Player Matchup

Ratatoskr
Ratatoskr
OpkxCamp
Ratatoskr
Level 67
God Stats
6W - 4L
1,735 SR
Queue Stats
185W - 168L
1,491 Elo+
Party 2
Amaterasu
Amaterasu
SPEXZZ_-yt
Amaterasu
Level 88
God Stats
0W - 1L
1,305 SR
Queue Stats
153W - 131L
1,597 Elo+
Solo
Nu Wa
Nu Wa
Twas 9612
Nu Wa
Level 67
God Stats
1W - 1L
1,468 SR
Queue Stats
37W - 49L
1,436 Elo+
Solo
Ganesha
Ganesha
eeclesiaste
Ganesha
Level 154
God Stats
4W - 5L
1,454 SR
Queue Stats
54W - 56L
1,485 Elo+
Solo
Danzaburou
Danzaburou
papaturkey10
Danzaburou
Level 75
God Stats
15W - 9L
1,651 SR
Queue Stats
55W - 44L
1,495 Elo+
Party 2
Team Averages
Level 90
1,523 SR
1,501 Elo+

VS

Team Averages
Level 136
1,433 SR
1,468 Elo+
Nu Wa
Nu Wa
BeastyMcGrizzle
Nu Wa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,441 Elo+
Party 1
Horus
Horus
Ghost God x3
Horus
Level 121
God Stats
1W - 1L
1,288 SR
Queue Stats
86W - 91L
1,423 Elo+
Solo
Sylvanus
Sylvanus
I_M1ss_Th3_Rag3
Sylvanus
Level 128
God Stats
12W - 13L
1,328 SR
Queue Stats
1,335W - 1,216L
1,532 Elo+
Solo
Charybdis
Charybdis
Ral175
Charybdis
Level 154
God Stats
1W - 4L
1,280 SR
Queue Stats
86W - 123L
1,438 Elo+
Party 1
Ao Kuang
Ao Kuang
xTater5x
Ao Kuang
Level 122
God Stats
2W - 0L
1,769 SR
Queue Stats
93W - 92L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
OpkxCamp
Ratatoskr
11
4 / 4 / 0
7,662
426
4,023
8,894
2,579
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
SPEXZZ_-yt
Amaterasu
15
2 / 6 / 1
8,655
481
5,849
22,227
10,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Twas 9612
Nu Wa
15
1 / 6 / 3
8,948
497
13,403
11,860
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
eeclesiaste
Ganesha
12
1 / 5 / 2
7,645
425
4,354
14,910
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
papaturkey10
Danzaburou
11
0 / 7 / 1
6,819
379
4,812
10,997
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 7
9,670
537
11,204
10,411
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
6 / 0 / 9
9,828
546
6,621
15,871
13,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sylvanus
16
3 / 3 / 5
10,737
597
13,307
15,584
12,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Ral175
Charybdis
16
7 / 2 / 5
10,916
606
11,386
11,616
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
xTater5x
Ao Kuang
18
6 / 0 / 2
10,795
600
8,790
18,813
6,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
8
Kills
28
28
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
W
6
0
9
10.5
W
Sylvanus
3
3
5
1.83
L
Ratatoskr
OpkxCamp
Ratatoskr
4
4
0
1
W
Charybdis
Ral175
Charybdis
7
2
5
4.75
L
Amaterasu
SPEXZZ_-yt
Amaterasu
2
6
1
0.42
L
Nu Wa
Twas 9612
Nu Wa
1
6
3
0.42
L
Ganesha
eeclesiaste
Ganesha
1
5
2
0.4
L
Danzaburou
papaturkey10
Danzaburou
0
7
1
0.07
W
Ao Kuang
xTater5x
Ao Kuang
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,441
Damage
51,308
68,888
Taken
72,295
26,902
Mitigated
38,640
13,021
Healing
35,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,204
2,628
0
1,013
10,411
2,527
1,159
7,263
3,148
54,094
1,575
W
6,621
3,410
2,312
7,139
15,871
13,254
243
4,596
11,275
0
38,531
W
Sylvanus
13,307
5,925
922
5,229
15,584
12,212
565
1,128
14,456
63,609
16,191
L
Ratatoskr
OpkxCamp
Ratatoskr
4,023
1,034
0
160
8,894
2,579
0
3,958
4,936
0
33,689
W
Charybdis
Ral175
Charybdis
11,386
5,769
0
5,647
11,616
3,886
1,367
4,185
7,431
0
91,632
L
Amaterasu
SPEXZZ_-yt
Amaterasu
5,849
2,282
0
5,375
22,227
10,625
0
15,636
6,591
0
47,658
L
Nu Wa
Twas 9612
Nu Wa
13,403
4,167
0
2,452
11,860
2,760
0
4,763
7,097
76,216
0
L
Ganesha
eeclesiaste
Ganesha
4,354
402
0
2,440
14,910
8,655
0
5,545
9,365
23,954
2,452
L
Danzaburou
papaturkey10
Danzaburou
4,812
1,414
0
2,594
10,997
2,283
0
2,842
8,155
0
32,727
W
Ao Kuang
xTater5x
Ao Kuang
8,790
3,189
0
12,769
18,813
6,761
1,643
4,755
14,058
99,778
4,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,729
Gold Earned
51,946
363
Minions Killed
551
0
Camps Cleared
0
1,392,519
Distance Traveled
1,667,430
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,670
537
60
3
0
322,071
0
W
Horus
9,828
546
53
3
0
350,348
0
W
Sylvanus
10,737
597
123
7
0
293,083
1
L
Ratatoskr
7,662
426
68
4
0
209,636
0
W
Charybdis
10,916
606
140
8
0
334,433
0
L
Amaterasu
8,655
481
88
5
0
332,269
0
L
Nu Wa
8,948
497
117
7
0
328,354
4
L
Ganesha
7,645
425
13
1
0
303,335
5
L
Danzaburou
6,819
379
77
4
0
218,925
0
W
Ao Kuang
10,795
600
175
10
0
367,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role