Player Matchup

Hercules
Hercules
Gold V
Everybodydead
Hercules
Gold V
Level 126
God Stats
2W - 3L
1,588 SR
Queue Stats
121W - 120L
1,393 MMR
Party 2
Ullr
Ullr
Silver IV
TheMultipleGamer
Ullr
Silver IV
Level 125
God Stats
23W - 25L
1,631 SR
Queue Stats
27W - 31L
1,446 MMR
Solo
Aphrodite
Aphrodite
Gold V
ToeSuckerr
Aphrodite
Gold V
Level 106
God Stats
4W - 4L
1,543 SR
Queue Stats
24W - 27L
1,451 MMR
Solo
Heimdallr
Heimdallr
Gold III
everythingdead
Heimdallr
Gold III
Level 118
God Stats
16W - 9L
1,633 SR
Queue Stats
129W - 121L
1,505 MMR
Party 2
Nu Wa
Nu Wa
Gold V
noble89
Nu Wa
Gold V
Level 168
God Stats
7W - 4L
1,754 SR
Queue Stats
193W - 202L
1,445 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,630 SR
1,448 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,571 SR
1,459 MMR
Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold V
AllChestNoCalves
Freya
Gold V
Level 94
God Stats
1W - 2L
1,559 SR
Queue Stats
21W - 16L
1,538 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
LeahMicheIe
Kuzenbo
Gold I
Level 89
God Stats
5W - 4L
1,615 SR
Queue Stats
208W - 195L
1,454 MMR
Solo
Chaac
Chaac
Silver II
Zackwilly
Chaac
Silver II
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 70L
1,339 MMR
Party 1
Pele
Pele
Gold IV
yourboymelvin
Pele
Gold IV
Level 109
God Stats
40W - 22L
1,681 SR
Queue Stats
88W - 92L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Everybodydead
Hercules
12
0 / 2 / 0
6,840
526
4,450
12,581
11,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 4 / 3
6,952
535
8,774
11,032
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ToeSuckerr
Aphrodite
9
0 / 8 / 5
5,649
435
3,612
10,531
6,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
everythingdead
Heimdallr
12
1 / 2 / 0
6,476
498
6,438
10,627
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
noble89
Nu Wa
11
3 / 6 / 3
7,146
550
7,075
9,301
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CharybdisAwilixCthulhuThanatos

VS

Bans
ThorChronosKing ArthurAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
9 / 4 / 4
8,568
659
9,914
8,288
3,693
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 7
8,340
642
9,919
7,142
2,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
LeahMicheIe
Kuzenbo
12
3 / 1 / 10
7,694
592
5,829
12,206
12,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Zackwilly
Chaac
14
1 / 0 / 1
8,778
675
7,264
9,287
9,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 3 / 7
8,005
616
6,899
13,125
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
8
Kills
22
22
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
4
4
2.75
W
5
0
7
8.5
L
Hercules
Everybodydead
Hercules
0
2
0
0
W
Kuzenbo
LeahMicheIe
Kuzenbo
3
1
10
8
L
4
4
3
1.38
L
Aphrodite
ToeSuckerr
Aphrodite
0
8
5
0.31
W
Chaac
Zackwilly
Chaac
1
0
1
1.5
L
Heimdallr
everythingdead
Heimdallr
1
2
0
0.5
L
Nu Wa
noble89
Nu Wa
3
6
3
0.75
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,349
Damage
39,825
54,072
Taken
50,048
27,104
Mitigated
32,156
15,258
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,914
581
0
3,438
8,288
3,693
458
3,632
4,620
52,942
0
W
9,919
3,496
0
5,330
7,142
2,368
360
1,549
5,593
55,476
1,918
L
Hercules
Everybodydead
Hercules
4,450
977
0
2,426
12,581
11,597
0
81
12,500
406
48,974
W
Kuzenbo
LeahMicheIe
Kuzenbo
5,829
2,334
0
2,556
12,206
12,292
0
2,624
9,582
17,678
0
L
8,774
3,985
0
3,296
11,032
3,270
0
5,484
5,548
0
41,754
L
Aphrodite
ToeSuckerr
Aphrodite
3,612
1,216
1,240
3,034
10,531
6,755
0
7,600
2,931
12,838
264
W
Chaac
Zackwilly
Chaac
7,264
1,570
0
2,344
9,287
9,252
0
566
8,177
0
65,243
L
Heimdallr
everythingdead
Heimdallr
6,438
3,080
0
3,180
10,627
3,501
0
6,825
3,802
0
51,330
L
Nu Wa
noble89
Nu Wa
7,075
1,444
185
1,897
9,301
1,981
44
5,505
3,796
43,555
0
W
6,899
1,368
0
3,310
13,125
4,551
0
2,228
10,897
0
56,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,063
Gold Earned
41,385
346
Minions Killed
389
0
Camps Cleared
0
1,284,989
Distance Traveled
1,322,950
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,568
659
76
6
0
262,241
2
W
Freya
8,340
642
97
7
0
246,641
4
L
Hercules
6,840
526
106
8
0
269,834
2
W
Kuzenbo
7,694
592
14
1
0
276,303
3
L
Ullr
6,952
535
82
6
0
277,481
0
L
Aphrodite
5,649
435
21
2
0
246,538
3
W
Chaac
8,778
675
119
9
0
223,992
2
L
Heimdallr
6,476
498
73
6
0
246,973
3
L
Nu Wa
7,146
550
64
5
0
244,163
3
W
Pele
8,005
616
83
6
0
313,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role