Player Matchup

Chronos
Chronos
HABEEEEEEEB
Chronos
Level 105
God Stats
14W - 5L
1,834 SR
Queue Stats
150W - 116L
1,584 Elo+
Solo
Izanami
Izanami
Hambluhambsawich
Izanami
Level 139
God Stats
7W - 6L
1,599 SR
Queue Stats
254W - 232L
1,462 Elo+
Party 3
Mulan
Mulan
Thatdudet117
Mulan
Level 141
God Stats
48W - 28L
1,769 SR
Queue Stats
127W - 92L
1,625 Elo+
Party 1
Arachne
Arachne
XXKingMakerXX
Arachne
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
134W - 117L
1,693 Elo+
Party 1
Ganesha
Ganesha
xFaIlenAngeI
Ganesha
Level 125
God Stats
2W - 1L
1,816 SR
Queue Stats
486W - 457L
1,521 Elo+
Party 3
Team Averages
Level 107
1,704 SR
1,577 Elo+

VS

Team Averages
Level 89
1,621 SR
1,515 Elo+
Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BigBerky22
Zhong Kui
Level 37
God Stats
15W - 7L
1,637 SR
Queue Stats
62W - 80L
1,341 Elo+
Solo
Danzaburou
Danzaburou
HeathenPlays
Danzaburou
Level 107
God Stats
79W - 68L
1,608 SR
Queue Stats
338W - 319L
1,547 Elo+
Solo
Mulan
Mulan
gavman64
Mulan
Level 147
God Stats
1W - 0L
1,861 SR
Queue Stats
23W - 37L
1,504 Elo+
Party 2
Apollo
Apollo
klutchXtrolls
Apollo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HABEEEEEEEB
Chronos
13
7 / 3 / 1
7,588
632
8,791
11,281
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 5 / 0
6,588
549
3,549
9,277
2,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 6 / 3
6,918
577
7,735
14,147
7,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
10
1 / 4 / 4
5,978
498
4,551
10,425
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ganesha
xFaIlenAngeI
Ganesha
10
1 / 4 / 4
6,224
519
4,410
13,415
7,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 2 / 6
7,160
597
7,243
8,540
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
BigBerky22
Zhong Kui
14
6 / 1 / 2
8,232
686
11,171
6,885
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
HeathenPlays
Danzaburou
12
3 / 5 / 4
7,487
624
8,605
10,661
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mulan
gavman64
Mulan
10
4 / 3 / 4
6,691
558
7,809
12,205
10,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 0 / 3
8,282
690
9,959
7,996
3,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
11
Kills
22
22
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
6
3
W
Zhong Kui
BigBerky22
Zhong Kui
6
1
2
7
L
Chronos
HABEEEEEEEB
Chronos
7
3
1
2.5
L
1
5
0
0.2
W
Danzaburou
HeathenPlays
Danzaburou
3
5
4
1
L
1
6
3
0.42
L
Arachne
1
4
4
0.75
W
Mulan
gavman64
Mulan
4
3
4
2
W
6
0
3
7.5
L
Ganesha
xFaIlenAngeI
Ganesha
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,036
Damage
44,787
58,545
Taken
46,287
23,693
Mitigated
25,592
14,268
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,243
897
0
3,193
8,540
3,347
0
2,154
6,160
43,257
1,700
W
Zhong Kui
BigBerky22
Zhong Kui
11,171
4,506
0
3,946
6,885
4,640
516
1,005
5,706
52,107
14,663
L
Chronos
HABEEEEEEEB
Chronos
8,791
1,846
0
2,833
11,281
3,517
627
2,447
8,791
38,774
1,356
L
3,549
2,618
0
1,959
9,277
2,629
0
5,020
4,257
0
53,141
W
Danzaburou
HeathenPlays
Danzaburou
8,605
2,953
0
2,171
10,661
3,751
1,177
4,802
5,361
0
45,763
L
7,735
270
0
3,732
14,147
7,218
0
1,341
12,195
0
46,488
L
Arachne
4,551
2,734
0
3,933
10,425
2,786
0
3,251
7,050
0
34,416
W
Mulan
gavman64
Mulan
7,809
1,141
157
2,732
12,205
10,730
0
2,787
9,105
0
26,858
W
9,959
4,889
0
4,472
7,996
3,124
1,630
757
7,147
0
55,362
L
Ganesha
xFaIlenAngeI
Ganesha
4,410
790
144
1,667
13,415
7,543
0
5,470
7,859
18,911
3,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,296
Gold Earned
37,852
348
Minions Killed
402
0
Camps Cleared
0
1,256,366
Distance Traveled
1,224,449
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,160
597
74
6
0
277,168
0
W
Zhong Kui
8,232
686
110
9
0
222,363
0
L
Chronos
7,588
632
78
7
0
242,963
0
L
Izanami
6,588
549
111
9
0
242,156
0
W
Danzaburou
7,487
624
76
6
0
227,605
0
L
Mulan
6,918
577
79
7
0
224,593
1
L
Arachne
5,978
498
60
5
0
287,562
5
W
Mulan
6,691
558
29
2
0
256,781
0
W
Apollo
8,282
690
113
9
0
240,532
1
L
Ganesha
6,224
519
20
2
0
259,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role