Player Matchup

Khepri
Khepri
BLOODcoyote
Khepri
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,182 Elo+
Party 2
Izanami
Izanami
Bloodbear075
Izanami
Level 18
God Stats
1W - 6L
1,567 SR
Queue Stats
4W - 24L
1,122 Elo+
Party 2
Ymir
Ymir
Pdog036
Ymir
Level 8
God Stats
2W - 4L
1,818 SR
Queue Stats
2W - 11L
1,218 Elo+
Party 2
Olorun
Olorun
RhinoKK
Olorun
Level 51
God Stats
2W - 9L
1,377 SR
Queue Stats
9W - 27L
1,092 Elo+
Party 2
Fenrir
Fenrir
Saltlick
Fenrir
Level 65
God Stats
0W - 1L
1,291 SR
Queue Stats
11W - 30L
1,182 Elo+
Party 2
Team Averages
Level 41
1,510 SR
1,159 Elo+

VS

Team Averages
Level 34
1,593 SR
1,455 Elo+
Erlang Shen
Erlang Shen
Starsareuntamed
Erlang Shen
Level 29
God Stats
9W - 10L
1,877 SR
Queue Stats
104W - 109L
1,465 Elo+
Party 1
Anubis
Anubis
Waffys
Anubis
Level 28
God Stats
8W - 5L
1,499 SR
Queue Stats
138W - 127L
1,486 Elo+
Solo
Osiris
Osiris
drag00nL
Osiris
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
91W - 82L
1,501 Elo+
Party 1
Jormungandr
Jormungandr
smokin420purpz91
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,391 Elo+
Party 3
Izanami
Izanami
solidyeti296298
Izanami
Level 66
God Stats
46W - 33L
1,591 SR
Queue Stats
373W - 467L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 5 / 7
8,620
862
6,574
14,015
9,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Bloodbear075
Izanami
15
3 / 4 / 4
9,244
924
2,661
8,260
2,660
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
Pdog036
Ymir
14
2 / 4 / 8
8,738
874
7,193
14,196
14,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
RhinoKK
Olorun
15
3 / 4 / 5
9,256
926
7,423
9,861
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
Saltlick
Fenrir
14
4 / 8 / 8
8,993
899
12,242
15,202
6,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Starsareuntamed
Erlang Shen
14
4 / 6 / 8
9,005
901
9,689
15,507
9,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
Waffys
Anubis
17
9 / 0 / 6
10,412
1,041
13,564
5,254
2,661
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
drag00nL
Osiris
17
8 / 6 / 8
10,293
1,029
16,895
16,266
13,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
smokin420purpz91
Jormungandr
13
1 / 2 / 9
8,386
839
2,871
7,321
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 0 / 11
9,388
939
11,770
3,918
1,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
67
14
Kills
25
25
Deaths
14
32
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
5
7
1.1
L
Izanami
Bloodbear075
Izanami
3
4
4
1.25
L
Ymir
Pdog036
Ymir
2
4
8
1.5
L
Olorun
RhinoKK
Olorun
3
4
5
1.38
L
Fenrir
Saltlick
Fenrir
4
8
8
1
W
Erlang Shen
Starsareuntamed
Erlang Shen
4
6
8
1.33
W
Anubis
Waffys
Anubis
9
0
6
12
W
Osiris
drag00nL
Osiris
8
6
8
2
W
Jormungandr
smokin420purpz91
Jormungandr
1
2
9
2.75
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,093
Damage
54,789
61,534
Taken
48,266
36,245
Mitigated
31,808
5,627
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
6,574
1,212
1,342
1,313
14,015
9,422
0
2,725
11,290
12,056
0
L
Izanami
Bloodbear075
Izanami
2,661
1,522
0
34
8,260
2,660
0
3,158
5,102
0
11,423
L
Ymir
Pdog036
Ymir
7,193
1,801
0
635
14,196
14,757
0
4,187
10,009
15,377
0
L
Olorun
RhinoKK
Olorun
7,423
3,510
320
1,119
9,861
3,264
354
4,302
5,559
26,551
0
L
Fenrir
Saltlick
Fenrir
12,242
3,513
0
864
15,202
6,142
0
1,734
13,468
0
20,068
W
Erlang Shen
Starsareuntamed
Erlang Shen
9,689
6,346
0
1,831
15,507
9,721
220
7,078
8,429
0
14,139
W
Anubis
Waffys
Anubis
13,564
329
0
3,079
5,254
2,661
43
1,647
3,607
34,905
0
W
Osiris
drag00nL
Osiris
16,895
9,339
0
4,383
16,266
13,516
700
5,672
10,594
0
37,365
W
Jormungandr
smokin420purpz91
Jormungandr
2,871
838
0
301
7,321
4,402
0
4,821
2,500
6,352
835
W
11,770
8,520
0
141
3,918
1,508
879
1,972
1,946
0
32,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,851
Gold Earned
47,484
115
Minions Killed
181
0
Camps Cleared
0
912,639
Distance Traveled
950,120
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,620
862
9
1
0
184,919
0
L
Izanami
9,244
924
25
3
0
171,405
1
L
Ymir
8,738
874
14
1
0
172,875
0
L
Olorun
9,256
926
51
5
0
181,861
0
L
Fenrir
8,993
899
16
2
0
201,579
0
W
Erlang Shen
9,005
901
14
1
0
190,944
0
W
Anubis
10,412
1,041
51
5
0
174,674
0
W
Osiris
10,293
1,029
50
5
0
182,701
0
W
Jormungandr
8,386
839
12
1
0
212,466
0
W
Izanami
9,388
939
54
5
0
189,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role