Player Matchup

Cthulhu
Cthulhu
BdelloidGoblin1
Cthulhu
Level 29
God Stats
11W - 18L
1,461 SR
Queue Stats
19W - 27L
1,399 Elo+
Party 3
Chang'e
Chang'e
By Mefu
Chang'e
Level 47
God Stats
13W - 12L
1,555 SR
Queue Stats
33W - 47L
1,440 Elo+
Party 3
Cerberus
Cerberus
Jean Marquis
Cerberus
Level 29
God Stats
13W - 17L
1,582 SR
Queue Stats
30W - 57L
1,312 Elo+
Party 3
Medusa
Medusa
Scar_face1900
Medusa
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 41L
1,255 Elo+
Solo
Nemesis
Nemesis
capasourusYT
Nemesis
Level 53
God Stats
32W - 40L
1,431 SR
Queue Stats
113W - 127L
1,393 Elo+
Party 3
Team Averages
Level 38
1,506 SR
1,360 Elo+

VS

Team Averages
Level 58
1,505 SR
1,446 Elo+
Mulan
Mulan
 
Mulan
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
bonesplitter5
Xbalanque
Level 48
God Stats
7W - 5L
1,556 SR
Queue Stats
116W - 123L
1,464 Elo+
Party 2
Aphrodite
Aphrodite
cebb12
Aphrodite
Level 48
God Stats
107W - 103L
1,526 SR
Queue Stats
109W - 112L
1,451 Elo+
Party 1
Hera
Hera
iStuznz
Hera
Level 85
God Stats
2W - 0L
1,443 SR
Queue Stats
6W - 10L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,591
508
6,934
10,881
9,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
By Mefu
Chang'e
12
4 / 0 / 0
6,785
617
3,832
6,235
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Jean Marquis
Cerberus
9
0 / 3 / 3
5,699
518
1,406
9,854
5,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
0 / 3 / 2
4,727
430
3,968
6,820
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
capasourusYT
Nemesis
11
2 / 1 / 1
6,065
551
3,266
5,826
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 1 / 0
6,908
628
6,843
12,912
6,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
 
Zhong Kui
10
1 / 0 / 1
6,047
550
3,918
5,127
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
bonesplitter5
Xbalanque
11
4 / 0 / 2
6,339
576
9,353
5,809
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
cebb12
Aphrodite
10
1 / 2 / 4
6,225
566
1,914
6,022
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hera
iStuznz
Hera
10
1 / 3 / 0
5,831
530
4,479
5,914
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
6
Kills
11
11
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
0
4
W
Zhong Kui
 
Zhong Kui
1
0
1
1.5
L
0
4
0
0
L
Chang'e
By Mefu
Chang'e
4
0
0
4
L
Cerberus
Jean Marquis
Cerberus
0
3
3
0.5
L
0
3
2
0.33
W
Xbalanque
bonesplitter5
Xbalanque
4
0
2
5
L
Nemesis
capasourusYT
Nemesis
2
1
1
2.5
W
Aphrodite
cebb12
Aphrodite
1
2
4
1.5
W
Hera
iStuznz
Hera
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,406
Damage
26,507
39,616
Taken
35,784
21,093
Mitigated
17,186
11,014
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,843
1,939
0
3,994
12,912
6,650
0
6,758
6,154
0
37,455
W
Zhong Kui
 
Zhong Kui
3,918
1,137
0
2,734
5,127
3,329
48
387
4,710
29,781
15,564
L
6,934
1,962
0
2,750
10,881
9,685
0
902
9,979
33,062
1,259
L
Chang'e
By Mefu
Chang'e
3,832
228
263
3,702
6,235
2,002
306
3,500
2,735
45,894
0
L
Cerberus
Jean Marquis
Cerberus
1,406
30
0
2,360
9,854
5,361
48
2,271
7,583
17,682
2,137
L
3,968
1,171
0
442
6,820
1,860
0
2,001
4,819
0
25,667
W
Xbalanque
bonesplitter5
Xbalanque
9,353
5,943
0
2,113
5,809
2,032
45
473
5,298
0
54,139
L
Nemesis
capasourusYT
Nemesis
3,266
1,142
0
1,497
5,826
2,185
0
1,331
4,495
0
37,216
W
Aphrodite
cebb12
Aphrodite
1,914
379
2,059
3,457
6,022
3,581
40
1,638
4,298
16,363
264
W
Hera
iStuznz
Hera
4,479
377
0
597
5,914
1,594
0
2,135
3,595
36,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
31,350
269
Minions Killed
322
0
Camps Cleared
0
1,202,488
Distance Traveled
1,063,295
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,908
628
80
7
0
187,600
1
W
Zhong Kui
6,047
550
79
7
0
230,549
0
L
Cthulhu
5,591
508
43
4
0
206,872
0
L
Chang'e
6,785
617
92
8
0
239,177
0
L
Cerberus
5,699
518
24
2
0
224,210
2
L
Medusa
4,727
430
47
4
0
225,061
0
W
Xbalanque
6,339
576
88
8
0
214,899
2
L
Nemesis
6,065
551
63
6
0
307,168
1
W
Aphrodite
6,225
566
20
2
0
215,284
0
W
Hera
5,831
530
55
5
0
214,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role