Player Matchup

Ravana
Ravana
LadyXDecayxX
Ravana
Level 137
God Stats
0W - 2L
1,220 SR
Queue Stats
17W - 39L
1,349 Elo+
Party 2
Aphrodite
Aphrodite
MissLadyGurl
Aphrodite
Level 147
God Stats
24W - 34L
1,480 SR
Queue Stats
38W - 54L
1,414 Elo+
Party 2
Sol
Sol
MoonGirlBby
Sol
Level 125
God Stats
12W - 10L
1,495 SR
Queue Stats
22W - 38L
1,405 Elo+
Party 2
Shiva
Shiva
TheRedBaron2329
Shiva
Level 120
God Stats
3W - 7L
1,488 SR
Queue Stats
23W - 35L
1,412 Elo+
Party 2
Zhong Kui
Zhong Kui
ToeMuncherX4687
Zhong Kui
Level 67
God Stats
0W - 6L
1,246 SR
Queue Stats
7W - 18L
1,337 Elo+
Party 2
Team Averages
Level 119
1,386 SR
1,383 Elo+

VS

Team Averages
Level 131
1,506 SR
1,503 Elo+
Serqet
Serqet
Carloslopram10
Serqet
Level 108
God Stats
7W - 1L
1,602 SR
Queue Stats
77W - 56L
1,512 Elo+
Solo
Sol
Sol
Dona1210
Sol
Level 123
God Stats
14W - 13L
1,595 SR
Queue Stats
80W - 78L
1,417 Elo+
Solo
Artemis
Artemis
blueman_78702
Artemis
Level 138
God Stats
4W - 3L
1,575 SR
Queue Stats
142W - 136L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
gtlow
Gilgamesh
Level 159
God Stats
3W - 1L
1,255 SR
Queue Stats
345W - 325L
1,535 Elo+
Solo
Fafnir
Fafnir
maxlogan2014
Fafnir
Level 126
God Stats
1W - 6L
1,500 SR
Queue Stats
128W - 127L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
1 / 3 / 1
5,538
554
2,987
7,879
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
MissLadyGurl
Aphrodite
6
0 / 2 / 0
4,425
443
465
4,402
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 0
5,067
507
3,268
4,640
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 2 / 2
4,853
485
6,146
8,185
5,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
ToeMuncherX4687
Zhong Kui
8
0 / 2 / 0
4,552
455
1,597
4,703
2,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 0
6,947
695
5,138
6,998
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 4
6,415
642
3,563
5,058
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Artemis
9
1 / 1 / 0
5,241
524
5,987
3,687
1,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
gtlow
Gilgamesh
11
1 / 0 / 1
6,116
612
2,449
7,541
5,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
9
0 / 0 / 1
6,191
619
1,471
5,756
5,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
9
9
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
0
7
W
0
0
4
2
L
Ravana
1
3
1
0.5
L
Aphrodite
MissLadyGurl
Aphrodite
0
2
0
0
L
1
0
0
1
L
0
2
2
0.5
L
Zhong Kui
ToeMuncherX4687
Zhong Kui
0
2
0
0
W
Artemis
1
1
0
1
W
Gilgamesh
gtlow
Gilgamesh
1
0
1
1.5
W
Fafnir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,463
Damage
18,608
29,809
Taken
29,040
14,406
Mitigated
16,135
8,913
Healing
9,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,138
949
0
3,844
6,998
2,365
0
911
5,984
0
43,441
W
3,563
1,469
0
2,127
5,058
1,266
871
1,198
3,860
34,628
1,420
L
Ravana
2,987
830
120
2,596
7,879
2,307
0
1,777
5,770
0
30,207
L
Aphrodite
MissLadyGurl
Aphrodite
465
0
770
1,467
4,402
2,527
0
281
4,013
9,229
0
L
3,268
207
212
1,562
4,640
1,111
0
821
3,819
24,493
5,683
L
6,146
859
55
779
8,185
5,693
0
495
7,273
0
28,841
L
Zhong Kui
ToeMuncherX4687
Zhong Kui
1,597
239
0
1,352
4,703
2,768
0
1,614
3,089
19,995
0
W
Artemis
5,987
2,099
0
0
3,687
1,027
931
1,178
2,435
0
38,285
W
Gilgamesh
gtlow
Gilgamesh
2,449
527
0
1,586
7,541
5,666
0
0
7,059
0
37,111
W
Fafnir
1,471
301
0
2,407
5,756
5,811
193
1,958
3,724
16,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,435
Gold Earned
30,910
204
Minions Killed
330
0
Camps Cleared
0
867,309
Distance Traveled
1,016,370
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,947
695
81
8
0
238,239
0
W
Sol
6,415
642
80
8
0
184,181
1
L
Ravana
5,538
554
54
5
0
191,098
0
L
Aphrodite
4,425
443
14
1
0
110,062
0
L
Sol
5,067
507
61
6
0
184,709
2
L
Shiva
4,853
485
43
4
0
216,796
2
L
Zhong Kui
4,552
455
32
3
0
164,644
0
W
Artemis
5,241
524
69
7
0
185,083
0
W
Gilgamesh
6,116
612
70
7
0
207,827
0
W
Fafnir
6,191
619
30
3
0
201,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role