susano
14
6 / 1 / 1
7,623
586
8,296
9,091
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
sunofaboom
Ix Chel
16
5 / 1 / 2
9,024
694
5,695
5,441
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Zhong KuiThothChang'eCu Chulainn

VS

Bans
King ArthurBacchusDa JiKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Avensz
Tsukuyomi
13
1 / 4 / 2
7,474
575
5,586
9,284
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
12
1 / 5 / 2
6,620
509
4,439
12,011
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
CptBilliau
Kumbhakarna
10
0 / 3 / 5
6,434
495
4,081
10,816
7,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
Iifewater
Danzaburou
10
0 / 3 / 2
5,912
455
3,428
4,487
1,077
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Tourmby
Janus
13
3 / 4 / 2
7,678
591
3,997
7,601
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
19
Kills
5
5
Deaths
19
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
9
5.5
L
Tsukuyomi
Avensz
Tsukuyomi
1
4
2
0.5
L
Ne Zha
1
5
2
0.4
L
Kumbhakarna
CptBilliau
Kumbhakarna
0
3
5
0.83
W
Sun Wukong
FriedDirty
Sun Wukong
3
0
1
3.5
L
Danzaburou
Iifewater
Danzaburou
0
3
2
0.33
W
Anhur
InvaZioN
Anhur
4
2
3
2.75
L
Janus
Tourmby
Janus
3
4
2
1
W
Susano
oscar1364
Susano
6
1
1
6.5
W
Ix Chel
sunofaboom
Ix Chel
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,830
Damage
21,531
43,706
Taken
44,199
22,080
Mitigated
16,627
15,861
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,556
2,574
0
2,214
11,586
9,355
0
2,625
8,769
23,215
0
L
Tsukuyomi
Avensz
Tsukuyomi
5,586
1,293
0
2,132
9,284
2,484
0
1,596
7,652
0
58,184
L
Ne Zha
4,439
678
0
1,372
12,011
4,022
0
3,051
8,810
0
51,981
L
Kumbhakarna
CptBilliau
Kumbhakarna
4,081
249
0
1,903
10,816
7,241
0
3,616
7,156
18,250
0
W
Sun Wukong
FriedDirty
Sun Wukong
5,167
1,405
0
2,952
9,218
5,282
841
0
9,218
918
73,228
L
Danzaburou
Iifewater
Danzaburou
3,428
1,196
0
1,236
4,487
1,077
0
1,577
2,910
0
31,412
W
Anhur
InvaZioN
Anhur
6,116
3,305
0
4,347
8,370
2,607
1,742
2,000
6,330
0
74,928
L
Janus
Tourmby
Janus
3,997
143
0
657
7,601
1,803
0
3,204
4,253
46,298
288
W
Susano
oscar1364
Susano
8,296
1,553
0
3,193
9,091
2,951
0
1,748
7,305
0
46,695
W
Ix Chel
sunofaboom
Ix Chel
5,695
388
1,397
1,758
5,441
1,885
390
1,285
4,090
71,233
1,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,219
Gold Earned
34,118
540
Minions Killed
385
0
Camps Cleared
0
1,435,693
Distance Traveled
1,377,590
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,549
581
17
1
0
293,617
1
L
Tsukuyomi
7,474
575
104
8
0
293,766
2
L
Ne Zha
6,620
509
89
7
0
312,957
2
L
Kumbhakarna
6,434
495
19
1
0
287,808
3
W
Sun Wukong
9,131
702
141
11
0
301,141
0
L
Danzaburou
5,912
455
64
5
0
208,282
1
W
Anhur
8,892
684
152
12
0
233,573
4
L
Janus
7,678
591
109
8
0
274,777
0
W
Susano
7,623
586
77
6
0
318,738
0
W
Ix Chel
9,024
694
153
12
0
288,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role