Player Matchup

Baron Samedi
Baron Samedi
Andiful
Baron Samedi
Level 126
God Stats
0W - 1L
1,826 SR
Queue Stats
36W - 44L
1,514 Elo+
Party 2
Thanatos
Thanatos
Its Aur0ra13
Thanatos
Level 79
God Stats
19W - 20L
1,559 SR
Queue Stats
99W - 110L
1,586 Elo+
Party 2
Ares
Ares
Koozmik
Ares
Level 120
God Stats
0W - 2L
1,256 SR
Queue Stats
205W - 217L
1,502 Elo+
Party 2
Ra
Ra
Starman1214
Ra
Level 71
God Stats
1W - 3L
1,275 SR
Queue Stats
3W - 10L
1,317 Elo+
Party 2
Neith
Neith
andiful
Neith
Level 18
God Stats
1W - 1L
1,740 SR
Queue Stats
20W - 23L
1,441 Elo+
Party 2
Team Averages
Level 83
1,532 SR
1,472 Elo+

VS

Team Averages
Level 118
1,664 SR
1,483 Elo+
Hades
Hades
Daggernic
Hades
Level 154
God Stats
10W - 2L
1,776 SR
Queue Stats
111W - 104L
1,509 Elo+
Solo
Sylvanus
Sylvanus
Drouthy
Sylvanus
Level 29
God Stats
10W - 6L
1,647 SR
Queue Stats
36W - 39L
1,433 Elo+
Party 1
Heimdallr
Heimdallr
GuruZach
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
1,372 Elo+
Party 1
King Arthur
King Arthur
vrnc5673
King Arthur
Level 138
God Stats
9W - 9L
1,554 SR
Queue Stats
313W - 326L
1,541 Elo+
Party 3
Ymir
Ymir
xMrMoe
Ymir
Level 141
God Stats
9W - 4L
1,842 SR
Queue Stats
301W - 319L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andiful
Baron Samedi
14
1 / 4 / 1
8,688
457
9,362
17,508
11,221
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Its Aur0ra13
Thanatos
14
4 / 7 / 5
8,664
456
8,541
16,711
6,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ares
Koozmik
Ares
14
4 / 6 / 6
9,089
478
14,195
20,757
21,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 7 / 1
9,159
482
4,958
11,394
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Neith
andiful
Neith
17
4 / 2 / 7
10,331
544
13,931
9,593
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Daggernic
Hades
18
9 / 5 / 11
12,252
645
19,253
17,733
9,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Drouthy
Sylvanus
15
2 / 5 / 13
9,627
507
8,060
20,302
19,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heimdallr
GuruZach
Heimdallr
17
5 / 3 / 4
11,261
593
6,267
11,091
4,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

King Arthur
vrnc5673
King Arthur
18
2 / 0 / 5
11,886
626
13,023
19,513
18,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
xMrMoe
Ymir
19
8 / 1 / 10
11,738
618
9,846
12,848
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
14
Kills
26
26
Deaths
14
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Andiful
Baron Samedi
1
4
1
0.38
W
Hades
Daggernic
Hades
9
5
11
2.9
W
Sylvanus
Drouthy
Sylvanus
2
5
13
1.7
W
Heimdallr
GuruZach
Heimdallr
5
3
4
2.33
L
Thanatos
Its Aur0ra13
Thanatos
4
7
5
0.93
L
Ares
Koozmik
Ares
4
6
6
1.17
L
1
7
1
0.21
L
Neith
andiful
Neith
4
2
7
3.75
W
King Arthur
vrnc5673
King Arthur
2
0
5
4.5
W
Ymir
xMrMoe
Ymir
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,987
Damage
56,449
75,963
Taken
81,487
45,648
Mitigated
57,633
23,068
Healing
33,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Andiful
Baron Samedi
9,362
647
477
6,358
17,508
11,221
0
4,715
12,793
56,510
0
W
Hades
Daggernic
Hades
19,253
2,280
991
7,617
17,733
9,290
743
7,910
9,756
86,301
1,235
W
Sylvanus
Drouthy
Sylvanus
8,060
2,722
2,507
6,190
20,302
19,106
726
6,883
13,257
34,911
15,853
W
Heimdallr
GuruZach
Heimdallr
6,267
3,223
0
4,426
11,091
4,269
1,711
2,348
8,743
0
83,368
L
Thanatos
Its Aur0ra13
Thanatos
8,541
2,468
0
6,731
16,711
6,229
0
8,105
8,606
0
57,593
L
Ares
Koozmik
Ares
14,195
948
0
2,629
20,757
21,010
0
12,412
8,336
35,264
184
L
4,958
317
297
2,136
11,394
3,737
0
8,683
2,711
66,518
0
L
Neith
andiful
Neith
13,931
6,711
0
4,440
9,593
3,451
632
2,340
7,253
0
88,537
W
King Arthur
vrnc5673
King Arthur
13,023
1,507
0
5,688
19,513
18,099
92
8,791
10,722
0
89,838
W
Ymir
xMrMoe
Ymir
9,846
1,893
0
5,623
12,848
6,869
61
4,166
8,682
89,783
1,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,931
Gold Earned
56,764
492
Minions Killed
590
0
Camps Cleared
0
1,897,039
Distance Traveled
1,918,291
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,688
457
98
5
0
316,715
2
W
Hades
12,252
645
149
8
0
376,359
0
W
Sylvanus
9,627
507
65
3
0
349,905
0
W
Heimdallr
11,261
593
115
6
0
387,521
0
L
Thanatos
8,664
456
83
4
0
411,752
0
L
Ares
9,089
478
39
2
0
401,968
0
L
Ra
9,159
482
140
7
0
359,166
0
L
Neith
10,331
544
132
7
0
407,438
0
W
King Arthur
11,886
626
137
7
0
379,342
4
W
Ymir
11,738
618
124
7
0
425,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role