Player Matchup

Aphrodite
Aphrodite
Gold I
CarlillosXDPC
Aphrodite
Gold I
Level 192
God Stats
16W - 9L
1,796 SR
Queue Stats
91W - 74L
1,900 MMR
Party 2
Thoth
Thoth
Platinum IV
FerrellFerret
Thoth
Platinum IV
Level 147
God Stats
1W - 1L
1,305 SR
Queue Stats
32W - 28L
1,803 MMR
Party 1
Mercury
Mercury
Platinum III
LAWMATO
Mercury
Platinum III
Level 64
God Stats
3W - 1L
1,665 SR
Queue Stats
81W - 80L
1,839 MMR
Party 1
Chaac
Chaac
Platinum I
SaintZaps
Chaac
Platinum I
Level 170
God Stats
7W - 7L
1,618 SR
Queue Stats
66W - 49L
1,751 MMR
Solo
Heimdallr
Heimdallr
Gold I
papitew369
Heimdallr
Gold I
Level 107
God Stats
76W - 46L
1,691 SR
Queue Stats
105W - 91L
1,593 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,615 SR
1,777 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,660 SR
1,737 MMR
Eset
Eset
Gold I
Cr3ation1996
Eset
Gold I
Level 158
God Stats
11W - 5L
1,766 SR
Queue Stats
356W - 350L
1,744 MMR
Solo
Susano
Susano
Platinum IV
NightmarePhD
Susano
Platinum IV
Level 189
God Stats
16W - 8L
1,738 SR
Queue Stats
68W - 59L
1,808 MMR
Party 3
Chang'e
Chang'e
Platinum IV
RawulPhD
Chang'e
Platinum IV
Level 196
God Stats
17W - 16L
1,623 SR
Queue Stats
353W - 348L
1,701 MMR
Party 3
Mulan
Mulan
Gold II
SMURFGPT
Mulan
Gold II
Level 45
God Stats
3W - 7L
1,423 SR
Queue Stats
97W - 95L
1,698 MMR
Solo
Hachiman
Hachiman
Platinum I
UncleFable
Hachiman
Platinum I
Level 196
God Stats
2W - 2L
1,752 SR
Queue Stats
127W - 100L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CarlillosXDPC
Aphrodite
16
0 / 1 / 12
10,082
560
4,707
9,138
7,044
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 3 / 2
9,958
553
3,196
6,776
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
LAWMATO
Mercury
18
10 / 1 / 4
11,132
618
10,720
13,283
5,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
SaintZaps
Chaac
18
5 / 0 / 3
11,777
654
13,120
21,096
20,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
papitew369
Heimdallr
17
4 / 4 / 4
10,435
580
13,393
16,167
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
King ArthurFreyaIx Chel

VS

Bans
Erlang ShenThorLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,610
478
5,546
9,751
3,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
15
0 / 3 / 0
7,948
442
2,899
11,474
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
RawulPhD
Chang'e
15
0 / 3 / 0
8,483
471
8,214
12,721
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
SMURFGPT
Mulan
14
4 / 6 / 3
8,368
465
12,080
17,666
14,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
UncleFable
Hachiman
17
4 / 4 / 2
10,173
565
12,820
13,001
4,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
21
Kills
9
9
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CarlillosXDPC
Aphrodite
0
1
12
6
L
1
5
3
0.5
W
2
3
2
1
W
Mercury
LAWMATO
Mercury
10
1
4
12
L
Susano
0
3
0
0
L
Chang'e
RawulPhD
Chang'e
0
3
0
0
L
Mulan
SMURFGPT
Mulan
4
6
3
0.92
W
Chaac
SaintZaps
Chaac
5
0
3
6.5
L
Hachiman
UncleFable
Hachiman
4
4
2
1.25
W
Heimdallr
papitew369
Heimdallr
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,136
Damage
41,559
66,460
Taken
64,613
42,919
Mitigated
30,642
27,132
Healing
22,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CarlillosXDPC
Aphrodite
4,707
860
5,076
6,088
9,138
7,044
543
755
8,371
28,861
2,815
L
5,546
409
279
2,031
9,751
3,878
0
2,917
6,446
64,669
0
W
3,196
138
0
1,175
6,776
2,372
351
2,693
4,083
58,031
1,184
W
Mercury
LAWMATO
Mercury
10,720
6,107
0
981
13,283
5,706
0
3,040
10,151
0
92,223
L
Susano
2,899
88
0
5,554
11,474
4,212
0
333
11,135
0
75,751
L
Chang'e
RawulPhD
Chang'e
8,214
356
0
8,150
12,721
3,795
0
289
12,432
54,311
1,176
L
Mulan
SMURFGPT
Mulan
12,080
1,809
0
1,666
17,666
14,010
0
2,826
14,814
0
34,851
W
Chaac
SaintZaps
Chaac
13,120
1,224
0
7,804
21,096
20,734
32
5,959
14,124
289
92,754
L
Hachiman
UncleFable
Hachiman
12,820
7,374
0
5,266
13,001
4,747
506
1,177
11,824
0
93,464
W
Heimdallr
papitew369
Heimdallr
13,393
8,473
0
6,008
16,167
7,063
3,103
538
15,629
0
90,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,384
Gold Earned
43,582
612
Minions Killed
562
0
Camps Cleared
0
1,873,375
Distance Traveled
1,805,267
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,082
560
44
2
0
366,937
0
L
Eset
8,610
478
132
7
0
340,060
9
W
Thoth
9,958
553
126
7
0
315,337
0
W
Mercury
11,132
618
120
7
0
471,364
0
L
Susano
7,948
442
114
6
0
377,981
0
L
Chang'e
8,483
471
118
7
0
368,921
3
L
Mulan
8,368
465
41
2
0
359,110
4
W
Chaac
11,777
654
158
9
0
375,262
4
L
Hachiman
10,173
565
157
9
0
359,195
2
W
Heimdallr
10,435
580
164
9
0
344,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role