Player Matchup

Lancelot
Lancelot
FireIce1414
Lancelot
Level 89
God Stats
18W - 15L
1,578 SR
Queue Stats
148W - 148L
1,562 Elo+
Party 2
Surtr
Surtr
PRETH02
Surtr
Level 159
God Stats
16W - 8L
1,725 SR
Queue Stats
197W - 143L
1,646 Elo+
Party 2
Terra
Terra
cocobean33
Terra
Level 215
God Stats
5W - 6L
1,347 SR
Queue Stats
392W - 366L
1,556 Elo+
Solo
Medusa
Medusa
hackerman420
Medusa
Level 88
God Stats
10W - 1L
1,527 SR
Queue Stats
162W - 104L
1,635 Elo+
Solo
Ra
Ra
keyandpele
Ra
Level 165
God Stats
19W - 18L
1,510 SR
Queue Stats
476W - 405L
1,602 Elo+
Solo
Team Averages
Level 143
1,537 SR
1,600 Elo+

VS

Team Averages
Level 155
1,326 SR
1,567 Elo+
King Arthur
King Arthur
AlucardSoul
King Arthur
Level 173
God Stats
7W - 12L
1,549 SR
Queue Stats
161W - 136L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
Astrobunz
Kuzenbo
Level 132
God Stats
0W - 3L
1,207 SR
Queue Stats
167W - 183L
1,542 Elo+
Party 1
Da Ji
Da Ji
JaayV
Da Ji
Level 157
God Stats
0W - 5L
1,062 SR
Queue Stats
116W - 133L
1,550 Elo+
Party 1
Raijin
Raijin
TrueAtIas
Raijin
Level 138
God Stats
1W - 3L
1,549 SR
Queue Stats
197W - 188L
1,590 Elo+
Party 1
Ullr
Ullr
iCarnages
Ullr
Level 173
God Stats
0W - 3L
1,263 SR
Queue Stats
102W - 98L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FireIce1414
Lancelot
6
0 / 0 / 2
3,263
653
1,430
2,626
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Surtr
PRETH02
Surtr
7
1 / 0 / 0
3,974
795
1,287
2,996
940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Terra
6
0 / 2 / 1
3,612
722
1,350
4,514
1,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
6
2 / 2 / 0
3,552
710
2,297
3,448
876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 0
4,133
827
1,315
2,121
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlucardSoul
King Arthur
4
0 / 1 / 0
2,846
569
748
2,502
996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Astrobunz
Kuzenbo
5
2 / 0 / 2
3,587
717
1,631
3,231
1,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
JaayV
Da Ji
6
1 / 1 / 0
3,276
655
580
3,531
1,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
TrueAtIas
Raijin
6
0 / 0 / 0
3,256
651
1,364
1,996
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
6
1 / 2 / 3
3,489
698
2,264
3,971
873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
4
4
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlucardSoul
King Arthur
0
1
0
0
L
Kuzenbo
Astrobunz
Kuzenbo
2
0
2
3
W
Lancelot
FireIce1414
Lancelot
0
0
2
1
L
Da Ji
JaayV
Da Ji
1
1
0
1
W
Surtr
PRETH02
Surtr
1
0
0
1
L
Raijin
TrueAtIas
Raijin
0
0
0
0
W
Terra
0
2
1
0.25
W
Medusa
2
2
0
1
L
Ullr
1
2
3
1.25
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,679
Damage
6,587
15,705
Taken
15,231
4,977
Mitigated
5,125
5,492
Healing
4,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlucardSoul
King Arthur
748
16
0
875
2,502
996
0
97
2,405
0
8,755
L
Kuzenbo
Astrobunz
Kuzenbo
1,631
820
0
1,412
3,231
1,748
0
654
2,577
4,855
0
W
Lancelot
FireIce1414
Lancelot
1,430
335
0
1,450
2,626
750
168
282
2,344
0
13,489
L
Da Ji
JaayV
Da Ji
580
116
0
824
3,531
1,077
0
612
2,919
0
15,349
W
Surtr
PRETH02
Surtr
1,287
622
0
1,362
2,996
940
0
0
2,996
725
23,376
L
Raijin
TrueAtIas
Raijin
1,364
87
0
530
1,996
431
0
665
1,331
17,463
0
W
Terra
1,350
287
312
706
4,514
1,879
19
758
3,756
8,645
1,729
W
Medusa
2,297
811
0
520
3,448
876
478
814
2,634
0
18,651
L
Ullr
2,264
785
0
445
3,971
873
0
613
3,358
0
14,522
W
1,315
292
143
999
2,121
532
0
1,141
980
24,972
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,534
Gold Earned
16,454
198
Minions Killed
118
0
Camps Cleared
0
548,803
Distance Traveled
468,439
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
2,846
569
20
4
0
51,878
0
L
Kuzenbo
3,587
717
9
2
0
98,654
2
W
Lancelot
3,263
653
39
8
0
131,413
0
L
Da Ji
3,276
655
35
7
0
122,496
0
W
Surtr
3,974
795
41
8
0
112,807
0
L
Raijin
3,256
651
35
7
0
100,842
0
W
Terra
3,612
722
21
4
0
99,622
0
W
Medusa
3,552
710
38
8
0
98,983
0
L
Ullr
3,489
698
19
4
0
94,569
0
W
Ra
4,133
827
59
12
0
105,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role