Player Matchup

Cernunnos
Cernunnos
Gold II
AMLORD
Cernunnos
Gold II
Level 169
God Stats
4W - 1L
1,698 SR
Queue Stats
108W - 106L
1,560 MMR
Party 1
Thoth
Thoth
Platinum IV
WARxREAPER
Thoth
Platinum IV
Level 199
God Stats
12W - 14L
1,513 SR
Queue Stats
740W - 753L
1,603 MMR
Solo
Ne Zha
Ne Zha
Gold I
XuranoX
Ne Zha
Gold I
Level 193
God Stats
2W - 2L
1,457 SR
Queue Stats
198W - 196L
1,685 MMR
Party 1
Amaterasu
Amaterasu
Gold III
YoThtzTR4G1C
Amaterasu
Gold III
Level 265
God Stats
40W - 27L
1,704 SR
Queue Stats
581W - 607L
1,601 MMR
Solo
Bacchus
Bacchus
Platinum V
magiaaaa
Bacchus
Platinum V
Level 145
God Stats
3W - 0L
1,707 SR
Queue Stats
209W - 199L
1,606 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 194
1,616 SR
1,611 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,521 SR
1,612 MMR
Xbalanque
Xbalanque
Gold I
Blackhorse9
Xbalanque
Gold I
Level 123
God Stats
43W - 37L
1,645 SR
Queue Stats
126W - 127L
1,596 MMR
Solo
Ra
Ra
Gold III
Gabucho_el_yucho
Ra
Gold III
Level 143
God Stats
87W - 77L
1,533 SR
Queue Stats
529W - 539L
1,625 MMR
Solo
Cerberus
Cerberus
Silver I
HannahGotNoMana
Cerberus
Silver I
Level 114
God Stats
3W - 1L
1,521 SR
Queue Stats
6W - 2L
1,597 MMR
Party 2
Tiamat
Tiamat
Platinum IV
SirGolgari
Tiamat
Platinum IV
Level 91
God Stats
0W - 1L
1,205 SR
Queue Stats
263W - 266L
1,596 MMR
Solo
Mulan
Mulan
Silver I
Steele382
Mulan
Silver I
Level 107
God Stats
3W - 2L
1,702 SR
Queue Stats
6W - 2L
1,647 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AMLORD
Cernunnos
12
2 / 0 / 3
6,601
660
4,293
5,181
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
11
5 / 3 / 3
6,377
638
5,240
4,311
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
XuranoX
Ne Zha
12
5 / 0 / 5
6,344
634
2,197
6,542
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
YoThtzTR4G1C
Amaterasu
10
0 / 3 / 1
5,096
510
1,200
7,760
5,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
magiaaaa
Bacchus
10
1 / 1 / 10
5,487
549
5,689
7,120
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
DanzaburouThorKing ArthurHorus

VS

Bans
ScyllaThanatosChang'eLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blackhorse9
Xbalanque
9
0 / 2 / 0
4,527
453
2,587
5,098
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 1
6,168
617
1,606
6,587
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
8
1 / 5 / 1
5,087
509
3,929
9,732
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
SirGolgari
Tiamat
4
0 / 2 / 0
3,836
384
480
1,848
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Steele382
Mulan
12
4 / 2 / 0
6,980
698
6,779
6,942
2,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
7
7
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AMLORD
Cernunnos
2
0
3
3.5
L
Xbalanque
Blackhorse9
Xbalanque
0
2
0
0
L
2
3
1
0.83
L
Cerberus
1
5
1
0.3
L
Tiamat
SirGolgari
Tiamat
0
2
0
0
L
Mulan
Steele382
Mulan
4
2
0
2
W
Thoth
5
3
3
2.17
W
Ne Zha
XuranoX
Ne Zha
5
0
5
7.5
W
Amaterasu
YoThtzTR4G1C
Amaterasu
0
3
1
0.17
W
Bacchus
magiaaaa
Bacchus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,619
Damage
15,381
30,914
Taken
30,207
14,557
Mitigated
11,382
11,814
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AMLORD
Cernunnos
4,293
1,418
0
3,076
5,181
1,677
1,477
1,207
3,974
0
56,356
L
Xbalanque
Blackhorse9
Xbalanque
2,587
1,019
0
1,568
5,098
1,155
0
996
3,810
0
24,404
L
1,606
43
67
1,942
6,587
1,886
0
2,213
4,050
42,773
329
L
Cerberus
3,929
285
0
2,231
9,732
5,154
0
3,736
5,364
15,789
0
L
Tiamat
SirGolgari
Tiamat
480
129
0
544
1,848
572
0
238
1,562
4,898
222
L
Mulan
Steele382
Mulan
6,779
1,299
0
2,508
6,942
2,615
0
2,248
4,492
0
42,423
W
Thoth
5,240
168
0
538
4,311
1,119
0
804
3,436
38,764
0
W
Ne Zha
XuranoX
Ne Zha
2,197
389
0
4,049
6,542
2,245
0
646
5,784
0
43,955
W
Amaterasu
YoThtzTR4G1C
Amaterasu
1,200
287
0
2,397
7,760
5,933
0
282
7,478
0
24,420
W
Bacchus
magiaaaa
Bacchus
5,689
687
0
1,754
7,120
3,583
0
2,765
4,283
16,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,905
Gold Earned
26,598
331
Minions Killed
261
0
Camps Cleared
0
1,027,114
Distance Traveled
857,864
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,601
660
103
10
0
184,139
0
L
Xbalanque
4,527
453
40
4
0
202,344
2
L
Ra
6,168
617
88
9
0
184,594
0
L
Cerberus
5,087
509
36
4
0
198,916
0
L
Tiamat
3,836
384
18
2
0
82,689
0
L
Mulan
6,980
698
79
8
0
189,321
2
W
Thoth
6,377
638
88
9
0
201,778
2
W
Ne Zha
6,344
634
66
7
0
254,520
0
W
Amaterasu
5,096
510
49
5
0
171,705
4
W
Bacchus
5,487
549
25
3
0
214,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role