Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Mojosan
Fenrir
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 31L
1,346 Elo+
Party 1
Nox
Nox
Myrawr
Nox
Level 160
God Stats
2W - 2L
1,388 SR
Queue Stats
13W - 23L
1,421 Elo+
Party 1
Chang'e
Chang'e
Smooken
Chang'e
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 76L
1,364 Elo+
Party 1
Janus
Janus
Valiente83
Janus
Level 170
God Stats
3W - 1L
1,486 SR
Queue Stats
431W - 470L
1,545 Elo+
Solo
Team Averages
Level 156
1,475 SR
1,435 Elo+

VS

Team Averages
Level 128
1,379 SR
1,500 Elo+
Merlin
Merlin
Arran_D_C
Merlin
Level 109
God Stats
3W - 1L
1,819 SR
Queue Stats
81W - 71L
1,544 Elo+
Solo
Fafnir
Fafnir
DayWalking
Fafnir
Level 78
God Stats
0W - 2L
1,269 SR
Queue Stats
266W - 281L
1,452 Elo+
Solo
Susano
Susano
Gnobreaker
Susano
Level 128
God Stats
0W - 3L
1,204 SR
Queue Stats
135W - 146L
1,500 Elo+
Solo
Horus
Horus
InsaneParasite
Horus
Level 179
God Stats
7W - 10L
1,375 SR
Queue Stats
761W - 797L
1,461 Elo+
Solo
Odin
Odin
ReederOp
Odin
Level 144
God Stats
2W - 9L
1,228 SR
Queue Stats
266W - 285L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
7 / 2 / 11
10,771
898
21,825
11,234
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Mojosan
Fenrir
15
2 / 4 / 16
8,980
748
5,567
11,695
10,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
Myrawr
Nox
17
4 / 2 / 14
10,143
845
7,934
9,013
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Smooken
Chang'e
17
9 / 1 / 10
10,420
868
11,781
9,537
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Janus
16
2 / 2 / 18
9,204
767
14,791
6,911
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arran_D_C
Merlin
18
2 / 1 / 5
9,067
756
15,017
11,352
5,688
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
DayWalking
Fafnir
14
4 / 4 / 4
8,406
701
7,678
11,944
11,025
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
Gnobreaker
Susano
14
2 / 9 / 7
8,255
688
8,023
13,783
5,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
1 / 3 / 8
8,789
732
7,999
17,601
14,505
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Odin
12
2 / 7 / 7
7,553
629
4,296
14,116
14,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
24
Kills
11
11
Deaths
24
69
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
2
11
6.25
L
Merlin
Arran_D_C
Merlin
2
1
5
4.5
L
Fafnir
DayWalking
Fafnir
4
4
4
1.5
L
Susano
Gnobreaker
Susano
2
9
7
0.61
L
1
3
8
1.67
W
Fenrir
Mojosan
Fenrir
2
4
16
2.5
W
Nox
Myrawr
Nox
4
2
14
5.5
L
Odin
2
7
7
0.79
W
Chang'e
Smooken
Chang'e
9
1
10
14
W
Janus
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,898
Damage
43,013
48,390
Taken
68,796
22,589
Mitigated
51,737
28,061
Healing
24,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
21,825
9,140
293
3,011
11,234
3,850
1,713
4,615
6,379
0
42,013
L
Merlin
Arran_D_C
Merlin
15,017
843
406
1,656
11,352
5,688
0
6,052
5,056
42,851
0
L
Fafnir
DayWalking
Fafnir
7,678
1,876
1,124
1,698
11,944
11,025
0
5,053
6,673
11,392
0
L
Susano
Gnobreaker
Susano
8,023
367
1,376
1,088
13,783
5,842
0
6,465
7,156
0
18,340
L
7,999
2,892
5,775
8,511
17,601
14,505
0
7,320
9,801
0
14,759
W
Fenrir
Mojosan
Fenrir
5,567
1,636
1,087
2,170
11,695
10,170
0
5,995
5,410
0
8,398
W
Nox
Myrawr
Nox
7,934
434
636
1,178
9,013
3,203
0
4,162
4,680
19,486
0
L
Odin
4,296
1,015
368
2,809
14,116
14,677
0
7,996
5,604
0
6,436
W
Chang'e
Smooken
Chang'e
11,781
678
10,755
6,705
9,537
3,122
196
4,226
5,271
19,179
0
W
Janus
14,791
984
709
1,517
6,911
2,244
0
3,502
3,330
27,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,518
Gold Earned
42,070
137
Minions Killed
91
0
Camps Cleared
0
1,144,641
Distance Traveled
980,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,771
898
50
4
0
203,675
0
L
Merlin
9,067
756
46
4
0
207,433
0
L
Fafnir
8,406
701
4
0
0
183,522
0
L
Susano
8,255
688
19
2
0
193,281
0
L
Horus
8,789
732
19
2
0
218,914
0
W
Fenrir
8,980
748
6
1
0
225,119
0
W
Nox
10,143
845
33
3
0
241,692
0
L
Odin
7,553
629
3
0
0
177,833
0
W
Chang'e
10,420
868
16
1
0
256,730
0
W
Janus
9,204
767
32
3
0
217,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role